vkd3d/libs/vkd3d-shader
Petrichor Park 4467c655f0 vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators.
This fixes a lot of internal compiler errors with assignment operators,
especially bitwise ones. The bitwise-assignment test has the motivating
examples.
2024-08-19 14:15:43 +02:00
..
checksum.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in checksum.c. 2024-07-30 16:32:59 +02:00
d3d_asm.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in d3d_asm.c. 2024-07-30 16:32:59 +02:00
d3dbc.c vkd3d-shader/hlsl: Parse string default values. 2024-08-13 21:19:01 +02:00
dxbc.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in dxbc.c. 2024-07-30 16:32:59 +02:00
dxil.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in dxil.c. 2024-08-01 15:18:15 +02:00
fx.c vkd3d-shader/fx: Resolve NULL values for SamplerState.Texture field. 2024-08-15 17:53:46 +02:00
glsl.c vkd3d-shader/glsl: Implement support for VKD3DSPR_TEMP registers. 2024-07-30 16:31:59 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Handle NULL constants. 2024-08-13 21:10:45 +02:00
hlsl_constant_ops.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl_constant_ops.c. 2024-08-01 15:18:15 +02:00
hlsl.c vkd3d-shader/hlsl: Adjust NULL type properties to make it usable in transformations. 2024-08-15 17:53:46 +02:00
hlsl.h vkd3d-shader/hlsl: Parse string default values. 2024-08-13 21:19:01 +02:00
hlsl.l vkd3d-shader/hlsl: Tokenize 'String' the same as 'string'. 2024-08-14 22:00:35 +02:00
hlsl.y vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators. 2024-08-19 14:15:43 +02:00
ir.c vkd3d-shader/ir: Periodically flush buffers when tracing blocks. 2024-08-12 14:19:13 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.h. 2024-08-05 15:57:56 +02:00
preproc.l vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.l. 2024-08-05 15:57:56 +02:00
preproc.y vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.y. 2024-08-05 15:57:56 +02:00
spirv.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in spirv.c. 2024-08-08 23:36:23 +02:00
tpf.c vkd3d-shader/hlsl: Always work with the extern resource's component type. 2024-08-14 21:57:21 +02:00
vkd3d_shader_main.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in vkd3d_shader_main.c. 2024-08-08 23:39:23 +02:00
vkd3d_shader_private.h vkd3d-shader/fx: Replace assert() with VKD3D_ASSERT(). 2024-08-13 21:20:28 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00