mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Added .gitattributes with ssl syntax highlighting
Added game debug project info to ddraw.sln.
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@@ -0,0 +1 @@
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*.ssl linguist-language=Pascal
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+1
-1
@@ -55,7 +55,7 @@ nb-configuration.xml
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Dd]evXP
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[Dd]evXP/
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[Rr]elease/
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[Rr]eleases/
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[Rr]eleaseXP/
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+1
-1
@@ -59,7 +59,7 @@ bool isSpace(char c) {
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const char* strfind(const char* source, const char* word) {
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if (source == 0 || word == 0 || *word == 0) return 0;
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const char *w_pos, *s_pos;
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while(*source != 0) {
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while (*source != 0) {
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w_pos = word, s_pos = source++;
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while (tolower(*s_pos) == *w_pos) {
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s_pos++;
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@@ -10,6 +10,19 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
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Rebracer.xml = Rebracer.xml
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EndProjectSection
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EndProject
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Project("{911E67C6-3D85-4FCE-B560-20A9C3E3FF48}") = "FALLOUT2", "C:\Games\Fallout2\FALLOUT2.EXE", "{0554CA27-B50E-4D65-B264-2A48A7007441}"
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ProjectSection(DebuggerProjectSystem) = preProject
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PortSupplier = 00000000-0000-0000-0000-000000000000
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Executable = C:\Games\Fallout2\FALLOUT2.EXE
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RemoteMachine = DebugPC
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StartingDirectory = C:\Games\Fallout2
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Environment = Default
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LaunchingEngine = 3b476d35-a401-11d2-aad4-00c04f990171
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UseLegacyDebugEngines = No
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LaunchSQLEngine = No
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AttachLaunchAction = No
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@@ -26,8 +39,15 @@ Global
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{FB9023DA-CA5E-4704-B601-407810963EF0}.Release|Win32.Build.0 = Release|Win32
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{FB9023DA-CA5E-4704-B601-407810963EF0}.ReleaseXP|Win32.ActiveCfg = ReleaseXP|Win32
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{FB9023DA-CA5E-4704-B601-407810963EF0}.ReleaseXP|Win32.Build.0 = ReleaseXP|Win32
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{0554CA27-B50E-4D65-B264-2A48A7007441}.Debug|Win32.ActiveCfg = Release
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{0554CA27-B50E-4D65-B264-2A48A7007441}.DevXP|Win32.ActiveCfg = Release
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{0554CA27-B50E-4D65-B264-2A48A7007441}.Release|Win32.ActiveCfg = Release
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{0554CA27-B50E-4D65-B264-2A48A7007441}.ReleaseXP|Win32.ActiveCfg = Release
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {C37C759B-E273-4B2B-A041-9F51E4A7DD9A}
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EndGlobalSection
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EndGlobal
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