vkd3d/tests
Francisco Casas 9a90b9591c tests/test-driver: Display [SIGABRT] and [SIGSEGV] tags.
Some times the test can be aborted for reasons others than failed
assertions, such as segmentation faults or reaching unreacheable code.

This commit adds purple tags to the test driver for visual clarity.
2024-03-27 22:37:48 +01:00
..
hlsl vkd3d-shader/dxil: Implement DX intrinsic Discard. 2024-03-27 22:37:42 +01:00
.gitignore tests: Add some C HLSL preprocessor tests. 2020-11-24 22:28:11 +01:00
d3d12_crosstest.h tests: Do not crash if a pipeline statistics query heap cannot be created. 2023-09-22 11:06:44 +02:00
d3d12_invalid_usage.c tests/shader_runner: Use the global test_options structure. 2023-03-10 21:13:05 +01:00
d3d12_test_utils.h tests: Clear the UAV before testing. 2024-03-11 22:10:15 +01:00
d3d12.c tests: Use a UAV barrier between ClearUnorderedAccessViewFloat() and a compute shader. 2024-03-13 21:50:31 +01:00
driver.c ci: Execute the shader runner on the correct test data on Windows. 2023-11-23 22:37:21 +01:00
dxcompiler.idl tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
hlsl_d3d12.c tests: Add more tests for resource and struct RDEF contents. 2024-03-27 22:36:43 +01:00
preproc-if-expr.shader_test vkd3d-shader/preproc: Allow capital U and L after integer constants as well. 2022-02-02 21:06:21 +01:00
preproc-if.shader_test tests: Add some basic tests for #if and related preprocessor directives. 2020-11-23 22:07:44 +01:00
preproc-ifdef.shader_test tests: Add some tests for #ifdef and defined(). 2020-11-23 22:07:47 +01:00
preproc-invalid.shader_test tests: Add some tests for shaders which fail to preprocess. 2020-11-24 22:27:59 +01:00
preproc-macro.shader_test vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc-misc.shader_test tests: Add some more miscellaneous preprocessor tests. 2020-11-24 22:28:05 +01:00
shader_runner_d3d9.c tests/shader-runner: Pass uniforms to vertex shaders in d3d9 and d3d11. 2024-03-11 22:09:41 +01:00
shader_runner_d3d11.c tests/hlsl: Add UAV counter tests. 2024-03-18 23:07:21 +01:00
shader_runner_d3d12.c tests/hlsl: Add UAV counter tests. 2024-03-18 23:07:21 +01:00
shader_runner_gl.c tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
shader_runner_vulkan.c tests/shader-runner: Add sampler comparison tests. 2024-03-11 22:09:08 +01:00
shader_runner.c tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
shader_runner.h tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
test-driver.sh tests/test-driver: Display [SIGABRT] and [SIGSEGV] tags. 2024-03-27 22:37:48 +01:00
utils.h tests/shader-runner: Add raw UAV tests. 2024-03-06 23:04:11 +01:00
vkd3d_api.c vkd3d-common: Get rid of InterlockedDecrement(). 2024-02-06 23:07:36 +01:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c vkd3d-shader: Add a compile option to control whether implicit truncation warnings are printed. 2024-03-27 22:37:34 +01:00
vulkan_procs.h vkd3d-shader/spirv: Implement support for rasteriser-ordered views. 2024-03-08 23:36:35 +01:00