Added winemac.drv-no-flicker-patch patchset

This commit is contained in:
Alistair Leslie-Hughes 2021-07-02 13:11:39 +10:00
parent c6e832ee03
commit f5fe9c0c89
3 changed files with 78 additions and 0 deletions

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@ -257,6 +257,7 @@ patch_enable_all ()
enable_wined3d_zero_inf_shaders="$1"
enable_winedbg_Process_Arguments="$1"
enable_winedevice_Default_Drivers="$1"
enable_winemac_drv_no_flicker_patch="$1"
enable_winemapi_user_xdg_mail="$1"
enable_winemenubuilder_Desktop_Icon_Path="$1"
enable_winemenubuilder_integration="$1"
@ -813,6 +814,9 @@ patch_enable ()
winedevice-Default_Drivers)
enable_winedevice_Default_Drivers="$2"
;;
winemac.drv-no-flicker-patch)
enable_winemac_drv_no_flicker_patch="$2"
;;
winemapi-user-xdg-mail)
enable_winemapi_user_xdg_mail="$2"
;;
@ -3952,6 +3956,18 @@ if test "$enable_winedevice_Default_Drivers" -eq 1; then
patch_apply winedevice-Default_Drivers/0004-programs-winedevice-Load-some-common-drivers-and-fix.patch
fi
# Patchset winemac.drv-no-flicker-patch
# |
# | This patchset fixes the following Wine bugs:
# | * [#34166] Fullscreen flickering on Mac
# |
# | Modified files:
# | * dlls/winemac.drv/macdrv.h, dlls/winemac.drv/macdrv_main.c, dlls/winemac.drv/opengl.c
# |
if test "$enable_winemac_drv_no_flicker_patch" -eq 1; then
patch_apply winemac.drv-no-flicker-patch/0001-winemac.drv-No-Flicker-patch.patch
fi
# Patchset winemapi-user-xdg-mail
# |
# | This patchset fixes the following Wine bugs:

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@ -0,0 +1,61 @@
From b3cbf1c996a0a6f9533aa4461f77df08c123f74d Mon Sep 17 00:00:00 2001
From: Ken Thomases <ken@codeweavers.com>
Date: Tue, 22 Jun 2021 07:56:43 +1000
Subject: [PATCH] winemac.drv: No Flicker patch
---
dlls/winemac.drv/macdrv.h | 1 +
dlls/winemac.drv/macdrv_main.c | 4 ++++
dlls/winemac.drv/opengl.c | 2 +-
3 files changed, 6 insertions(+), 1 deletion(-)
diff --git a/dlls/winemac.drv/macdrv.h b/dlls/winemac.drv/macdrv.h
index a7c0b4cac87..be119c50d48 100644
--- a/dlls/winemac.drv/macdrv.h
+++ b/dlls/winemac.drv/macdrv.h
@@ -41,6 +41,7 @@
extern BOOL allow_software_rendering DECLSPEC_HIDDEN;
extern BOOL disable_window_decorations DECLSPEC_HIDDEN;
extern HMODULE macdrv_module DECLSPEC_HIDDEN;
+extern BOOL force_backing_store DECLSPEC_HIDDEN;
extern const char* debugstr_cf(CFTypeRef t) DECLSPEC_HIDDEN;
diff --git a/dlls/winemac.drv/macdrv_main.c b/dlls/winemac.drv/macdrv_main.c
index 203e993ee93..2e5c1329a2a 100644
--- a/dlls/winemac.drv/macdrv_main.c
+++ b/dlls/winemac.drv/macdrv_main.c
@@ -63,6 +63,7 @@ int gl_surface_mode = GL_SURFACE_IN_FRONT_OPAQUE;
int retina_enabled = FALSE;
HMODULE macdrv_module = 0;
int enable_app_nap = FALSE;
+BOOL force_backing_store = FALSE;
CFDictionaryRef localized_strings;
@@ -213,6 +214,9 @@ static void setup_options(void)
if (!get_config_key(hkey, appkey, "EnableAppNap", buffer, sizeof(buffer)))
enable_app_nap = IS_OPTION_TRUE(buffer[0]);
+ if (!get_config_key(hkey, appkey, "ForceOpenGLBackingStore", buffer, sizeof(buffer)))
+ force_backing_store = IS_OPTION_TRUE(buffer[0]);
+
/* Don't use appkey. The DPI and monitor sizes should be consistent for all
processes in the prefix. */
if (!get_config_key(hkey, NULL, "RetinaMode", buffer, sizeof(buffer)))
diff --git a/dlls/winemac.drv/opengl.c b/dlls/winemac.drv/opengl.c
index 9f02e93d376..f3d4e2850e7 100644
--- a/dlls/winemac.drv/opengl.c
+++ b/dlls/winemac.drv/opengl.c
@@ -1477,7 +1477,7 @@ static BOOL create_context(struct wgl_context *context, CGLContextObj share, uns
attribs[n++] = pf->samples;
}
- if (pf->backing_store)
+ if (force_backing_store || pf->backing_store)
attribs[n++] = kCGLPFABackingStore;
#if defined(MAC_OS_X_VERSION_10_7) && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
--
2.30.2

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@ -0,0 +1 @@
Fixes: [34166] Fullscreen flickering on Mac