Commit Graph
329 Commits
Author SHA1 Message Date
NovaRain 90485a205a Changed item highlighting mod to only highlight lootable corpses. #126 2018-01-07 21:37:26 +08:00
NovaRain d5be2fdc9b Made sure the value of player's base EMP DR is set correctly. 2018-01-02 23:22:45 +08:00
NovaRain ca3f59ad1e Fixed a bug in NPC combat control that kept increasing the perk rank of Gecko Skinning after the combat ended.
Condensed the code in ApplyHeaveHoFix a bit.
2018-01-02 09:58:30 +08:00
NovaRain 9b808cd008 Changed sneak_success to call is_pc_sneak_working_ engine function, which takes player's current sneaking status into account as well, instead of only returning the result of last sneak attempt. 2017-12-05 10:22:35 +08:00
NovaRain 4fdd1d3cd8 Added missing entry of block_combat script function in opcode list. 2017-12-03 02:36:00 +08:00
NovaRain 9cb2d3df3e Added the damage type offset of weapon proto to define_extra.h. 2017-11-27 14:14:31 +08:00
NovaRain 08242d77d5 Fixed a typo in hookscripts.txt. 2017-11-27 12:24:22 +08:00
NovaRain 16ff0e9ca6 Added a new example mod gl_autodoors (by Mr.Stalin) to modderspack. #19 2017-11-08 21:23:15 +08:00
NovaRain 38a3dba476 Added description and define of display_stats to notes.txt and sfall.h. 2017-11-06 14:03:22 +08:00
NovaRain bc38a02508 Enabled mouse scroll control in barter and loot screens when the cursor is hovering over other lists, also enabled scrolling through the display monitor (from Crafty) #120
Rearraged the code style in dinput.cpp.
Updated version number.
2017-10-25 11:50:37 +08:00
NovaRain 94fdfb49ef Fix crash when calling partyMemberGetCurLevel_ on a critter that has no data in party.txt.
Updated version number.
2017-10-18 14:54:53 +08:00
NovaRain 74d496845b Added compiled gl_partycontrol script from the previous commit. 2017-10-02 10:04:56 +08:00
NovaRain 1bde433a16 Added Gecko Skinning perk to controlled critters if player has the perk, to make geckos killed by controlled critters also have gecko skins in their inventory. 2017-10-02 09:54:47 +08:00
NovaRain 848f29b468 Added descriptions for the variables in Perks.ini. 2017-09-12 15:38:07 +08:00
NovaRain ad17773ace Fixed incorrect argument description for get/set_proto_data in sfall opcode list.txt.
Removed incorrect PROTO_CR_FLAGS value in define_extra.h (was actually critter's IN), and renamed PROTO_CR_ACTION_FLAGS to its correct name #112
2017-08-21 11:33:04 +08:00
NovaRain 85cdd8973e Fixed the incorrect description in HOOK_COMBATDAMAGE. 2017-08-19 08:49:16 +08:00
NovaRain 85bcf82c1e Unified the indent style (3 spaces) in SSL library and removed trailing spaces. 2017-08-18 09:53:17 +08:00
NovaRain 6c65d8fe79 Added descriptions for get/set_cursor_mode.
Added defines for cursor modes.
2017-08-17 23:54:29 +08:00
NovaRain 34eaddebb8 Added script functions get/set_cursor_mode #108
Removed "beta" from version string.
2017-08-14 11:49:41 +08:00
NovaRain 7989da8bfa Added missing define and description for item_weight. 2017-08-13 11:45:12 +08:00
NovaRain fc930ff7fb Added a note for argnum in set_sfall_arg().
Fixed incorrect set_sfall_arg usage in the example.
Removed a redundant line in sfall opcode list.txt.
2017-07-25 23:10:14 +08:00
NovaRain 6a0a93836e Added the description for real_dude_obj. 2017-07-11 12:08:46 +08:00
NovaRain e7e286013f Replaced hs_*.int scripts in example mods with normal global scripts with register_hook. 2017-07-06 21:01:35 +08:00
NovaRain f0e93450f6 Minor format edits to sfall.h and LoadGameHook.cpp. 2017-06-22 09:44:14 +08:00
NovaRain 46ea2fb265 Added Attack Type argument for HOOK_COMBATDAMAGE (from Crafty) #100 2017-06-14 12:39:33 +08:00