NovaRain
da5286eaa9
Code cleanup and correction
2021-12-19 08:40:12 +08:00
NovaRain
3022e96809
Merge branch 'develop' into HRP-integration
2021-12-18 12:58:03 +08:00
NovaRain
6ff73a513e
Fixed the load order of f2_res.dat & sfall.dat
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Changed the default graphics mode back to 0 (now DD7).
2021-12-18 11:39:05 +08:00
NovaRain
53be017f0b
Added fixed call point for sfall initialization
2021-12-17 09:56:52 +08:00
NovaRain
095dfae544
Fixed broken object descriptions for Chinese version
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Minor code edits.
2021-12-16 12:38:14 +08:00
NovaRain
3145d4e5dc
Added missing functions (was causing errors)
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Added an improvement to prevent the player from running outside the
cropped part of the map.
Added an improvement for the list of action icons when enabling
IFACE_BAR_MODE (the list is no longer created under the interface).
2021-12-16 12:28:26 +08:00
NovaRain
5a18570bd9
Code changes to Graphics.cpp & main.cpp
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* from HRP test branch
2021-12-12 10:28:35 +08:00
NovaRain
fb8ca5317f
Added SCALE_2X option, and minor fixes
2021-12-12 09:26:23 +08:00
NovaRain
bc8665b131
Added a limit on path nodes for NPCs to NumPathNodes option
2021-12-11 10:36:26 +08:00
NovaRain
fee4720ef5
Added ALTERNATE_AMMO_METRE and NumPathNodes options
2021-12-11 09:19:00 +08:00
NovaRain
7553b7bfc0
Fixed a crash bug in FadeBackgroundMusic
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(when trying to mute the master audio volume in the preferences screen)
Minor code edits.
2021-12-10 09:58:22 +08:00
NovaRain
26b3fac1e0
Code fixes/edits to the previous commit
2021-12-10 09:12:44 +08:00
NovaRain
0ba69166b9
Added FADE_TIME_RECALCULATE_ON_FADE and EXTRA_WIN_MSG_CHECKS options
2021-12-09 09:47:59 +08:00
NovaRain
d94e68ba73
Finished the code for DirectDraw graphics mode
2021-12-08 12:59:02 +08:00
NovaRain
69cd1461f1
Updated the code for DirectDraw graphics mode
2021-12-07 08:43:02 +08:00
NovaRain
6ca5644e99
(WIP) Added DirectDraw graphics mode for built-in HRP
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Moved some code from Graphics.cpp to WinProc.cpp
2021-12-05 09:29:48 +08:00
NovaRain
70da19e49b
Added code for game movies and edited other code
2021-12-02 12:26:23 +08:00
NovaRain
aa6f1cabec
Edit to the previous commit
2021-11-28 19:02:24 +08:00
NovaRain
0a42db619d
Added a tweak to allow printing new floating messages when their limit is exceeded ( #388 )
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Fixed incorrect value of the limit number of floating messages.
2021-11-28 12:35:14 +08:00
NovaRain
ccaacd72e4
Updated code for deactivating the external HRP
2021-11-28 09:31:13 +08:00
NovaRain
6f08a50f9a
Removed UseCommandLine from ddraw.ini (always enabled)
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Updated version number.
2021-11-27 06:42:19 +08:00
NovaRain
98cc168288
Added CreditsScreen.cpp/h
2021-11-26 09:32:55 +08:00
NovaRain
81912b47ed
Added optimization for the save/load game screens
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Edited the description of args for HOOK_TOHIT.
2021-11-23 20:43:19 +08:00
NovaRain
5acdf37c80
Added DeathScreen.cpp/h and SlidesScreen.cpp/h
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Added optimization for the save/load game screens.
2021-11-23 10:04:05 +08:00
NovaRain
f76c0dfe91
Added HelpScreen.cpp/h and Worldmap.cpp/h
2021-11-20 08:45:09 +08:00