NovaRain
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7c55d37e57
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Disabled the improved implementation of animation registration
(for release build)
Updated version number and Russian translation file.
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2021-06-06 09:04:59 +08:00 |
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NovaRain
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443a423081
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Some edits to documents
Removed txt version of arrays, hookscripts, and function notes.
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2021-06-01 11:05:38 +08:00 |
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NovaRain
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b665c904f1
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Minor code edits
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2021-06-01 09:51:59 +08:00 |
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NovaRain
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1a40aceea3
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Added markdown version of function notes and opcode list
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2021-05-28 21:38:10 +08:00 |
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NovaRain
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5e3f1eeaad
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Removed "proto_exists" function in previous commit
Added macro for checking pid.
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2021-05-26 06:58:18 +08:00 |
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NovaRain
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1b37ed5d7c
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Added "proto_exists" script function
Updated gl_auto_closebox example script.
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2021-05-25 12:55:11 +08:00 |
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NovaRain
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6b368e6a69
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Updated files for online documents
Fixed typos in hookscripts.md & sslc_readme.txt.
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2021-05-18 11:31:20 +08:00 |
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NovaRain
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dd4ad75e4e
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Fixed value bounds for the redefined key code value in HOOK_KEYPRESS
Minor code & document edits.
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2021-05-15 21:54:59 +08:00 |
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NovaRain
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6b7e83ab15
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Rewrote the code in Animations.cpp
Fixed gl_auto_closebox not closing containers in some cases.
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2021-05-11 10:43:06 +08:00 |
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NovaRain
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fc53df5a16
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Added a new hook: HOOK_CANUSEWEAPON
Updated NPC armor appearance mod script.
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2021-05-09 20:17:40 +08:00 |
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NovaRain
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6d88f21028
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Added a tweak to play "magic hands" anim when using items on objs
* for issues with scripted animations not playing (#356)
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2021-05-07 15:48:40 +08:00 |
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NovaRain
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db0b8eddba
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Set idle(Sleep) function for losing window focus
Some code correction.
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2021-05-06 10:36:06 +08:00 |
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NovaRain
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2985c2866b
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Added additional code to "duplicate obj_dude script data" fix
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2021-05-04 12:39:07 +08:00 |
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NovaRain
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eeab5065da
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Reverted the change of obj_under_cursor in 4.2.9 (commit 1684395)
The game window position is now also saved when dragging the window by
the title bar.
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2021-05-02 12:06:53 +08:00 |
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NovaRain
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2e337d246b
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Adjusted how the fix for create_object_sid works
Added CreateObjectSidFix option.
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2021-05-02 10:34:16 +08:00 |
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NovaRain
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7df0407798
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Rewrote the score calculation in AIBestWeaponFix (#370)
Changed FastShotFix to be disabled by default.
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2021-04-29 11:54:20 +08:00 |
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NovaRain
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52af67ad3d
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Added DisableSpecialAreas option
Added a new "fonts" folder for language specific fonts.
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2021-04-25 11:49:02 +08:00 |
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NovaRain
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b72b26d292
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Added language path for loading fonts (#368)
Some code fixes to support the language path.
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2021-04-24 10:25:51 +08:00 |
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NovaRain
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0cd2aa4f83
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Added language path for sfall translations.ini
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2021-04-22 11:45:21 +08:00 |
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NovaRain
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c855c6db19
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Fixed and improved AllowLargeTiles option (#367)
Removed the unspent skill points limit.
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2021-04-18 13:09:06 +08:00 |
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NovaRain
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edd60379c5
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Added a new value to AIDrugUsePerfFix
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2021-04-14 16:18:33 +08:00 |
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NovaRain
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278bfdc841
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Added markdown version of hookscripts.txt
Some edits to documents.
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2021-04-07 21:09:55 +08:00 |
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NovaRain
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0fbc29e8fd
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Added a new hook: HOOK_BESTWEAPON
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2021-04-05 12:43:11 +08:00 |
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NovaRain
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69633e96d5
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Added DL_FIX for logging
Edits to ddraw.ini and arrays.md.
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2021-04-02 01:19:29 +08:00 |
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NovaRain
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454e9bde73
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Added a fixed implementation of the tile_num_beyond_ function
Removed the code of multihex critter self-hit fix from BugFixes.cpp.
(now fixed properly with the aforementioned implementation)
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2021-03-28 00:54:04 +08:00 |
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