.. |
hlsl
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vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
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2024-04-02 23:09:28 +02:00 |
.gitignore
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tests: Add some C HLSL preprocessor tests.
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2020-11-24 22:28:11 +01:00 |
d3d12_crosstest.h
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tests: Do not crash if a pipeline statistics query heap cannot be created.
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2023-09-22 11:06:44 +02:00 |
d3d12_invalid_usage.c
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tests/shader_runner: Use the global test_options structure.
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2023-03-10 21:13:05 +01:00 |
d3d12_test_utils.h
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tests: Clear the UAV before testing.
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2024-03-11 22:10:15 +01:00 |
d3d12.c
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tests: Use a UAV barrier between ClearUnorderedAccessViewFloat() and a compute shader.
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2024-03-13 21:50:31 +01:00 |
driver.c
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ci: Execute the shader runner on the correct test data on Windows.
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2023-11-23 22:37:21 +01:00 |
dxcompiler.idl
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tests/shader-runner: Test shaders with dxcompiler.
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2023-10-11 22:21:14 +02:00 |
hlsl_d3d12.c
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tests: Add more tests for resource and struct RDEF contents.
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2024-03-27 22:36:43 +01:00 |
preproc-if-expr.shader_test
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vkd3d-shader/preproc: Allow capital U and L after integer constants as well.
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2022-02-02 21:06:21 +01:00 |
preproc-if.shader_test
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tests: Add some basic tests for #if and related preprocessor directives.
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2020-11-23 22:07:44 +01:00 |
preproc-ifdef.shader_test
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tests: Add some tests for #ifdef and defined().
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2020-11-23 22:07:47 +01:00 |
preproc-invalid.shader_test
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tests: Add some tests for shaders which fail to preprocess.
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2020-11-24 22:27:59 +01:00 |
preproc-macro.shader_test
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc-misc.shader_test
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tests: Add some more miscellaneous preprocessor tests.
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2020-11-24 22:28:05 +01:00 |
shader_runner_d3d9.c
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tests/shader-runner: Pass uniforms to vertex shaders in d3d9 and d3d11.
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2024-03-11 22:09:41 +01:00 |
shader_runner_d3d11.c
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tests/hlsl: Add UAV counter tests.
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2024-03-18 23:07:21 +01:00 |
shader_runner_d3d12.c
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tests/hlsl: Add UAV counter tests.
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2024-03-18 23:07:21 +01:00 |
shader_runner_gl.c
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tests/shader_runner: Add GLSL support to the GL runner.
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2024-03-19 22:57:50 +01:00 |
shader_runner_vulkan.c
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tests/shader-runner: Add sampler comparison tests.
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2024-03-11 22:09:08 +01:00 |
shader_runner.c
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tests/shader_runner: Add GLSL support to the GL runner.
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2024-03-19 22:57:50 +01:00 |
shader_runner.h
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tests/shader_runner: Add GLSL support to the GL runner.
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2024-03-19 22:57:50 +01:00 |
test-driver.sh
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tests/test-driver: Print line where vkd3d_unreachable() was hit.
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2024-03-27 22:37:52 +01:00 |
utils.h
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tests/shader-runner: Add raw UAV tests.
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2024-03-06 23:04:11 +01:00 |
vkd3d_api.c
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vkd3d-common: Get rid of InterlockedDecrement().
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2024-02-06 23:07:36 +01:00 |
vkd3d_common.c
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vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader.
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2019-07-05 17:52:04 +02:00 |
vkd3d_shader_api.c
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vkd3d-shader: Add a compile option to control whether implicit truncation warnings are printed.
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2024-03-27 22:37:34 +01:00 |
vulkan_procs.h
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vkd3d-shader/spirv: Implement support for rasteriser-ordered views.
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2024-03-08 23:36:35 +01:00 |