vkd3d/libs/vkd3d-shader
Zebediah Figura 9b1b9e222a vkd3d-shader: Remove some TRACE messages.
This patch can be freely ignored. I have not found any of these messages to be
useful when debugging, but others may.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-16 15:59:52 +01:00
..
checksum.c vkd3d-shader: Implement DXBC checksum for root signatures. 2018-12-20 19:41:44 +01:00
dxbc.c vkd3d-shader: Move location tracking out of the vkd3d_shader_message_context structure. 2020-12-15 22:19:32 +01:00
hlsl.c vkd3d-shader: Remove some TRACE messages. 2021-02-16 15:59:52 +01:00
hlsl.h vkd3d-shader: Replace "parse_status" with a boolean variable. 2021-02-16 15:59:44 +01:00
hlsl.l vkd3d-shader: Remove some TRACE messages. 2021-02-16 15:59:52 +01:00
hlsl.y vkd3d-shader: Remove some TRACE messages. 2021-02-16 15:59:52 +01:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h vkd3d-shader: Add predefined macros to the macro list. 2021-01-26 21:28:14 +01:00
preproc.l vkd3d-shader: Cleanup predefined macro body on allocation failure. 2021-01-27 21:13:35 +01:00
preproc.y vkd3d-shader: Add predefined macros to the macro list. 2021-01-26 21:28:14 +01:00
spirv.c vkd3d-shader: Keep track of declared SPIR-V input components. 2021-02-12 21:01:54 +01:00
trace.c vkd3d-shader: Implement global resource memory barriers. 2021-02-04 22:32:42 +01:00
vkd3d_shader_main.c vkd3d-shader: Import the HLSL compiler from Wine. 2021-01-29 20:54:19 +01:00
vkd3d_shader_private.h vkd3d-shader: Implement global resource memory barriers. 2021-02-04 22:32:42 +01:00
vkd3d_shader.map vkd3d-shader: Introduce vkd3d_shader_preprocess(). 2020-09-28 15:00:17 +02:00