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Added the damage type offset of weapon proto to define_extra.h.
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@@ -115,6 +115,7 @@
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#define PROTO_WP_ANIM (36)
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#define PROTO_WP_DMG_MIN (40)
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#define PROTO_WP_DMG_MAX (44)
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#define PROTO_WP_DMG_TYPE (48)
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#define PROTO_WP_RANGE_1 (52)
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#define PROTO_WP_RANGE_2 (56)
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#define PROTO_WP_PROJ_PID (60)
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