Compare commits

...

68 Commits
v6.10 ... v6.17

Author SHA1 Message Date
Alistair Leslie-Hughes
5f19a81589 Release v6.17 2021-09-11 08:54:34 +10:00
Alistair Leslie-Hughes
1033d3990b Rebase against a8583acae9548e6340d8400ec7710136cd061ab2. 2021-09-11 08:22:10 +10:00
Alistair Leslie-Hughes
a896148be0 Rebase against 0b7f8373e3593ca8e5261d4486f1d04092a15653. 2021-09-10 08:12:17 +10:00
Zebediah Figura
ef11bb63ce Rebase against 63737942a06183f6b2e7fa8f95a07c918c9bf29b. 2021-09-07 21:47:35 -05:00
Alistair Leslie-Hughes
f3b03ce5a1 Rebase against 8b9f1e12841298591387e2b7590191610a37986e. 2021-09-04 08:24:36 +10:00
Paul Gofman
4b48df5032 Updated wined3d-zero-inf-shaders patchset.
Fix by Matteo Bruni <mbruni@codeweavers.com>.
2021-08-31 22:57:55 +03:00
Zebediah Figura
24319dc308 Rebase against 21c4a25437969696cbf5ffecee191ba8302bb2dd. 2021-08-30 22:26:36 -05:00
Alistair Leslie-Hughes
931daeffec Release v6.16 2021-08-28 09:33:12 +10:00
Alistair Leslie-Hughes
d923cf9418 Rebase against 8e2df64cf8979334618a3e2672d19cb9b891fa3f. 2021-08-28 09:23:30 +10:00
Paul Gofman
66c0fdc159 Update and reenable ntdll-Syscall_Emulation patchset. 2021-08-27 14:05:49 +03:00
Alistair Leslie-Hughes
6f3825b11f Rebase against 07ecdf6ce27590edbcf4c6787abef28c1ccc2768. 2021-08-27 09:26:57 +10:00
Alistair Leslie-Hughes
8d34769ef1 Rebase against 4a18232e455d82c9334c71ebea833dfb5b50b19e. 2021-08-26 08:55:28 +10:00
Alistair Leslie-Hughes
5a5c5a5743 Rebase against a87bafc5b92c9f2deaa399e32a8ec42d28f7ea45. 2021-08-25 09:53:24 +10:00
Alistair Leslie-Hughes
5c01355ada Added d3dx11_43-D3DX11CreateTextureFromMemory patchset 2021-08-24 08:47:18 +10:00
Alistair Leslie-Hughes
270f893aea Rebase against f33bf35d9a395a17e83b4bf512c5434368a8218e. 2021-08-24 08:01:24 +10:00
Zebediah Figura
dc0aa10ad7 Rebase against 17ba916c564236c9940ad736ff15a87fc5d1b12f. 2021-08-19 16:41:22 -05:00
Alistair Leslie-Hughes
d7b8304e38 Rebase against 60a3e0106246cb91d598a815d4fadf2791011142. 2021-08-18 08:34:28 +10:00
Zebediah Figura
b09fe464be server-default_integrity: Use "path" instead of ImagePathName to read the manifest.
Also, while we're at it, don't depend on the path being null-terminated.
2021-08-14 17:35:45 -05:00
Alistair Leslie-Hughes
4b6879f30f Release v6.15 2021-08-14 17:18:31 +10:00
Alistair Leslie-Hughes
94337e021c Rebase against 7f144646ffac6f3632d0c39b217dbd433c1154a0. 2021-08-14 15:52:01 +10:00
Alistair Leslie-Hughes
05c42b1df2 Rebase against 6b58d34a625ffaad181a7316009398f3c6444181. 2021-08-13 08:52:12 +10:00
Zebediah Figura
1bc4da9d59 Rebase against 91494ae6f2e47254d15a47e292ff569f3b400be6. 2021-08-11 22:25:44 -05:00
Alistair Leslie-Hughes
16476ce303 Updated mfplat-streaming-support patchset
Added a patch again to disable Function MFCreateDXGIDeviceManager.

This causes videos to render as a black screen.
Until support for the internal rendering flag SOURCE_READER_HAS_DEVICE_MANAGER is
better support through mf*, this patch will be here to stay.

Games affected.
Power Ranger: Battle for the Grid (Steam).
Oddworld: Soulstorm (Epic).
2021-08-11 09:37:19 +10:00
Alistair Leslie-Hughes
bdb9f49c3e Rebase against f63ecaedc72f3580e7016ba71a480025e4d86e99. 2021-08-11 09:04:37 +10:00
Alistair Leslie-Hughes
82118b0d67 Rebase against 3f2850aeaa159270384764843cdb1dc3cbe902c6. 2021-08-06 09:55:38 +10:00
Alistair Leslie-Hughes
00985bf311 Removed patchset ntdll-aarch-TEB
As request on bug.
2021-08-04 09:53:18 +10:00
Alistair Leslie-Hughes
3c8c7910e7 Rebase against ccbb0eef7bcaae672e9f7f69d3a9cdce62574177. 2021-08-04 09:18:47 +10:00
Alistair Leslie-Hughes
069adfd1b0 Release v6.14 2021-07-31 12:05:20 +10:00
Zebediah Figura
c91c63a5da ntdll-Junction_Points: Updates from Erich E. Hoover.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50770
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51438
2021-07-30 18:44:16 -05:00
Alistair Leslie-Hughes
f7c80250ec Rebase against 10fb33026f2a55209dea0fb00caa279610027a0f. 2021-07-30 09:10:58 +10:00
Alistair Leslie-Hughes
b059114710 Updated nvcuda-CUDA_Support patchset 2021-07-29 09:46:04 +10:00
Alistair Leslie-Hughes
f27610e7e7 Rebase against 5dffe2263de41e76100ba0acd7c717267dc4c878. 2021-07-29 09:00:26 +10:00
Alistair Leslie-Hughes
9da0fe04d3 Rebase against 04d52eb83fa5c37cfe1100f435e36c2f78918338. 2021-07-28 08:40:53 +10:00
Alistair Leslie-Hughes
dc38777093 Rebase against a5f787ac445a682ea7ced5dd78c3516d4b8b9311. 2021-07-24 10:32:46 +10:00
Alistair Leslie-Hughes
b57bf86ec0 Updated mfplat-streaming-support patchset 2021-07-23 12:30:40 +10:00
Zebediah Figura
4e99d1b2a8 Rebase against c518a5362b925379b1a79e8323d60e19863effc1. 2021-07-22 17:41:21 -05:00
Alistair Leslie-Hughes
8ad669e434 Rebase against 384fc71a480b48443a6a899cbf3470dbf4fe2214. 2021-07-22 09:17:36 +10:00
Alistair Leslie-Hughes
52dd338148 Release v6.13 2021-07-21 09:59:17 +10:00
Alistair Leslie-Hughes
f841424edd Rebase against feb088b2247e1722b848ac0d67483596d33758ba. 2021-07-21 08:53:44 +10:00
Alistair Leslie-Hughes
5e8fbbf200 Rebase against d60c450c7be196c2072f74e34f7760d39e3bad32. 2021-07-20 11:27:20 +10:00
Alistair Leslie-Hughes
183fd3e089 Updated winepulse-PulseAudio_Support patchset 2021-07-18 11:55:05 +10:00
Alistair Leslie-Hughes
092f3b1ed1 Rebase against 49cde0995827b24aa9c1ef1b6a0372797f4166e0. 2021-07-10 17:14:03 +10:00
Alistair Leslie-Hughes
e59eb7639a Rebase against 6763ed84cf0629dd7d1495263e1e3ea9aaf3d663. 2021-07-08 11:16:34 +10:00
Alistair Leslie-Hughes
a0716c9cfe Rebase against adffa11609093c3c21cf43970bbecda1b2c43eb1. 2021-07-07 12:21:45 +10:00
Alistair Leslie-Hughes
fcf7b80107 Rebase against 14f03e84d46dbd94ae2e3711687420f816dc784f. 2021-07-06 09:05:43 +10:00
Alistair Leslie-Hughes
163f74fe61 Updated ws2_32-connect-already-connected patchset 2021-07-03 22:22:11 +10:00
Alistair Leslie-Hughes
ce643e9d2a Release v6.12 2021-07-03 18:38:59 +10:00
Alistair Leslie-Hughes
f18cff9e7a Updated ws2_32-connect-already-connected patchset 2021-07-03 17:19:37 +10:00
Alistair Leslie-Hughes
f5fe9c0c89 Added winemac.drv-no-flicker-patch patchset 2021-07-02 13:11:39 +10:00
Alistair Leslie-Hughes
c6e832ee03 Added ws2_32-connect-already-connected patchset 2021-07-02 13:10:36 +10:00
Zebediah Figura
a7ae280480 Rebase against 52ba1b498a9694daf804c9aea99c788bb4e753a3. 2021-07-01 16:56:20 -05:00
Zebediah Figura
8988a92bee Rebase against 0ec555e58ea9d5b33f4c825e96965ad0cb15d00f. 2021-06-30 17:34:42 -05:00
Zebediah Figura
260734214e Rebase against 7f1623bc626d3ca2411c1a3088512d8ef461252b. 2021-06-29 18:39:35 -05:00
Zebediah Figura
1a3b158f0b Rebase against 362eed3ae30e17da64888407140334925499071c. 2021-06-28 21:09:56 -05:00
Alistair Leslie-Hughes
1af6d6980c Updated mfplat-streaming-support patchset 2021-06-28 15:12:28 +10:00
Zebediah Figura
1c9c21dc1c Rebase against 542175ab10420953920779f3c64eb310dd3aa258. 2021-06-26 12:20:36 -05:00
Alistair Leslie-Hughes
0dd44a250f Rebase against ad03df1222c2bb22e991641dcc0d9e4ed684158b. 2021-06-24 11:10:07 +10:00
Alistair Leslie-Hughes
9bf50b7e1f Updated mfplat-streaming-support patchset 2021-06-22 15:33:24 +10:00
Alistair Leslie-Hughes
9c8608eea6 Rebase against 5c756468656afc9207c0f51f774bbc29267e1469. 2021-06-22 09:06:59 +10:00
Zebediah Figura
fd5866f6f1 server-default_integrity: Remove the NOCLOBBER flag from EnableLUA.
Otherwise old prefixes will never get changed (cf. [1] for why this is a bad
thing). I don't think there's any reason the user should be manually modifying
this; in theory it's configurable but in practice there's no way to ask the
user to enter credentials.

[1] https://bugs.winehq.org/show_bug.cgi?id=40613#c39
2021-06-19 11:21:22 -05:00
Alistair Leslie-Hughes
432c0b5a83 Release v6.11 2021-06-19 12:46:42 +10:00
Alistair Leslie-Hughes
5d26dfaa93 Rebase against c82c5e96a9eb13bfa1fef95fb7467ce17624a341. 2021-06-18 11:13:24 +10:00
Alistair Leslie-Hughes
876024f44f Rebase against afd5550b07f6d55e56738f61d829085d6bc82888. 2021-06-17 10:06:41 +10:00
Alistair Leslie-Hughes
c933b26cb6 Rebase against 619bd1867ac650aa664327765a8ec7fbdeaa73d8. 2021-06-16 07:59:02 +10:00
Alistair Leslie-Hughes
eeec769eeb Rebase against 25271032dfb3f126a8b0dff2adb9b96a7d09241d. 2021-06-15 08:05:55 +10:00
Zebediah Figura
e3cca687be Rebase against f5bd0be6a44c1c7d69afb8b8eb6311923e7762a1. 2021-06-12 01:46:29 -05:00
Alistair Leslie-Hughes
08912e4896 Rebase against 2a505efb1ca14f33503657eb070de6edd484b4f3. 2021-06-10 10:07:27 +10:00
Alistair Leslie-Hughes
daec2e3662 Fixed compile errors when building with -Werror
NOTE: Tests are skipped.
2021-06-08 12:21:21 +10:00
238 changed files with 7877 additions and 10388 deletions

View File

@@ -0,0 +1,34 @@
From 5be4173b6c3e89b1d9267679cd392a7343088a52 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 09:10:37 +1000
Subject: [PATCH] ntdll: Avoid implicit cast of interface pointer.
---
dlls/ntdll/unix/virtual.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/ntdll/unix/virtual.c b/dlls/ntdll/unix/virtual.c
index 34b332a613c..111c851b43b 100644
--- a/dlls/ntdll/unix/virtual.c
+++ b/dlls/ntdll/unix/virtual.c
@@ -3016,7 +3016,7 @@ NTSTATUS virtual_clear_tls_index( ULONG index )
server_enter_uninterrupted_section( &virtual_mutex, &sigset );
LIST_FOR_EACH_ENTRY( thread_data, &teb_list, struct ntdll_thread_data, entry )
{
- TEB *teb = CONTAINING_RECORD( thread_data, TEB, GdiTebBatch );
+ TEB *teb = CONTAINING_RECORD( (GDI_TEB_BATCH *)thread_data, TEB, GdiTebBatch );
#ifdef _WIN64
WOW_TEB *wow_teb = get_wow_teb( teb );
if (wow_teb) wow_teb->TlsSlots[index] = 0;
@@ -3034,7 +3034,7 @@ NTSTATUS virtual_clear_tls_index( ULONG index )
server_enter_uninterrupted_section( &virtual_mutex, &sigset );
LIST_FOR_EACH_ENTRY( thread_data, &teb_list, struct ntdll_thread_data, entry )
{
- TEB *teb = CONTAINING_RECORD( thread_data, TEB, GdiTebBatch );
+ TEB *teb = CONTAINING_RECORD( (GDI_TEB_BATCH *)thread_data, TEB, GdiTebBatch );
#ifdef _WIN64
WOW_TEB *wow_teb = get_wow_teb( teb );
if (wow_teb)
--
2.30.2

View File

@@ -0,0 +1,40 @@
From 7784b62bd2b64aabd6bfef9ef39ac4f3e8c55c77 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 08:56:40 +1000
Subject: [PATCH] bcrypt: Stop compile error when HAVE_GNUTLS_CIPHER_INIT not
defined
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
In file included from dlls/bcrypt/gnutls.c:1916:
include/windef.h:112:24: error: unknown type name va_list
112 | # define __ms_va_list va_list
| ^~~~~~~
include/winbase.h:2076:84: note: in expansion of macro __ms_va_list
2076 | WINBASEAPI DWORD WINAPI FormatMessageA(DWORD,LPCVOID,DWORD,DWORD,LPSTR,DWORD,__ms_va_list*);
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
---
dlls/bcrypt/gnutls.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/bcrypt/gnutls.c b/dlls/bcrypt/gnutls.c
index 37a80bdc062..64825f5b99b 100644
--- a/dlls/bcrypt/gnutls.c
+++ b/dlls/bcrypt/gnutls.c
@@ -25,9 +25,10 @@
#include "config.h"
#include "wine/port.h"
+#include <stdarg.h>
+
#ifdef HAVE_GNUTLS_CIPHER_INIT
-#include <stdarg.h>
#include <assert.h>
#include <gnutls/gnutls.h>
#include <gnutls/crypto.h>
--
2.30.2

View File

@@ -0,0 +1,61 @@
From 990050ed436283fb820d4fe64b08dda3ac7ea9e2 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 09:34:28 +1000
Subject: [PATCH 2/2] d3d10: Avoid implicit cast of interface pointer.
---
dlls/d3d10/effect.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 86ef50aac01..060fb69ce3e 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -126,7 +126,7 @@ static inline struct d3d10_effect_variable *impl_from_ID3D10EffectVariable(ID3D1
static inline struct d3d10_effect_variable *impl_from_ID3D10EffectShaderVariable(ID3D10EffectShaderVariable *iface)
{
- return CONTAINING_RECORD(iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
+ return CONTAINING_RECORD((ID3D10EffectVariable*)iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
}
struct d3d10_effect_state_property_info
@@ -4665,7 +4665,7 @@ static void read_variable_array_from_buffer(struct d3d10_effect_variable *variab
static inline struct d3d10_effect_variable *impl_from_ID3D10EffectScalarVariable(ID3D10EffectScalarVariable *iface)
{
- return CONTAINING_RECORD(iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
+ return CONTAINING_RECORD((ID3D10EffectVariable*)iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
}
static BOOL STDMETHODCALLTYPE d3d10_effect_scalar_variable_IsValid(ID3D10EffectScalarVariable *iface)
@@ -5001,7 +5001,7 @@ static const struct ID3D10EffectScalarVariableVtbl d3d10_effect_scalar_variable_
static inline struct d3d10_effect_variable *impl_from_ID3D10EffectVectorVariable(ID3D10EffectVectorVariable *iface)
{
- return CONTAINING_RECORD(iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
+ return CONTAINING_RECORD((ID3D10EffectVariable*)iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
}
static BOOL STDMETHODCALLTYPE d3d10_effect_vector_variable_IsValid(ID3D10EffectVectorVariable *iface)
@@ -5488,7 +5488,7 @@ static void read_matrix_variable_array_from_buffer(struct d3d10_effect_variable
static inline struct d3d10_effect_variable *impl_from_ID3D10EffectMatrixVariable(ID3D10EffectMatrixVariable *iface)
{
- return CONTAINING_RECORD(iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
+ return CONTAINING_RECORD((ID3D10EffectVariable*)iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
}
static BOOL STDMETHODCALLTYPE d3d10_effect_matrix_variable_IsValid(ID3D10EffectMatrixVariable *iface)
@@ -5995,7 +5995,7 @@ static void set_shader_resource_variable(ID3D10ShaderResourceView **src, ID3D10S
static inline struct d3d10_effect_variable *impl_from_ID3D10EffectShaderResourceVariable(
ID3D10EffectShaderResourceVariable *iface)
{
- return CONTAINING_RECORD(iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
+ return CONTAINING_RECORD((ID3D10EffectVariable*)iface, struct d3d10_effect_variable, ID3D10EffectVariable_iface);
}
static BOOL STDMETHODCALLTYPE d3d10_effect_shader_resource_variable_IsValid(ID3D10EffectShaderResourceVariable *iface)
--
2.30.2

View File

@@ -0,0 +1,34 @@
From dd8e8e98edf2f16a4fd4109cd283cf7949a3cb9b Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 09:39:56 +1000
Subject: [PATCH] d2d1: Avoid implicit cast of interface pointer.
---
dlls/d2d1/geometry.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c
index eb353669030..3e00edfd1b3 100644
--- a/dlls/d2d1/geometry.c
+++ b/dlls/d2d1/geometry.c
@@ -3615,7 +3615,7 @@ void d2d_path_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory
static inline struct d2d_geometry *impl_from_ID2D1EllipseGeometry(ID2D1EllipseGeometry *iface)
{
- return CONTAINING_RECORD(iface, struct d2d_geometry, ID2D1Geometry_iface);
+ return CONTAINING_RECORD((ID2D1Geometry*)iface, struct d2d_geometry, ID2D1Geometry_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_ellipse_geometry_QueryInterface(ID2D1EllipseGeometry *iface,
@@ -4237,7 +4237,7 @@ fail:
static inline struct d2d_geometry *impl_from_ID2D1RoundedRectangleGeometry(ID2D1RoundedRectangleGeometry *iface)
{
- return CONTAINING_RECORD(iface, struct d2d_geometry, ID2D1Geometry_iface);
+ return CONTAINING_RECORD((ID2D1Geometry*)iface, struct d2d_geometry, ID2D1Geometry_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_QueryInterface(ID2D1RoundedRectangleGeometry *iface,
--
2.30.2

View File

@@ -0,0 +1,25 @@
From f8ce184f72c416a1ce249afe313b698013e961b3 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 09:46:25 +1000
Subject: [PATCH] dxgi: Avoid implicit cast of interface pointer.
---
dlls/dxgi/output.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/dxgi/output.c b/dlls/dxgi/output.c
index f341388766c..64f87202741 100644
--- a/dlls/dxgi/output.c
+++ b/dlls/dxgi/output.c
@@ -711,7 +711,7 @@ struct dxgi_output *unsafe_impl_from_IDXGIOutput(IDXGIOutput *iface)
if (!iface)
return NULL;
assert(iface->lpVtbl == (IDXGIOutputVtbl *)&dxgi_output_vtbl);
- return CONTAINING_RECORD(iface, struct dxgi_output, IDXGIOutput6_iface);
+ return CONTAINING_RECORD((IDXGIOutput6*)iface, struct dxgi_output, IDXGIOutput6_iface);
}
static void dxgi_output_init(struct dxgi_output *output, unsigned int output_idx,
--
2.30.2

View File

@@ -0,0 +1,25 @@
From 272753daf4f20b7fe3c646eae4fd78f1b254c9a6 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 09:57:01 +1000
Subject: [PATCH] msctf: Avoid implicit cast of interface pointer.
---
dlls/msctf/range.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/msctf/range.c b/dlls/msctf/range.c
index 9690a0a15c4..e15123eeb89 100644
--- a/dlls/msctf/range.c
+++ b/dlls/msctf/range.c
@@ -54,7 +54,7 @@ static inline Range *impl_from_ITfRangeACP(ITfRangeACP *iface)
static Range *unsafe_impl_from_ITfRange(ITfRange *iface)
{
- return CONTAINING_RECORD(iface, Range, ITfRangeACP_iface);
+ return CONTAINING_RECORD((ITfRangeACP*)iface, Range, ITfRangeACP_iface);
}
static void Range_Destructor(Range *This)
--
2.30.2

View File

@@ -0,0 +1,39 @@
From f34ee38467781b2f7bae7e7f8a04a4210bf7d046 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 11:22:48 +1000
Subject: [PATCH] rpcrt4: Avoid implicit cast of interface pointer.
---
dlls/rpcrt4/ndr_marshall.c | 2 +-
dlls/rpcrt4/ndr_typelib.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/rpcrt4/ndr_marshall.c b/dlls/rpcrt4/ndr_marshall.c
index 764b304a047..58ea128e8a4 100644
--- a/dlls/rpcrt4/ndr_marshall.c
+++ b/dlls/rpcrt4/ndr_marshall.c
@@ -6999,7 +6999,7 @@ static unsigned char *WINAPI NdrContextHandleMarshall(
}
else
{
- NDR_SCONTEXT ctxt = CONTAINING_RECORD(pMemory, struct _NDR_SCONTEXT, userContext);
+ NDR_SCONTEXT ctxt = CONTAINING_RECORD((void * const*)pMemory, struct _NDR_SCONTEXT, userContext);
NDR_RUNDOWN rundown = pStubMsg->StubDesc->apfnNdrRundownRoutines[pFormat[2]];
NdrServerContextNewMarshall(pStubMsg, ctxt, rundown, pFormat);
}
diff --git a/dlls/rpcrt4/ndr_typelib.c b/dlls/rpcrt4/ndr_typelib.c
index f1f25885b75..126e8ec8766 100644
--- a/dlls/rpcrt4/ndr_typelib.c
+++ b/dlls/rpcrt4/ndr_typelib.c
@@ -1452,7 +1452,7 @@ struct typelib_stub
static ULONG WINAPI typelib_stub_Release(IRpcStubBuffer *iface)
{
- struct typelib_stub *stub = CONTAINING_RECORD(iface, struct typelib_stub, stub.stub_buffer);
+ struct typelib_stub *stub = CONTAINING_RECORD((CStdStubBuffer *)iface, struct typelib_stub, stub.stub_buffer);
ULONG refcount = InterlockedDecrement(&stub->stub.stub_buffer.RefCount);
TRACE("(%p) decreasing refs to %d\n", stub, refcount);
--
2.30.2

View File

@@ -0,0 +1,34 @@
From 4801b547b70654507cb8a25dcfd1efc862dcf467 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 8 Jun 2021 11:38:46 +1000
Subject: [PATCH] wbemdisp: Avoid implicit cast of interface pointer.
---
dlls/wbemdisp/locator.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wbemdisp/locator.c b/dlls/wbemdisp/locator.c
index e0a1872d38f..5bb2a187f2c 100644
--- a/dlls/wbemdisp/locator.c
+++ b/dlls/wbemdisp/locator.c
@@ -1751,7 +1751,7 @@ static struct object *unsafe_object_impl_from_IDispatch(IDispatch *iface)
FIXME( "External implementations are not supported.\n" );
return NULL;
}
- return CONTAINING_RECORD(iface, struct object, ISWbemObject_iface);
+ return CONTAINING_RECORD((ISWbemObject *)iface, struct object, ISWbemObject_iface);
}
static HRESULT SWbemObject_create( struct services *services, IWbemClassObject *wbem_object,
@@ -3587,7 +3587,7 @@ static struct namedvalueset *unsafe_valueset_impl_from_IDispatch(IDispatch *ifac
FIXME( "External implementations are not supported.\n" );
return NULL;
}
- return CONTAINING_RECORD(iface, struct namedvalueset, ISWbemNamedValueSet_iface);
+ return CONTAINING_RECORD((ISWbemNamedValueSet*)iface, struct namedvalueset, ISWbemNamedValueSet_iface);
}
HRESULT SWbemNamedValueSet_create( void **obj )
--
2.30.2

View File

@@ -1,15 +1,15 @@
From e51b05c3a9d03e4dd84a107a30841d95f8a519c3 Mon Sep 17 00:00:00 2001
From 916189d1cdf149f16867870121171e20f129da9f Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Thu, 2 Oct 2014 19:44:31 +0200
Subject: [PATCH] ntdll: Print a warning message specifying the wine-staging
branch name and version.
---
dlls/ntdll/loader.c | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
dlls/ntdll/loader.c | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/dlls/ntdll/loader.c b/dlls/ntdll/loader.c
index ee453700e51..c2d4b3c2f86 100644
index 3339596944a..1d435f88755 100644
--- a/dlls/ntdll/loader.c
+++ b/dlls/ntdll/loader.c
@@ -44,6 +44,7 @@ WINE_DECLARE_DEBUG_CHANNEL(relay);
@@ -20,7 +20,7 @@ index ee453700e51..c2d4b3c2f86 100644
#ifdef _WIN64
#define DEFAULT_SECURITY_COOKIE_64 (((ULONGLONG)0x00002b99 << 32) | 0x2ddfa232)
@@ -3307,6 +3308,7 @@ void WINAPI LdrShutdownProcess(void)
@@ -3373,6 +3374,7 @@ void WINAPI LdrShutdownProcess(void)
process_detach();
}
@@ -28,7 +28,7 @@ index ee453700e51..c2d4b3c2f86 100644
/******************************************************************
* RtlExitUserProcess (NTDLL.@)
@@ -3673,6 +3675,9 @@ static void init_wow64(void)
@@ -3783,6 +3785,9 @@ static void init_wow64( CONTEXT *context )
*/
void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR unknown3, ULONG_PTR unknown4 )
{
@@ -38,9 +38,9 @@ index ee453700e51..c2d4b3c2f86 100644
static int attach_done;
int i;
NTSTATUS status;
@@ -3753,6 +3758,17 @@ void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR
}
else wm = get_modref( NtCurrentTeb()->Peb->ImageBaseAddress );
@@ -3869,6 +3874,16 @@ void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR
if (NtCurrentTeb()->WowTebOffset) init_wow64( context );
#endif
+ RtlInitUnicodeString( &staging_event_string, L"\\__wine_staging_warn_event" );
+ InitializeObjectAttributes( &staging_event_attr, &staging_event_string, OBJ_OPENIF, NULL, NULL );
@@ -51,7 +51,6 @@ index ee453700e51..c2d4b3c2f86 100644
+ }
+ else
+ WARN_(winediag)("wine-staging %s is a testing version containing experimental patches.\n", wine_get_version());
+
+
RtlAcquirePebLock();
InsertHeadList( &tls_links, &NtCurrentTeb()->TlsLinks );

View File

@@ -1,4 +1,4 @@
From 6d925cb20409888ada3e469a2a09b1bfc726fa79 Mon Sep 17 00:00:00 2001
From 89c22c9894fd170b0b3a99309540c88059c64824 Mon Sep 17 00:00:00 2001
From: Derek Lesho <dlesho@codeweavers.com>
Date: Fri, 2 Oct 2020 11:29:24 -0500
Subject: [PATCH] bcrypt: Allow multiple backends to coexist.
@@ -7,10 +7,10 @@ Signed-off-by: Derek Lesho <dlesho@codeweavers.com>
---
dlls/bcrypt/Makefile.in | 3 +-
dlls/bcrypt/bcrypt_internal.h | 3 +
dlls/bcrypt/gnutls.c | 32 ++++--
dlls/bcrypt/gnutls.c | 34 ++++--
dlls/bcrypt/macos.c | 18 ++-
dlls/bcrypt/unixlib.c | 211 ++++++++++++++++++++++++++++++++++
5 files changed, 252 insertions(+), 15 deletions(-)
5 files changed, 253 insertions(+), 16 deletions(-)
create mode 100644 dlls/bcrypt/unixlib.c
diff --git a/dlls/bcrypt/Makefile.in b/dlls/bcrypt/Makefile.in
@@ -27,10 +27,10 @@ index 24803fb2d7c..46a20d473dd 100644
RC_SRCS = version.rc
diff --git a/dlls/bcrypt/bcrypt_internal.h b/dlls/bcrypt/bcrypt_internal.h
index eb136111509..3c7110d05f8 100644
index 61c367cae9d..d0697ed807e 100644
--- a/dlls/bcrypt/bcrypt_internal.h
+++ b/dlls/bcrypt/bcrypt_internal.h
@@ -218,4 +218,7 @@ struct key_funcs
@@ -219,4 +219,7 @@ struct key_funcs
NTSTATUS (CDECL *key_import_rsa)( struct key *, UCHAR *, ULONG );
};
@@ -39,7 +39,7 @@ index eb136111509..3c7110d05f8 100644
+
#endif /* __BCRYPT_INTERNAL_H */
diff --git a/dlls/bcrypt/gnutls.c b/dlls/bcrypt/gnutls.c
index 2f0c62bc6da..4a9dcf9de8a 100644
index 9c1e7b5ab06..9b716c6f536 100644
--- a/dlls/bcrypt/gnutls.c
+++ b/dlls/bcrypt/gnutls.c
@@ -372,9 +372,12 @@ fail:
@@ -58,7 +58,16 @@ index 2f0c62bc6da..4a9dcf9de8a 100644
}
struct buffer
@@ -1899,19 +1902,28 @@ static const struct key_funcs key_funcs =
@@ -1869,7 +1872,7 @@ static NTSTATUS CDECL key_asymmetric_decrypt( struct key *key, UCHAR *input, ULO
return status;
}
-static const struct key_funcs key_funcs =
+static struct key_funcs key_funcs =
{
key_set_property,
key_symmetric_init,
@@ -1893,19 +1896,28 @@ static const struct key_funcs key_funcs =
key_import_rsa
};
@@ -95,7 +104,7 @@ index 2f0c62bc6da..4a9dcf9de8a 100644
+}
+#endif
diff --git a/dlls/bcrypt/macos.c b/dlls/bcrypt/macos.c
index 44906519cef..2a88aec8362 100644
index 20e1a61e3fb..1e364ac05a3 100644
--- a/dlls/bcrypt/macos.c
+++ b/dlls/bcrypt/macos.c
@@ -302,11 +302,21 @@ static const struct key_funcs key_funcs =
@@ -126,7 +135,7 @@ index 44906519cef..2a88aec8362 100644
#endif
diff --git a/dlls/bcrypt/unixlib.c b/dlls/bcrypt/unixlib.c
new file mode 100644
index 00000000000..9cbb25f5740
index 00000000000..6c3aff80373
--- /dev/null
+++ b/dlls/bcrypt/unixlib.c
@@ -0,0 +1,211 @@
@@ -262,7 +271,7 @@ index 00000000000..9cbb25f5740
+}
+
+static NTSTATUS CDECL key_asymmetric_decrypt( struct key *key, UCHAR *input, ULONG input_len,
+ UCHAR *output, ULONG *output_len )
+ UCHAR *output, ULONG *output_len, ULONG *ret_len )
+{
+ FIXME( "not implemented\n" );
+ return STATUS_NOT_IMPLEMENTED;

View File

@@ -1,92 +0,0 @@
From f0cfa1dc94330d07589e09ae5961956364adac4d Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Fri, 14 May 2021 15:51:55 -0500
Subject: [PATCH] wined3d: Implement
wined3d_deferred_context_update_sub_resource().
Needed by Wolcen: Lords of Mayhem.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/wined3d/cs.c | 37 +++++++++++++++++++++++++++++++++----
1 file changed, 33 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index 50a08334dab..e6f84134795 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -490,6 +490,7 @@ struct wined3d_cs_update_sub_resource
unsigned int sub_resource_idx;
struct wined3d_box box;
struct wined3d_sub_resource_data data;
+ /* If data.data is NULL, the structure is followed by the data in memory. */
};
struct wined3d_cs_add_dirty_texture_region
@@ -2597,6 +2598,7 @@ void wined3d_device_context_emit_blt_sub_resource(struct wined3d_device_context
static void wined3d_cs_exec_update_sub_resource(struct wined3d_cs *cs, const void *data)
{
const struct wined3d_cs_update_sub_resource *op = data;
+ const void *src_data = op->data.data ? op->data.data : (const BYTE *)(op + 1);
struct wined3d_resource *resource = op->resource;
const struct wined3d_box *box = &op->box;
unsigned int width, height, depth, level;
@@ -2617,7 +2619,7 @@ static void wined3d_cs_exec_update_sub_resource(struct wined3d_cs *cs, const voi
goto done;
}
- wined3d_buffer_upload_data(buffer, context, box, op->data.data);
+ wined3d_buffer_upload_data(buffer, context, box, src_data);
wined3d_buffer_invalidate_location(buffer, ~WINED3D_LOCATION_BUFFER);
goto done;
}
@@ -2630,7 +2632,7 @@ static void wined3d_cs_exec_update_sub_resource(struct wined3d_cs *cs, const voi
depth = wined3d_texture_get_level_depth(texture, level);
addr.buffer_object = 0;
- addr.addr = op->data.data;
+ addr.addr = src_data;
/* Only load the sub-resource for partial updates. */
if (!box->left && !box->top && !box->front
@@ -3375,8 +3377,35 @@ static void wined3d_deferred_context_update_sub_resource(struct wined3d_device_c
struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box,
const void *data, unsigned int row_pitch, unsigned int slice_pitch)
{
- FIXME("context %p, resource %p, sub_resource_idx %u, box %s, data %p, row_pitch %u, slice_pitch %u, stub!\n",
- context, resource, sub_resource_idx, debug_box(box), data, row_pitch, slice_pitch);
+ struct wined3d_cs_update_sub_resource *op;
+ size_t data_size;
+
+ if (resource->type == WINED3D_RTYPE_BUFFER)
+ {
+ data_size = box->right - box->left;
+ }
+ else
+ {
+ const struct wined3d_format *format = resource->format;
+
+ data_size = (box->back - box->front - 1) * slice_pitch
+ + ((box->bottom - box->top - 1) / format->block_height) * row_pitch
+ + ((box->right - box->left + format->block_width - 1) / format->block_width) * format->block_byte_count;
+ }
+
+ op = wined3d_device_context_require_space(context, sizeof(*op) + data_size, WINED3D_CS_QUEUE_DEFAULT);
+ op->opcode = WINED3D_CS_OP_UPDATE_SUB_RESOURCE;
+ op->resource = resource;
+ op->sub_resource_idx = sub_resource_idx;
+ op->box = *box;
+ op->data.row_pitch = row_pitch;
+ op->data.slice_pitch = slice_pitch;
+ op->data.data = NULL;
+ memcpy(op + 1, data, data_size);
+
+ wined3d_device_context_acquire_resource(context, resource);
+
+ wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT);
}
static void wined3d_deferred_context_issue_query(struct wined3d_device_context *context,
--
2.30.2

View File

@@ -1,461 +0,0 @@
From cff68ab6407f62fa76e00d28532f741aa6498ad1 Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Wed, 19 May 2021 19:00:56 -0500
Subject: [PATCH] wined3d: Implement wined3d_deferred_context_map().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/d3d11/tests/d3d11.c | 15 +---
dlls/wined3d/buffer.c | 14 ++++
dlls/wined3d/cs.c | 136 ++++++++++++++++++++++++++++++---
dlls/wined3d/resource.c | 29 +++----
dlls/wined3d/texture.c | 25 ++++++
dlls/wined3d/wined3d_private.h | 5 ++
6 files changed, 189 insertions(+), 35 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 408c0492cd2..a2fdc116e61 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -32735,21 +32735,14 @@ static void test_deferred_context_map(void)
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE, 0, &map_desc);
- todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc);
- todo_wine ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr);
+ ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
- todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
- if (hr != S_OK)
- {
- ID3D11Buffer_Release(buffer2);
- ID3D11Buffer_Release(buffer);
- ID3D11DeviceContext_Release(deferred);
- release_test_context(&test_context);
- return;
- }
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+
map_data = map_desc.pData;
/* The previous contents of map_data are undefined and may in practice be
* uninitialized garbage. */
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 12d038c0120..12b90cb54c2 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -826,6 +826,19 @@ struct wined3d_resource * CDECL wined3d_buffer_get_resource(struct wined3d_buffe
return &buffer->resource;
}
+static HRESULT buffer_resource_sub_resource_get_size(struct wined3d_resource *resource,
+ unsigned int sub_resource_idx, unsigned int *size, unsigned int *row_pitch, unsigned int *slice_pitch)
+{
+ if (sub_resource_idx)
+ {
+ WARN("Invalid sub_resource_idx %u.\n", sub_resource_idx);
+ return E_INVALIDARG;
+ }
+
+ *size = *row_pitch = *slice_pitch = resource->size;
+ return S_OK;
+}
+
static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, uint32_t flags)
{
@@ -1084,6 +1097,7 @@ static const struct wined3d_resource_ops buffer_resource_ops =
buffer_resource_decref,
buffer_resource_preload,
buffer_resource_unload,
+ buffer_resource_sub_resource_get_size,
buffer_resource_sub_resource_map,
buffer_resource_sub_resource_unmap,
};
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index e6f84134795..1f7213232fa 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -26,6 +26,13 @@ WINE_DECLARE_DEBUG_CHANNEL(fps);
#define WINED3D_INITIAL_CS_SIZE 4096
+struct wined3d_acquired_resource
+{
+ struct wined3d_resource *resource;
+ unsigned int sub_resource_idx;
+ void *sysmem;
+};
+
struct wined3d_command_list
{
LONG refcount;
@@ -36,7 +43,7 @@ struct wined3d_command_list
void *data;
SIZE_T resource_count;
- struct wined3d_resource **resources;
+ struct wined3d_acquired_resource *resources;
/* List of command lists queued for execution on this command list. We might
* be the only thing holding a pointer to another command list, so we need
@@ -48,9 +55,13 @@ struct wined3d_command_list
static void wined3d_command_list_destroy_object(void *object)
{
struct wined3d_command_list *list = object;
+ SIZE_T i;
TRACE("list %p.\n", list);
+ for (i = 0; i < list->resource_count; ++i)
+ wined3d_free_sysmem(list->resources[i].sysmem);
+
heap_free(list->resources);
heap_free(list->data);
heap_free(list);
@@ -79,7 +90,7 @@ ULONG CDECL wined3d_command_list_decref(struct wined3d_command_list *list)
for (i = 0; i < list->command_list_count; ++i)
wined3d_command_list_decref(list->command_lists[i]);
for (i = 0; i < list->resource_count; ++i)
- wined3d_resource_decref(list->resources[i]);
+ wined3d_resource_decref(list->resources[i].resource);
wined3d_cs_destroy_object(device->cs, wined3d_command_list_destroy_object, list);
}
@@ -139,6 +150,7 @@ enum wined3d_cs_op
WINED3D_CS_OP_COPY_UAV_COUNTER,
WINED3D_CS_OP_GENERATE_MIPMAPS,
WINED3D_CS_OP_EXECUTE_COMMAND_LIST,
+ WINED3D_CS_OP_UPLOAD_SUB_RESOURCE,
WINED3D_CS_OP_STOP,
};
@@ -469,6 +481,15 @@ struct wined3d_cs_unmap
HRESULT *hr;
};
+struct wined3d_cs_upload_sub_resource
+{
+ enum wined3d_cs_op opcode;
+ struct wined3d_resource *resource;
+ unsigned int sub_resource_idx;
+ unsigned int size;
+ const void *data;
+};
+
struct wined3d_cs_blt_sub_resource
{
enum wined3d_cs_op opcode;
@@ -616,6 +637,7 @@ static const char *debug_cs_op(enum wined3d_cs_op op)
WINED3D_TO_STR(WINED3D_CS_OP_COPY_UAV_COUNTER);
WINED3D_TO_STR(WINED3D_CS_OP_GENERATE_MIPMAPS);
WINED3D_TO_STR(WINED3D_CS_OP_EXECUTE_COMMAND_LIST);
+ WINED3D_TO_STR(WINED3D_CS_OP_UPLOAD_SUB_RESOURCE);
WINED3D_TO_STR(WINED3D_CS_OP_STOP);
#undef WINED3D_TO_STR
}
@@ -2342,7 +2364,7 @@ static void wined3d_cs_execute_command_list(struct wined3d_device_context *conte
op->list = list;
for (i = 0; i < list->resource_count; ++i)
- wined3d_resource_acquire(list->resources[i]);
+ wined3d_resource_acquire(list->resources[i].resource);
wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT);
@@ -2463,6 +2485,28 @@ static HRESULT wined3d_cs_unmap(struct wined3d_device_context *context, struct w
return hr;
}
+static void wined3d_cs_exec_upload_sub_resource(struct wined3d_cs *cs, const void *data)
+{
+ const struct wined3d_cs_upload_sub_resource *op = data;
+ struct wined3d_resource *resource = op->resource;
+ unsigned int sub_resource_idx = op->sub_resource_idx;
+ struct wined3d_map_desc map_desc;
+ HRESULT hr;
+
+ if (FAILED(hr = resource->resource_ops->resource_sub_resource_map(resource,
+ sub_resource_idx, &map_desc, NULL, WINED3D_MAP_WRITE | WINED3D_MAP_DISCARD)))
+ {
+ ERR("Failed to map resource, hr %#x.\n", hr);
+ return;
+ }
+
+ memcpy(map_desc.data, op->data, op->size);
+
+ resource->resource_ops->resource_sub_resource_unmap(resource, sub_resource_idx);
+
+ wined3d_resource_release(resource);
+}
+
static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *data)
{
const struct wined3d_cs_blt_sub_resource *op = data;
@@ -2870,6 +2914,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
/* WINED3D_CS_OP_COPY_UAV_COUNTER */ wined3d_cs_exec_copy_uav_counter,
/* WINED3D_CS_OP_GENERATE_MIPMAPS */ wined3d_cs_exec_generate_mipmaps,
/* WINED3D_CS_OP_EXECUTE_COMMAND_LIST */ wined3d_cs_exec_execute_command_list,
+ /* WINED3D_CS_OP_UPLOAD_SUB_RESOURCE */ wined3d_cs_exec_upload_sub_resource,
};
static void wined3d_cs_exec_execute_command_list(struct wined3d_cs *cs, const void *data)
@@ -3301,7 +3346,7 @@ struct wined3d_deferred_context
void *data;
SIZE_T resource_count, resources_capacity;
- struct wined3d_resource **resources;
+ struct wined3d_acquired_resource *resources;
/* List of command lists queued for execution on this context. A command
* list can be the only thing holding a pointer to another command list, so
@@ -3361,16 +3406,78 @@ static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *conte
struct wined3d_resource *resource, unsigned int sub_resource_idx,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags)
{
- FIXME("context %p, resource %p, sub_resource_idx %u, map_desc %p, box %p, flags %#x, stub!\n",
- context, resource, sub_resource_idx, map_desc, box, flags);
- return E_NOTIMPL;
+ struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context);
+ struct wined3d_acquired_resource *acquired_resource;
+ unsigned int size;
+ HRESULT hr;
+
+ if (box)
+ {
+ ERR("Unexpected box.\n");
+ return E_INVALIDARG;
+ }
+
+ if (FAILED(hr = resource->resource_ops->resource_sub_resource_get_size(resource,
+ sub_resource_idx, &size, &map_desc->row_pitch, &map_desc->slice_pitch)))
+ return E_INVALIDARG;
+
+ if (flags & WINED3D_MAP_DISCARD)
+ {
+ struct wined3d_cs_upload_sub_resource *op;
+ void *sysmem;
+
+ if (!(sysmem = wined3d_allocate_sysmem(size)))
+ return E_OUTOFMEMORY;
+
+ if (!wined3d_array_reserve((void **)&deferred->resources, &deferred->resources_capacity,
+ deferred->resource_count + 1, sizeof(*deferred->resources)))
+ return E_OUTOFMEMORY;
+
+ acquired_resource = &deferred->resources[deferred->resource_count++];
+ acquired_resource->resource = resource;
+ wined3d_resource_incref(resource);
+ acquired_resource->sub_resource_idx = sub_resource_idx;
+ acquired_resource->sysmem = sysmem;
+
+ op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT);
+ op->opcode = WINED3D_CS_OP_UPLOAD_SUB_RESOURCE;
+ op->resource = resource;
+ op->sub_resource_idx = sub_resource_idx;
+ op->size = size;
+ op->data = sysmem;
+
+ map_desc->data = sysmem;
+ return S_OK;
+ }
+ else if (flags & WINED3D_MAP_NOOVERWRITE)
+ {
+ int i = deferred->resource_count;
+
+ while (i--)
+ {
+ acquired_resource = &deferred->resources[i];
+
+ if (acquired_resource->resource == resource
+ && acquired_resource->sub_resource_idx == sub_resource_idx && acquired_resource->sysmem)
+ {
+ map_desc->data = acquired_resource->sysmem;
+ return S_OK;
+ }
+ }
+
+ return D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD;
+ }
+ else
+ {
+ WARN("Invalid flags %#x, returning E_INVALIDARG.\n", flags);
+ return E_INVALIDARG;
+ }
}
static HRESULT wined3d_deferred_context_unmap(struct wined3d_device_context *context,
struct wined3d_resource *resource, unsigned int sub_resource_idx)
{
- FIXME("context %p, resource %p, sub_resource_idx %u, stub!\n", context, resource, sub_resource_idx);
- return E_NOTIMPL;
+ return S_OK;
}
static void wined3d_deferred_context_update_sub_resource(struct wined3d_device_context *context,
@@ -3423,13 +3530,17 @@ static void wined3d_deferred_context_acquire_resource(struct wined3d_device_cont
struct wined3d_resource *resource)
{
struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context);
+ struct wined3d_acquired_resource *acquired_resource;
if (!wined3d_array_reserve((void **)&deferred->resources, &deferred->resources_capacity,
deferred->resource_count + 1, sizeof(*deferred->resources)))
return;
- deferred->resources[deferred->resource_count++] = resource;
+ acquired_resource = &deferred->resources[deferred->resource_count++];
+ acquired_resource->resource = resource;
wined3d_resource_incref(resource);
+ acquired_resource->sub_resource_idx = 0;
+ acquired_resource->sysmem = NULL;
}
static void wined3d_deferred_context_execute_command_list(struct wined3d_device_context *context,
@@ -3504,7 +3615,10 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte
TRACE("context %p.\n", context);
for (i = 0; i < deferred->resource_count; ++i)
- wined3d_resource_decref(deferred->resources[i]);
+ {
+ wined3d_resource_decref(deferred->resources[i].resource);
+ wined3d_free_sysmem(deferred->resources[i].sysmem);
+ }
heap_free(deferred->resources);
wined3d_state_destroy(deferred->c.state);
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index 58e3e5c77fd..42e45a2745c 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -334,24 +334,32 @@ void CDECL wined3d_resource_preload(struct wined3d_resource *resource)
wined3d_cs_emit_preload_resource(resource->device->cs, resource);
}
-static BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource)
+void *wined3d_allocate_sysmem(SIZE_T size)
{
void **p;
- SIZE_T align = RESOURCE_ALIGNMENT - 1 + sizeof(*p);
+ static const SIZE_T align = RESOURCE_ALIGNMENT - 1 + sizeof(*p);
void *mem;
- if (!(mem = heap_alloc_zero(resource->size + align)))
+ if (!(mem = heap_alloc_zero(size + align)))
{
ERR("Failed to allocate system memory.\n");
- return FALSE;
+ return NULL;
}
p = (void **)(((ULONG_PTR)mem + align) & ~(RESOURCE_ALIGNMENT - 1)) - 1;
*p = mem;
- resource->heap_memory = ++p;
+ return ++p;
+}
- return TRUE;
+void wined3d_free_sysmem(void *mem)
+{
+ void **p = mem;
+
+ if (!p)
+ return;
+
+ heap_free(*(--p));
}
BOOL wined3d_resource_prepare_sysmem(struct wined3d_resource *resource)
@@ -359,17 +367,12 @@ BOOL wined3d_resource_prepare_sysmem(struct wined3d_resource *resource)
if (resource->heap_memory)
return TRUE;
- return wined3d_resource_allocate_sysmem(resource);
+ return !!(resource->heap_memory = wined3d_allocate_sysmem(resource->size));
}
void wined3d_resource_free_sysmem(struct wined3d_resource *resource)
{
- void **p = resource->heap_memory;
-
- if (!p)
- return;
-
- heap_free(*(--p));
+ wined3d_free_sysmem(resource->heap_memory);
resource->heap_memory = NULL;
}
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index c7a9b4da3e1..663503bdf39 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -3506,6 +3506,30 @@ static void texture_resource_unload(struct wined3d_resource *resource)
resource_unload(&texture->resource);
}
+static HRESULT texture_resource_sub_resource_get_size(struct wined3d_resource *resource,
+ unsigned int sub_resource_idx, unsigned int *size, unsigned int *row_pitch, unsigned int *slice_pitch)
+{
+ struct wined3d_texture *texture = texture_from_resource(resource);
+ unsigned int texture_level = sub_resource_idx % texture->level_count;
+ struct wined3d_texture_sub_resource *sub_resource;
+
+ if (!(sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx)))
+ return E_INVALIDARG;
+
+ if (resource->format_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
+ {
+ *row_pitch = wined3d_texture_get_level_width(texture, texture_level) * resource->format->byte_count;
+ *slice_pitch = wined3d_texture_get_level_height(texture, texture_level) * (*row_pitch);
+ }
+ else
+ {
+ wined3d_texture_get_pitch(texture, texture_level, row_pitch, slice_pitch);
+ }
+
+ *size = sub_resource->size;
+ return S_OK;
+}
+
static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
{
@@ -3692,6 +3716,7 @@ static const struct wined3d_resource_ops texture_resource_ops =
texture_resource_decref,
texture_resource_preload,
texture_resource_unload,
+ texture_resource_sub_resource_get_size,
texture_resource_sub_resource_map,
texture_resource_sub_resource_unmap,
};
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 8e3efccffc2..db6e1619e8f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -4048,6 +4048,8 @@ struct wined3d_resource_ops
ULONG (*resource_decref)(struct wined3d_resource *resource);
void (*resource_preload)(struct wined3d_resource *resource);
void (*resource_unload)(struct wined3d_resource *resource);
+ HRESULT (*resource_sub_resource_get_size)(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+ unsigned int *size, unsigned int *row_pitch, unsigned int *slice_pitch);
HRESULT (*resource_sub_resource_map)(struct wined3d_resource *resource, unsigned int sub_resource_idx,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
HRESULT (*resource_sub_resource_unmap)(struct wined3d_resource *resource, unsigned int sub_resource_idx);
@@ -4131,6 +4133,9 @@ void wined3d_resource_update_draw_binding(struct wined3d_resource *resource) DEC
#define RESOURCE_ALIGNMENT 16
#define WINED3D_CONSTANT_BUFFER_ALIGNMENT 16
+void *wined3d_allocate_sysmem(SIZE_T size) DECLSPEC_HIDDEN;
+void wined3d_free_sysmem(void *mem) DECLSPEC_HIDDEN;
+
#define WINED3D_LOCATION_DISCARDED 0x00000001
#define WINED3D_LOCATION_SYSMEM 0x00000002
#define WINED3D_LOCATION_BUFFER 0x00000008
--
2.30.2

View File

@@ -1,3 +0,0 @@
Fixes: [42191] Multiple games require d3d11 deferred contexts (Diablo 3, Dark Souls 3, The Evil Within, Elex, Alien: Isolation, Assassin's Creed III)
Fixes: [43743] No 3D graphics in Wolcen: Lords of Mayhem
Fixes: [41636] Multiple DirectX 11 games need ID3D11Device1::CreateDeferredContext1 implementation (WWE 2K15, Dishonored: Death of the Outsider, Pro Evolution Soccer 2019, Shantae and the Pirate's Curse, Space Engineers)

View File

@@ -0,0 +1,254 @@
From 95708c8fdfcb45cfe667cc9a68ea774c2be52169 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Fri, 30 Jul 2021 15:57:29 +1000
Subject: [PATCH] d3dx11_43: Implement D3DX11GetImageInfoFromMemory
Wine-bug: https://bugs.winehq.org/show_bug.cgi?id=50210
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
---
dlls/d3dx11_42/Makefile.in | 1 +
dlls/d3dx11_43/Makefile.in | 1 +
dlls/d3dx11_43/main.c | 9 --
dlls/d3dx11_43/texture.c | 176 +++++++++++++++++++++++++++++++++++++
4 files changed, 178 insertions(+), 9 deletions(-)
diff --git a/dlls/d3dx11_42/Makefile.in b/dlls/d3dx11_42/Makefile.in
index c34f53a930c..9e1379937a7 100644
--- a/dlls/d3dx11_42/Makefile.in
+++ b/dlls/d3dx11_42/Makefile.in
@@ -2,6 +2,7 @@ EXTRADEFS = -DD3DX11_SDK_VERSION=42
MODULE = d3dx11_42.dll
IMPORTLIB = d3dx11_42
IMPORTS = d3dcompiler
+DELAYIMPORTS = windowscodecs
PARENTSRC = ../d3dx11_43
EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
diff --git a/dlls/d3dx11_43/Makefile.in b/dlls/d3dx11_43/Makefile.in
index b69f3f1ce02..ed23958a671 100644
--- a/dlls/d3dx11_43/Makefile.in
+++ b/dlls/d3dx11_43/Makefile.in
@@ -2,6 +2,7 @@ EXTRADEFS = -DD3DX11_SDK_VERSION=43
MODULE = d3dx11_43.dll
IMPORTLIB = d3dx11
IMPORTS = d3dcompiler
+DELAYIMPORTS = windowscodecs
EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
diff --git a/dlls/d3dx11_43/main.c b/dlls/d3dx11_43/main.c
index 950f6d76f5c..00c1db35e42 100644
--- a/dlls/d3dx11_43/main.c
+++ b/dlls/d3dx11_43/main.c
@@ -66,12 +66,3 @@ HRESULT WINAPI D3DX11GetImageInfoFromFileW(const WCHAR *filename, ID3DX11ThreadP
return E_NOTIMPL;
}
-
-HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump,
- D3DX11_IMAGE_INFO *img_info, HRESULT *hresult)
-{
- FIXME("src_data %p, src_data_size %lu, pump %p, img_info %p, hresult %p stub!\n",
- src_data, src_data_size, pump, img_info, hresult);
-
- return E_NOTIMPL;
-}
diff --git a/dlls/d3dx11_43/texture.c b/dlls/d3dx11_43/texture.c
index ee6808d76d6..8addf4f84d3 100644
--- a/dlls/d3dx11_43/texture.c
+++ b/dlls/d3dx11_43/texture.c
@@ -15,14 +15,190 @@
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#define COBJMACROS
#include "d3dx11.h"
#include "d3dcompiler.h"
+#include "wincodec.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
+HRESULT WINAPI WICCreateImagingFactory_Proxy(UINT sdk_version, IWICImagingFactory **imaging_factory);
+
+static const struct
+{
+ const GUID *wic_container_guid;
+ D3DX11_IMAGE_FILE_FORMAT d3dx_file_format;
+}
+file_formats[] =
+{
+ { &GUID_ContainerFormatBmp, D3DX11_IFF_BMP },
+ { &GUID_ContainerFormatJpeg, D3DX11_IFF_JPG },
+ { &GUID_ContainerFormatPng, D3DX11_IFF_PNG },
+ { &GUID_ContainerFormatDds, D3DX11_IFF_DDS },
+ { &GUID_ContainerFormatTiff, D3DX11_IFF_TIFF },
+ { &GUID_ContainerFormatGif, D3DX11_IFF_GIF },
+ { &GUID_ContainerFormatWmp, D3DX11_IFF_WMP },
+};
+
+static D3DX11_IMAGE_FILE_FORMAT wic_container_guid_to_file_format(GUID *container_format)
+{
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(file_formats); ++i)
+ {
+ if (IsEqualGUID(file_formats[i].wic_container_guid, container_format))
+ return file_formats[i].d3dx_file_format;
+ }
+ return D3DX11_IFF_FORCE_DWORD;
+}
+
+static D3D11_RESOURCE_DIMENSION wic_dimension_to_d3dx11_dimension(WICDdsDimension wic_dimension)
+{
+ switch (wic_dimension)
+ {
+ case WICDdsTexture1D:
+ return D3D11_RESOURCE_DIMENSION_TEXTURE1D;
+ case WICDdsTexture2D:
+ case WICDdsTextureCube:
+ return D3D11_RESOURCE_DIMENSION_TEXTURE2D;
+ case WICDdsTexture3D:
+ return D3D11_RESOURCE_DIMENSION_TEXTURE3D;
+ default:
+ return D3D11_RESOURCE_DIMENSION_UNKNOWN;
+ }
+}
+
+static const DXGI_FORMAT to_be_converted_format[] =
+{
+ DXGI_FORMAT_UNKNOWN,
+ DXGI_FORMAT_R8_UNORM,
+ DXGI_FORMAT_R8G8_UNORM,
+ DXGI_FORMAT_B5G6R5_UNORM,
+ DXGI_FORMAT_B4G4R4A4_UNORM,
+ DXGI_FORMAT_B5G5R5A1_UNORM,
+ DXGI_FORMAT_B8G8R8X8_UNORM,
+ DXGI_FORMAT_B8G8R8A8_UNORM
+};
+
+static DXGI_FORMAT get_d3dx11_dds_format(DXGI_FORMAT format)
+{
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(to_be_converted_format); ++i)
+ {
+ if (format == to_be_converted_format[i])
+ return DXGI_FORMAT_R8G8B8A8_UNORM;
+ }
+ return format;
+}
+
+HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump,
+ D3DX11_IMAGE_INFO *img_info, HRESULT *hresult)
+{
+ IWICBitmapFrameDecode *frame = NULL;
+ IWICImagingFactory *factory = NULL;
+ IWICDdsDecoder *dds_decoder = NULL;
+ IWICBitmapDecoder *decoder = NULL;
+ WICDdsParameters dds_params;
+ IWICStream *stream = NULL;
+ unsigned int frame_count;
+ GUID container_format;
+ HRESULT hr;
+
+ TRACE("src_data %p, src_data_size %lu, pump %p, img_info %p, hresult %p.\n",
+ src_data, src_data_size, pump, img_info, hresult);
+
+ if (!src_data || !src_data_size || !img_info)
+ return E_FAIL;
+ if (pump)
+ FIXME("Thread pump is not supported yet.\n");
+
+ WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
+ IWICImagingFactory_CreateStream(factory, &stream);
+ hr = IWICStream_InitializeFromMemory(stream, (BYTE *)src_data, src_data_size);
+ if (FAILED(hr))
+ {
+ WARN("Failed to initialize stream.\n");
+ goto end;
+ }
+ hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder);
+ if (FAILED(hr))
+ goto end;
+
+ hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
+ if (FAILED(hr))
+ goto end;
+ img_info->ImageFileFormat = wic_container_guid_to_file_format(&container_format);
+ if (img_info->ImageFileFormat == D3DX11_IFF_FORCE_DWORD)
+ {
+ hr = E_FAIL;
+ WARN("Unsupported image file format %s.\n", debugstr_guid(&container_format));
+ goto end;
+ }
+
+ hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
+ if (FAILED(hr) || !frame_count)
+ goto end;
+ hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
+ if (FAILED(hr))
+ goto end;
+ hr = IWICBitmapFrameDecode_GetSize(frame, &img_info->Width, &img_info->Height);
+ if (FAILED(hr))
+ goto end;
+
+ if (img_info->ImageFileFormat == D3DX11_IFF_DDS)
+ {
+ hr = IWICBitmapDecoder_QueryInterface(decoder, &IID_IWICDdsDecoder, (void **)&dds_decoder);
+ if (FAILED(hr))
+ goto end;
+ hr = IWICDdsDecoder_GetParameters(dds_decoder, &dds_params);
+ if (FAILED(hr))
+ goto end;
+ img_info->ArraySize = dds_params.ArraySize;
+ img_info->Depth = dds_params.Depth;
+ img_info->MipLevels = dds_params.MipLevels;
+ img_info->ResourceDimension = wic_dimension_to_d3dx11_dimension(dds_params.Dimension);
+ img_info->Format = get_d3dx11_dds_format(dds_params.DxgiFormat);
+ img_info->MiscFlags = 0;
+ if (dds_params.Dimension == WICDdsTextureCube)
+ {
+ img_info->MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE;
+ img_info->ArraySize *= 6;
+ }
+ }
+ else
+ {
+ img_info->ArraySize = 1;
+ img_info->Depth = 1;
+ img_info->MipLevels = 1;
+ img_info->ResourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
+ img_info->Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+ img_info->MiscFlags = 0;
+ }
+
+end:
+ if (dds_decoder)
+ IWICDdsDecoder_Release(dds_decoder);
+ if (frame)
+ IWICBitmapFrameDecode_Release(frame);
+ if (decoder)
+ IWICBitmapDecoder_Release(decoder);
+ if (stream)
+ IWICStream_Release(stream);
+ if (factory)
+ IWICImagingFactory_Release(factory);
+
+ if (hr != S_OK)
+ {
+ WARN("Invalid or unsupported image file.\n");
+ return E_FAIL;
+ }
+ return S_OK;
+}
+
HRESULT WINAPI D3DX11CreateShaderResourceViewFromMemory(ID3D11Device *device, const void *data,
SIZE_T data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump,
ID3D11ShaderResourceView **view, HRESULT *hresult)
--
2.32.0

View File

@@ -0,0 +1,395 @@
From 2f65959901f62bfc6a48c683e6eaa5d6ed5f7416 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 3 Aug 2021 11:13:18 +1000
Subject: [PATCH] d3dx11_42: Implement D3DX11CreateTextureFromMemory
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
---
dlls/d3dx11_43/texture.c | 347 ++++++++++++++++++++++++++++++++++++++-
1 file changed, 342 insertions(+), 5 deletions(-)
diff --git a/dlls/d3dx11_43/texture.c b/dlls/d3dx11_43/texture.c
index 8addf4f84d3..f47b8583c6c 100644
--- a/dlls/d3dx11_43/texture.c
+++ b/dlls/d3dx11_43/texture.c
@@ -22,6 +22,7 @@
#include "wincodec.h"
#include "wine/debug.h"
+#include "wine/heap.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
@@ -43,6 +44,32 @@ file_formats[] =
{ &GUID_ContainerFormatWmp, D3DX11_IFF_WMP },
};
+static const struct
+{
+ const GUID *wic_guid;
+ DXGI_FORMAT dxgi_format;
+}
+wic_pixel_formats[] =
+{
+ { &GUID_WICPixelFormatBlackWhite, DXGI_FORMAT_R1_UNORM },
+ { &GUID_WICPixelFormat8bppAlpha, DXGI_FORMAT_A8_UNORM },
+ { &GUID_WICPixelFormat8bppGray, DXGI_FORMAT_R8_UNORM },
+ { &GUID_WICPixelFormat16bppGray, DXGI_FORMAT_R16_UNORM },
+ { &GUID_WICPixelFormat16bppGrayHalf, DXGI_FORMAT_R16_FLOAT },
+ { &GUID_WICPixelFormat32bppGrayFloat, DXGI_FORMAT_R32_FLOAT },
+ { &GUID_WICPixelFormat16bppBGR565, DXGI_FORMAT_B5G6R5_UNORM },
+ { &GUID_WICPixelFormat16bppBGRA5551, DXGI_FORMAT_B5G5R5A1_UNORM },
+ { &GUID_WICPixelFormat32bppBGR, DXGI_FORMAT_B8G8R8X8_UNORM },
+ { &GUID_WICPixelFormat32bppBGRA, DXGI_FORMAT_B8G8R8A8_UNORM },
+ { &GUID_WICPixelFormat32bppRGBA, DXGI_FORMAT_R8G8B8A8_UNORM },
+ { &GUID_WICPixelFormat32bppRGBA1010102, DXGI_FORMAT_R10G10B10A2_UNORM },
+ { &GUID_WICPixelFormat32bppRGBA1010102XR, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM },
+ { &GUID_WICPixelFormat64bppRGBA, DXGI_FORMAT_R16G16B16A16_UNORM },
+ { &GUID_WICPixelFormat64bppRGBAHalf, DXGI_FORMAT_R16G16B16A16_FLOAT },
+ { &GUID_WICPixelFormat96bppRGBFloat, DXGI_FORMAT_R32G32B32_FLOAT },
+ { &GUID_WICPixelFormat128bppRGBAFloat, DXGI_FORMAT_R32G32B32A32_FLOAT }
+};
+
static D3DX11_IMAGE_FILE_FORMAT wic_container_guid_to_file_format(GUID *container_format)
{
unsigned int i;
@@ -95,6 +122,175 @@ static DXGI_FORMAT get_d3dx11_dds_format(DXGI_FORMAT format)
return format;
}
+static const DXGI_FORMAT block_compressed_formats[] =
+{
+ DXGI_FORMAT_BC1_TYPELESS, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM_SRGB,
+ DXGI_FORMAT_BC2_TYPELESS, DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_BC2_UNORM_SRGB,
+ DXGI_FORMAT_BC3_TYPELESS, DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_BC3_UNORM_SRGB,
+ DXGI_FORMAT_BC4_TYPELESS, DXGI_FORMAT_BC4_UNORM, DXGI_FORMAT_BC4_SNORM,
+ DXGI_FORMAT_BC5_TYPELESS, DXGI_FORMAT_BC5_UNORM, DXGI_FORMAT_BC5_SNORM,
+ DXGI_FORMAT_BC6H_TYPELESS, DXGI_FORMAT_BC6H_UF16, DXGI_FORMAT_BC6H_SF16,
+ DXGI_FORMAT_BC7_TYPELESS, DXGI_FORMAT_BC7_UNORM, DXGI_FORMAT_BC7_UNORM_SRGB
+};
+
+static BOOL is_block_compressed(DXGI_FORMAT format)
+{
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(block_compressed_formats); ++i)
+ if (format == block_compressed_formats[i])
+ return TRUE;
+
+ return FALSE;
+}
+
+static unsigned int get_bpp_from_format(DXGI_FORMAT format)
+{
+ switch (format)
+ {
+ case DXGI_FORMAT_R32G32B32A32_TYPELESS:
+ case DXGI_FORMAT_R32G32B32A32_FLOAT:
+ case DXGI_FORMAT_R32G32B32A32_UINT:
+ case DXGI_FORMAT_R32G32B32A32_SINT:
+ return 128;
+ case DXGI_FORMAT_R32G32B32_TYPELESS:
+ case DXGI_FORMAT_R32G32B32_FLOAT:
+ case DXGI_FORMAT_R32G32B32_UINT:
+ case DXGI_FORMAT_R32G32B32_SINT:
+ return 96;
+ case DXGI_FORMAT_R16G16B16A16_TYPELESS:
+ case DXGI_FORMAT_R16G16B16A16_FLOAT:
+ case DXGI_FORMAT_R16G16B16A16_UNORM:
+ case DXGI_FORMAT_R16G16B16A16_UINT:
+ case DXGI_FORMAT_R16G16B16A16_SNORM:
+ case DXGI_FORMAT_R16G16B16A16_SINT:
+ case DXGI_FORMAT_R32G32_TYPELESS:
+ case DXGI_FORMAT_R32G32_FLOAT:
+ case DXGI_FORMAT_R32G32_UINT:
+ case DXGI_FORMAT_R32G32_SINT:
+ case DXGI_FORMAT_R32G8X24_TYPELESS:
+ case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
+ case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
+ case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
+ case DXGI_FORMAT_Y416:
+ case DXGI_FORMAT_Y210:
+ case DXGI_FORMAT_Y216:
+ return 64;
+ case DXGI_FORMAT_R10G10B10A2_TYPELESS:
+ case DXGI_FORMAT_R10G10B10A2_UNORM:
+ case DXGI_FORMAT_R10G10B10A2_UINT:
+ case DXGI_FORMAT_R11G11B10_FLOAT:
+ case DXGI_FORMAT_R8G8B8A8_TYPELESS:
+ case DXGI_FORMAT_R8G8B8A8_UNORM:
+ case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
+ case DXGI_FORMAT_R8G8B8A8_UINT:
+ case DXGI_FORMAT_R8G8B8A8_SNORM:
+ case DXGI_FORMAT_R8G8B8A8_SINT:
+ case DXGI_FORMAT_R16G16_TYPELESS:
+ case DXGI_FORMAT_R16G16_FLOAT:
+ case DXGI_FORMAT_R16G16_UNORM:
+ case DXGI_FORMAT_R16G16_UINT:
+ case DXGI_FORMAT_R16G16_SNORM:
+ case DXGI_FORMAT_R16G16_SINT:
+ case DXGI_FORMAT_R32_TYPELESS:
+ case DXGI_FORMAT_D32_FLOAT:
+ case DXGI_FORMAT_R32_FLOAT:
+ case DXGI_FORMAT_R32_UINT:
+ case DXGI_FORMAT_R32_SINT:
+ case DXGI_FORMAT_R24G8_TYPELESS:
+ case DXGI_FORMAT_D24_UNORM_S8_UINT:
+ case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
+ case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
+ case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
+ case DXGI_FORMAT_R8G8_B8G8_UNORM:
+ case DXGI_FORMAT_G8R8_G8B8_UNORM:
+ case DXGI_FORMAT_B8G8R8A8_UNORM:
+ case DXGI_FORMAT_B8G8R8X8_UNORM:
+ case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
+ case DXGI_FORMAT_B8G8R8A8_TYPELESS:
+ case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
+ case DXGI_FORMAT_B8G8R8X8_TYPELESS:
+ case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
+ case DXGI_FORMAT_AYUV:
+ case DXGI_FORMAT_Y410:
+ case DXGI_FORMAT_YUY2:
+ return 32;
+ case DXGI_FORMAT_P010:
+ case DXGI_FORMAT_P016:
+ return 24;
+ case DXGI_FORMAT_R8G8_TYPELESS:
+ case DXGI_FORMAT_R8G8_UNORM:
+ case DXGI_FORMAT_R8G8_UINT:
+ case DXGI_FORMAT_R8G8_SNORM:
+ case DXGI_FORMAT_R8G8_SINT:
+ case DXGI_FORMAT_R16_TYPELESS:
+ case DXGI_FORMAT_R16_FLOAT:
+ case DXGI_FORMAT_D16_UNORM:
+ case DXGI_FORMAT_R16_UNORM:
+ case DXGI_FORMAT_R16_UINT:
+ case DXGI_FORMAT_R16_SNORM:
+ case DXGI_FORMAT_R16_SINT:
+ case DXGI_FORMAT_B5G6R5_UNORM:
+ case DXGI_FORMAT_B5G5R5A1_UNORM:
+ case DXGI_FORMAT_A8P8:
+ case DXGI_FORMAT_B4G4R4A4_UNORM:
+ return 16;
+ case DXGI_FORMAT_NV12:
+ case DXGI_FORMAT_420_OPAQUE:
+ case DXGI_FORMAT_NV11:
+ return 12;
+ case DXGI_FORMAT_R8_TYPELESS:
+ case DXGI_FORMAT_R8_UNORM:
+ case DXGI_FORMAT_R8_UINT:
+ case DXGI_FORMAT_R8_SNORM:
+ case DXGI_FORMAT_R8_SINT:
+ case DXGI_FORMAT_A8_UNORM:
+ case DXGI_FORMAT_AI44:
+ case DXGI_FORMAT_IA44:
+ case DXGI_FORMAT_P8:
+ case DXGI_FORMAT_BC2_TYPELESS:
+ case DXGI_FORMAT_BC2_UNORM:
+ case DXGI_FORMAT_BC2_UNORM_SRGB:
+ case DXGI_FORMAT_BC3_TYPELESS:
+ case DXGI_FORMAT_BC3_UNORM:
+ case DXGI_FORMAT_BC3_UNORM_SRGB:
+ case DXGI_FORMAT_BC5_TYPELESS:
+ case DXGI_FORMAT_BC5_UNORM:
+ case DXGI_FORMAT_BC5_SNORM:
+ case DXGI_FORMAT_BC6H_TYPELESS:
+ case DXGI_FORMAT_BC6H_UF16:
+ case DXGI_FORMAT_BC6H_SF16:
+ case DXGI_FORMAT_BC7_TYPELESS:
+ case DXGI_FORMAT_BC7_UNORM:
+ case DXGI_FORMAT_BC7_UNORM_SRGB:
+ return 8;
+ case DXGI_FORMAT_BC1_TYPELESS:
+ case DXGI_FORMAT_BC1_UNORM:
+ case DXGI_FORMAT_BC1_UNORM_SRGB:
+ case DXGI_FORMAT_BC4_TYPELESS:
+ case DXGI_FORMAT_BC4_UNORM:
+ case DXGI_FORMAT_BC4_SNORM:
+ return 4;
+ case DXGI_FORMAT_R1_UNORM:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static const GUID *dxgi_format_to_wic_guid(DXGI_FORMAT format)
+{
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); ++i)
+ {
+ if (wic_pixel_formats[i].dxgi_format == format)
+ return wic_pixel_formats[i].wic_guid;
+ }
+
+ return NULL;
+}
+
HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump,
D3DX11_IMAGE_INFO *img_info, HRESULT *hresult)
{
@@ -229,14 +425,155 @@ HRESULT WINAPI D3DX11CreateTextureFromFileW(ID3D11Device *device, const WCHAR *f
return E_NOTIMPL;
}
-HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *data,
- SIZE_T data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump,
+HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *src_data,
+ SIZE_T src_data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump,
ID3D11Resource **texture, HRESULT *hresult)
{
- FIXME("device %p, data %p, data_size %lu, load_info %p, pump %p, texture %p, hresult %p stub.\n",
- device, data, data_size, load_info, pump, texture, hresult);
+ unsigned int frame_count, width, height, stride, frame_size;
+ IWICFormatConverter *converter = NULL;
+ IWICDdsFrameDecode *dds_frame = NULL;
+ D3D11_TEXTURE2D_DESC texture_2d_desc;
+ D3D11_SUBRESOURCE_DATA resource_data;
+ IWICBitmapFrameDecode *frame = NULL;
+ IWICImagingFactory *factory = NULL;
+ IWICBitmapDecoder *decoder = NULL;
+ ID3D11Texture2D *texture_2d;
+ D3DX11_IMAGE_INFO img_info;
+ IWICStream *stream = NULL;
+ const GUID *dst_format;
+ BYTE *buffer = NULL;
+ BOOL can_convert;
+ GUID src_format;
+ HRESULT hr;
- return E_NOTIMPL;
+ TRACE("device %p, src_data %p, src_data_size %lu, load_info %p, pump %p, texture %p, hresult %p.\n",
+ device, src_data, src_data_size, load_info, pump, texture, hresult);
+
+ if (!src_data || !src_data_size || !texture)
+ return E_FAIL;
+ if (load_info)
+ FIXME("load_info is ignored.\n");
+ if (pump)
+ FIXME("Thread pump is not supported yet.\n");
+
+ if (FAILED(D3DX11GetImageInfoFromMemory(src_data, src_data_size, NULL, &img_info, NULL)))
+ return E_FAIL;
+ if (img_info.MiscFlags & D3D11_RESOURCE_MISC_TEXTURECUBE)
+ {
+ FIXME("Cube map is not supported.\n");
+ return E_FAIL;
+ }
+
+ if (FAILED(hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory)))
+ goto end;
+ if (FAILED(hr = IWICImagingFactory_CreateStream(factory, &stream)))
+ goto end;
+ if (FAILED(hr = IWICStream_InitializeFromMemory(stream, (BYTE *)src_data, src_data_size)))
+ goto end;
+ if (FAILED(hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder)))
+ goto end;
+ if (FAILED(hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count)) || !frame_count)
+ goto end;
+ if (FAILED(hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame)))
+ goto end;
+ if (FAILED(hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &src_format)))
+ goto end;
+
+ width = img_info.Width;
+ height = img_info.Height;
+ if (is_block_compressed(img_info.Format))
+ {
+ width = (width + 3) & ~3;
+ height = (height + 3) & ~3;
+ }
+ stride = (width * get_bpp_from_format(img_info.Format) + 7) / 8;
+ frame_size = stride * height;
+
+ if (!(buffer = heap_alloc(frame_size)))
+ {
+ hr = E_FAIL;
+ goto end;
+ }
+
+ if (is_block_compressed(img_info.Format))
+ {
+ if (FAILED(hr = IWICBitmapFrameDecode_QueryInterface(frame, &IID_IWICDdsFrameDecode, (void **)&dds_frame)))
+ goto end;
+ if (FAILED(hr = IWICDdsFrameDecode_CopyBlocks(dds_frame, NULL, stride * 4, frame_size, buffer)))
+ goto end;
+ }
+ else
+ {
+ if (!(dst_format = dxgi_format_to_wic_guid(img_info.Format)))
+ {
+ hr = E_FAIL;
+ FIXME("Unsupported DXGI format %#x.\n", img_info.Format);
+ goto end;
+ }
+
+ if (IsEqualGUID(&src_format, dst_format))
+ {
+ if (FAILED(hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, stride, frame_size, buffer)))
+ goto end;
+ }
+ else
+ {
+ if (FAILED(hr = IWICImagingFactory_CreateFormatConverter(factory, &converter)))
+ goto end;
+ if (FAILED(hr = IWICFormatConverter_CanConvert(converter, &src_format, dst_format, &can_convert)))
+ goto end;
+ if (!can_convert)
+ {
+ WARN("Format converting %s to %s is not supported by WIC.\n",
+ debugstr_guid(&src_format), debugstr_guid(dst_format));
+ goto end;
+ }
+ if (FAILED(hr = IWICFormatConverter_Initialize(converter, (IWICBitmapSource *)frame, dst_format,
+ WICBitmapDitherTypeErrorDiffusion, 0, 0, WICBitmapPaletteTypeCustom)))
+ goto end;
+ if (FAILED(hr = IWICFormatConverter_CopyPixels(converter, NULL, stride, frame_size, buffer)))
+ goto end;
+ }
+ }
+
+ memset(&texture_2d_desc, 0, sizeof(texture_2d_desc));
+ texture_2d_desc.Width = width;
+ texture_2d_desc.Height = height;
+ texture_2d_desc.MipLevels = 1;
+ texture_2d_desc.ArraySize = img_info.ArraySize;
+ texture_2d_desc.Format = img_info.Format;
+ texture_2d_desc.SampleDesc.Count = 1;
+ texture_2d_desc.Usage = D3D11_USAGE_DEFAULT;
+ texture_2d_desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
+ texture_2d_desc.MiscFlags = img_info.MiscFlags;
+
+ resource_data.pSysMem = buffer;
+ resource_data.SysMemPitch = stride;
+ resource_data.SysMemSlicePitch = frame_size;
+
+ if (FAILED(hr = ID3D11Device_CreateTexture2D(device, &texture_2d_desc, &resource_data, &texture_2d)))
+ goto end;
+
+ *texture = (ID3D11Resource *)texture_2d;
+ hr = S_OK;
+
+end:
+ if (converter)
+ IWICFormatConverter_Release(converter);
+ if (dds_frame)
+ IWICDdsFrameDecode_Release(dds_frame);
+ if (buffer)
+ heap_free(buffer);
+ if (frame)
+ IWICBitmapFrameDecode_Release(frame);
+ if (decoder)
+ IWICBitmapDecoder_Release(decoder);
+ if (stream)
+ IWICStream_Release(stream);
+ if (factory)
+ IWICImagingFactory_Release(factory);
+
+ return hr;
}
HRESULT WINAPI D3DX11SaveTextureToFileW(ID3D11DeviceContext *context, ID3D11Resource *texture,
--
2.30.2

View File

@@ -0,0 +1,4 @@
Fixes: [50210] - Implement D3DX11GetImageInfoFromMemory
Fixes: [45533] - Implement D3DX11CreateTextureFromMemory
# This patchset will need to wait until the new wined3dx dll implemented.

View File

@@ -1,4 +1,4 @@
From 27517cacf7df657e32e7ca7068c3e86723cb4a3c Mon Sep 17 00:00:00 2001
From 6c3aa646aff81104eb7783138a71d4bb8cf192a7 Mon Sep 17 00:00:00 2001
From: Christian Costa <titan.costa@gmail.com>
Date: Sat, 13 Feb 2016 15:29:37 +0100
Subject: [PATCH] d3dx9_36: Implement D3DXDisassembleShader. (v2)
@@ -6,11 +6,11 @@ Subject: [PATCH] d3dx9_36: Implement D3DXDisassembleShader. (v2)
Changes in v2 (by Christian Costa):
* More generic code for D3DXDisassembleShader.
---
dlls/d3dx9_36/shader.c | 331 ++++++++++++++++++++++++++++++++++++++++-
1 file changed, 328 insertions(+), 3 deletions(-)
dlls/d3dx9_36/shader.c | 332 ++++++++++++++++++++++++++++++++++++++++-
1 file changed, 327 insertions(+), 5 deletions(-)
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index c59fc791e..79d47b95c 100644
index fe0f99180ac..54d0b158568 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -1,6 +1,7 @@
@@ -30,11 +30,10 @@ index c59fc791e..79d47b95c 100644
#include "d3dx9_private.h"
#include "d3dcommon.h"
#include "d3dcompiler.h"
@@ -2138,10 +2139,334 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample
@@ -2336,13 +2337,334 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample
return D3D_OK;
}
+
+static const char *decl_usage[] = { "position", "blendweight", "blendindices", "normal", "psize", "texcoord",
+ "tangent", "binormal", "tessfactor", "positiont", "color" };
+
@@ -299,10 +298,11 @@ index c59fc791e..79d47b95c 100644
+ { D3DSIO_COMMENT, "", 0, instr_comment, 0x0100, 0xFFFF }
+};
+
HRESULT WINAPI D3DXDisassembleShader(const DWORD *shader, BOOL colorcode, const char *comments, ID3DXBuffer **disassembly)
HRESULT WINAPI D3DXDisassembleShader(const DWORD *shader, BOOL colorcode, const char *comments,
- ID3DXBuffer **buffer)
+ ID3DXBuffer **disassembly)
{
- FIXME("%p %d %s %p: stub\n", shader, colorcode, debugstr_a(comments), disassembly);
- return E_OUTOFMEMORY;
- TRACE("shader %p, colorcode %d, comments %s, buffer %p.\n", shader, colorcode, debugstr_a(comments), buffer);
+ DWORD *ptr = (DWORD *)shader;
+ char *buffer, *buf;
+ UINT capacity = 4096;
@@ -314,7 +314,9 @@ index c59fc791e..79d47b95c 100644
+
+ if (!shader || !disassembly)
+ return D3DERR_INVALIDCALL;
+
- return D3DDisassemble(shader, D3DXGetShaderSize(shader), colorcode ? D3D_DISASM_ENABLE_COLOR_CODE : 0,
- comments, (ID3DBlob **)buffer);
+ buf = buffer = HeapAlloc(GetProcessHeap(), 0, capacity);
+ if (!buffer)
+ return E_OUTOFMEMORY;
@@ -331,7 +333,7 @@ index c59fc791e..79d47b95c 100644
+ if ((buf - buffer + 128) > capacity)
+ {
+ UINT count = buf - buffer;
+ char *new_buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, capacity * 2);
+ char *new_buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, capacity * 2);
+ if (!new_buffer)
+ {
+ HeapFree(GetProcessHeap(), 0, buffer);
@@ -368,5 +370,5 @@ index c59fc791e..79d47b95c 100644
struct d3dx9_texture_shader
--
2.21.0
2.32.0

View File

@@ -1,144 +0,0 @@
From cca287da02e2946705ad89f6e8c052b68199ad31 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 1 Jun 2021 17:15:44 +1000
Subject: [PATCH v3] dpnet: Implement IDirectPlay8Server EnumServiceProviders
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
---
dlls/dpnet/server.c | 14 ++++++-
dlls/dpnet/tests/server.c | 86 +++++++++++++++++++++++++++++++++++++++
2 files changed, 98 insertions(+), 2 deletions(-)
diff --git a/dlls/dpnet/server.c b/dlls/dpnet/server.c
index 977771697ac..26dd76388b1 100644
--- a/dlls/dpnet/server.c
+++ b/dlls/dpnet/server.c
@@ -126,9 +126,19 @@ static HRESULT WINAPI IDirectPlay8ServerImpl_EnumServiceProviders(IDirectPlay8Se
PDWORD pcReturned, DWORD dwFlags)
{
IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
- FIXME("(%p)->(%s %s %p %p %p %d)\n", This, debugstr_guid(pguidServiceProvider), debugstr_guid(pguidApplication),
+ TRACE("(%p)->(%s %s %p %p %p %d)\n", This, debugstr_guid(pguidServiceProvider), debugstr_guid(pguidApplication),
pSPInfoBuffer, pcbEnumData, pcReturned, dwFlags);
- return E_NOTIMPL;
+
+ if(!This->msghandler)
+ return DPNERR_UNINITIALIZED;
+
+ if(dwFlags)
+ FIXME("Unhandled flags %x\n", dwFlags);
+
+ if(pguidApplication)
+ FIXME("Application guid %s is currently being ignored\n", debugstr_guid(pguidApplication));
+
+ return enum_services_providers(pguidServiceProvider, pSPInfoBuffer, pcbEnumData, pcReturned);
}
static HRESULT WINAPI IDirectPlay8ServerImpl_CancelAsyncOperation(IDirectPlay8Server *iface, DPNHANDLE hAsyncHandle, DWORD dwFlags)
diff --git a/dlls/dpnet/tests/server.c b/dlls/dpnet/tests/server.c
index 74a0e5adfcf..ae7e876522d 100644
--- a/dlls/dpnet/tests/server.c
+++ b/dlls/dpnet/tests/server.c
@@ -184,6 +184,91 @@ static void test_server_info(void)
}
}
+static void test_enum_service_providers(void)
+{
+ DPN_SERVICE_PROVIDER_INFO *serv_prov_info;
+ IDirectPlay8Server *server = NULL;
+ DWORD items, size;
+ DWORD i;
+ HRESULT hr;
+
+ hr = CoCreateInstance( &CLSID_DirectPlay8Server, NULL, CLSCTX_ALL, &IID_IDirectPlay8Server, (LPVOID*)&server);
+ ok(hr == S_OK, "Failed to create IDirectPlay8Server object\n");
+ if (FAILED(hr))
+ return;
+
+ size = 0;
+ items = 0;
+ hr = IDirectPlay8Server_EnumServiceProviders(server, NULL, NULL, serv_prov_info, &size, &items, 0);
+ ok(hr == DPNERR_UNINITIALIZED, "got %x\n", hr);
+
+ hr = IDirectPlay8Server_Initialize(server, NULL, DirectPlayMessageHandler, 0);
+ ok(hr == S_OK, "got 0x%08x\n", hr);
+ if (FAILED(hr))
+ {
+ IDirectPlay8Server_Release(server);
+ return;
+ }
+
+ size = 0;
+ items = 0;
+
+ hr = IDirectPlay8Server_EnumServiceProviders(server, NULL, NULL, NULL, &size, NULL, 0);
+ ok(hr == E_POINTER, "IDirectPlay8Server_EnumServiceProviders failed with %x\n", hr);
+
+ hr = IDirectPlay8Server_EnumServiceProviders(server, NULL, NULL, NULL, NULL, &items, 0);
+ ok(hr == E_POINTER, "IDirectPlay8Server_EnumServiceProviders failed with %x\n", hr);
+
+ hr = IDirectPlay8Server_EnumServiceProviders(server, NULL, NULL, NULL, &size, &items, 0);
+ ok(hr == DPNERR_BUFFERTOOSMALL, "IDirectPlay8Server_EnumServiceProviders failed with %x\n", hr);
+ ok(size != 0, "size is unexpectedly 0\n");
+
+ serv_prov_info = HeapAlloc(GetProcessHeap(), 0, size);
+
+ hr = IDirectPlay8Server_EnumServiceProviders(server, NULL, NULL, serv_prov_info, &size, &items, 0);
+ ok(hr == S_OK, "IDirectPlay8Server_EnumServiceProviders failed with %x\n", hr);
+ ok(items != 0, "Found unexpectedly no service providers\n");
+
+ trace("number of items found: %d\n", items);
+
+ for (i=0;i<items;i++)
+ {
+ trace("Found Service Provider: %s\n", wine_dbgstr_w(serv_prov_info[i].pwszName));
+ trace("Found guid: %s\n", wine_dbgstr_guid(&serv_prov_info[i].guid));
+ }
+
+ ok(HeapFree(GetProcessHeap(), 0, serv_prov_info), "Failed freeing server provider info\n");
+
+ size = 0;
+ items = 0;
+
+ hr = IDirectPlay8Server_EnumServiceProviders(server, &CLSID_DP8SP_TCPIP, NULL, NULL, &size, &items, 0);
+ ok(hr == DPNERR_BUFFERTOOSMALL, "IDirectPlay8Server_EnumServiceProviders failed with %x\n", hr);
+ ok(size != 0, "size is unexpectedly 0\n");
+
+ serv_prov_info = HeapAlloc(GetProcessHeap(), 0, size);
+
+ hr = IDirectPlay8Server_EnumServiceProviders(server, &CLSID_DP8SP_TCPIP, NULL, serv_prov_info, &size, &items, 0);
+ ok(hr == S_OK, "IDirectPlay8Server_EnumServiceProviders failed with %x\n", hr);
+ ok(items != 0, "Found unexpectedly no adapter\n");
+
+
+ for (i=0;i<items;i++)
+ {
+ trace("Found adapter: %s\n", wine_dbgstr_w(serv_prov_info[i].pwszName));
+ trace("Found adapter guid: %s\n", wine_dbgstr_guid(&serv_prov_info[i].guid));
+ }
+
+ /* Invalid GUID */
+ items = 88;
+ hr = IDirectPlay8Server_EnumServiceProviders(server, &appguid, NULL, serv_prov_info, &size, &items, 0);
+ ok(hr == DPNERR_DOESNOTEXIST, "IDirectPlay8Peer_EnumServiceProviders failed with %x\n", hr);
+ ok(items == 88, "Found adapter %d\n", items);
+
+ HeapFree(GetProcessHeap(), 0, serv_prov_info);
+ IDirectPlay8Server_Release(server);
+}
+
BOOL is_process_elevated(void)
{
HANDLE token;
@@ -398,6 +483,7 @@ START_TEST(server)
create_server();
test_server_info();
+ test_enum_service_providers();
CoUninitialize();
--
2.30.2

View File

@@ -1 +0,0 @@
Fixes: [51221] dpnet: Impelment IDirectPlay8Server EnumServiceProviders.

View File

@@ -36,7 +36,7 @@ index 5d06bf9348..2213717f92 100644
+ if (layout->format.fallback) {
+ fallback = layout->format.fallback;
+ IDWriteFontFallback_AddRef(fallback);
+ } else if (FAILED(hr = IDWriteFactory5_GetSystemFontFallback(layout->factory, &fallback))) {
+ } else if (FAILED(hr = IDWriteFactory7_GetSystemFontFallback(layout->factory, &fallback))) {
+ WARN("Failed to get system fallback, hr %#x.\n", hr);
+ return hr;
+ }

Some files were not shown because too many files have changed in this diff Show More