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Fixed a typo in hookscripts.txt.
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@@ -309,7 +309,7 @@ Runs when retriving the damage rating of the players used weapon. (Which may be
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int arg1 - The default min damage
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int arg2 - The default max damage
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Item arg3 - The weapin used. (0 if unarmed)
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Item arg3 - The weapon used. (0 if unarmed)
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Critter arg4 - The critter doing the attacking
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int arg5 - The type of attack
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int arg6 - non zero if this is an attack using a melee weapon
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