vkd3d/include
Henri Verbeet 790ab754d5 vkd3d-shader/hlsl: Properly compare integers in compare_param_hlsl_types().
As pointed out by Giovanni Mascellani, modular subtraction doesn't produce a
total order; in particular, it's not transitive. The nature of the types being
compared here makes it unlikely this will be an issue in practice, but it's
both fragile and setting a poor example.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:24 +01:00
..
private vkd3d-shader/hlsl: Properly compare integers in compare_param_hlsl_types(). 2022-02-28 22:23:24 +01:00
.gitignore vkd3d-shader: Write the SM1 constant table. 2021-04-20 18:27:09 +02:00
vkd3d_d3d9types.h vkd3d-shader: Write SM1 store instructions. 2021-05-14 21:02:15 +02:00
vkd3d_d3d12.idl tests: Add tests for output merger logic ops. 2021-10-18 18:36:55 +02:00
vkd3d_d3d12sdklayers.idl include: Add the D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE enumeration. 2020-10-07 18:41:33 +02:00
vkd3d_d3dcommon.idl vkd3d-shader/hlsl: Write bound resources into the RDEF table. 2021-10-15 10:14:03 +02:00
vkd3d_d3dcompiler.h vkd3d-utils: Return an ID3DBlob pointer from D3DCreateBlob(). 2022-02-25 20:41:37 +01:00
vkd3d_d3dx9shader.idl vkd3d-shader: Write the SM1 constant table. 2021-04-20 18:27:09 +02:00
vkd3d_dxgi1_2.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_3.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_4.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi.idl tests: Print adapter info on Windows. 2018-12-03 22:22:42 +01:00
vkd3d_dxgibase.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgiformat.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgitype.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_shader.h vkd3d-shader: Handle double-precision floating-point data in vkd3d_shader_scan_typed_resource_declaration(). 2022-02-28 22:23:22 +01:00
vkd3d_types.h build: Use dllimport/dllexport on Win32 targets. 2021-08-09 21:43:25 +02:00
vkd3d_unknown.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_utils.h vkd3d-utils: Return an ID3DBlob pointer from D3DCreateBlob(). 2022-02-25 20:41:37 +01:00
vkd3d_windows.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
vkd3d.h vkd3d: Implement ID3D12CommandQueue_GetClockCalibration(). 2022-01-18 09:22:56 +01:00