NovaRain
1f44428fd6
Updated Ammo INI Loader example script mod
...
Updated version number.
2022-03-15 12:59:19 +08:00
NovaRain
b486b58dd1
Added .gitattributes with ssl syntax highlighting
...
Added game debug project info to ddraw.sln.
2022-03-11 20:23:57 +08:00
NovaRain
1b579ad1d4
Bumped checkout to v3 for GitHub Action
...
Bumped nokogiri from 1.12.5 to 1.13.3 in /docs
2022-03-03 16:51:24 +08:00
NovaRain
a392e5620a
Added support for LocalMapXLimit/LocalMapYLimit options to sfall HRP
2022-02-20 08:39:02 +08:00
NovaRain
15c512ff7b
Fixed some problems with the main menu in sfall HRP
...
Minor edits to other code.
2022-02-20 08:05:27 +08:00
NovaRain
4b6bc75814
Changed the build OS to Windows Server 2019
...
* for keeping Visual Studio 2017.
2022-02-17 11:34:14 +08:00
NovaRain
29cd430b17
Moved 24-bit BMP code refs to HRP\Image.cpp
...
Minor edits to code/documents.
Updated version number.
2022-02-17 10:20:56 +08:00
NovaRain
e84376351b
Reverted the palette update method for DX9 mode to pre-4.3.1
...
* moving the processing to GPU (commit edbfc05 )
Improved the functionality of AllowDShowMovies:
now can take screenshots and press any key to skip AVI movies.
Code edits to Logging.cpp.
2022-02-14 12:03:21 +08:00
NovaRain
2d97d24a39
Reverted the limit on hit chance (commit 71bc271)
...
* reason: the text length is depend on the frm.
2022-02-13 07:37:11 +08:00
NovaRain
4f89788dbd
Fixed the game printing an incorrect item name in some cases
...
Minor fixes in Graphics.cpp and InputFuncs.cpp.
2022-02-13 02:06:56 +08:00
NovaRain
6df9dacc5f
Code correction on DX9 initialization for built-in HRP
...
Some minor code edits.
2022-02-12 10:48:07 +08:00
NovaRain
71bc2719c4
Added minimum and maximum limits to the hit chance
...
* to prevent display glitches (BGforgeNet/Fallout2_Unofficial_Patch#85 )
Lowered the max number of PNG screenshots to 10K.
2022-02-11 15:06:07 +08:00
NovaRain
1c9866a693
[HRP] Fixed the screenshot for sfall DX9 mode
...
* Now the screenshots are saved in PNG format.
[HRP] Adjusted the position of movie subtitles.
[TEST] Changed the DirectX 9 device creation mode.
2022-02-10 12:13:26 +08:00
NovaRain
a7e6365d84
[HRP] Fixed possible crash in combat for EXTRA_WIN_MSG_CHECKS ( #425 )
2022-02-05 09:08:24 +08:00
NovaRain
0622a89978
[HRP] Fixed the main menu still being stretched when MAIN_MENU_SIZE=0
...
[HRP] Fixed broken console messages when using ConsoleOutputPath (#424 )
[HRP] Disabled IFACE_BAR_WIDTH for Chinese version.
Fixed the copyright line in the credits.
2022-02-01 09:37:27 +08:00
NovaRain
0807a4ea02
Updated Translations.ini and Russian/Chinese files
2022-01-20 12:53:01 +08:00
NovaRain
a9f03544d5
Fixed movie scale pitch size for CPU palette conversion
2022-01-20 10:29:00 +08:00
NovaRain
03676d09ee
Fixed the music not playing after loading a saved game ( #422 )
...
* if the save is on the same map, and while in the game.
2022-01-20 07:11:51 +08:00
NovaRain
e17ad5d11b
Minor code edits
2022-01-19 09:41:37 +08:00
NovaRain
b66cc42fbc
[HRP] Added missing movie scaling implementation for GPUBlt=2
...
Reverted the previous commit.
2022-01-18 08:52:00 +08:00
NovaRain
6cf41401aa
Disabled compiling HLSL shader files at build-time
...
* use existed files in the HLSL folder instead.
2022-01-17 21:25:25 +08:00
NovaRain
45e2037082
Added HLSL source files and compiled shader files
...
* this should remove the hidden dependency on d3dcompiler_xx.dll.
2022-01-17 21:14:01 +08:00
NovaRain
fc5863ac46
Added a new warning message on shader effects to Graphics.cpp
2022-01-17 12:12:08 +08:00
NovaRain
0a5ec8c70f
Added a redraw timer to the debug editor
...
* redraws the background game screen when moving the editor window.
* works for sfall DX9 mode.
2022-01-17 09:51:24 +08:00
NovaRain
937cff235e
Updated the year for version info
2022-01-17 08:53:48 +08:00