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vkd3d/libs/vkd3d-shader
Shaun Ren f2f44b054d vkd3d-shader/hlsl: Allocate registers for stream output objects.
All stream output objects need to have a stream index allocated,
whether they are used or not.

We allocate stream outputs here, before other objects are allocated,
because the stream index is needed to create the appropriate output
semantic variables during append_output_copy(), which will be called
in a lowering pass for the Append() method.
2025-04-23 17:54:54 +02:00
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