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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl_constant_ops.c.
This commit is contained in:
parent
eff30577af
commit
4e7d0faaf0
Notes:
Henri Verbeet
2024-08-01 15:24:42 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/974
@ -28,7 +28,7 @@ static bool fold_abs(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -119,7 +119,7 @@ static bool fold_bit_not(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -234,7 +234,7 @@ static bool fold_ceil(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -260,7 +260,7 @@ static bool fold_exp2(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -286,7 +286,7 @@ static bool fold_floor(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -313,7 +313,7 @@ static bool fold_fract(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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unsigned int k;
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float i;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -339,7 +339,7 @@ static bool fold_log2(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, con
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -384,7 +384,7 @@ static bool fold_neg(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -418,7 +418,7 @@ static bool fold_not(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -442,7 +442,7 @@ static bool fold_rcp(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -487,7 +487,7 @@ static bool fold_rsq(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -527,7 +527,7 @@ static bool fold_sat(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -553,7 +553,7 @@ static bool fold_sqrt(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, con
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -598,8 +598,8 @@ static bool fold_add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -635,8 +635,8 @@ static bool fold_and(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -662,8 +662,8 @@ static bool fold_or(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -689,8 +689,8 @@ static bool fold_bit_xor(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -715,9 +715,9 @@ static bool fold_dot(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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assert(src1->node.data_type->dimx == src2->node.data_type->dimx);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(src1->node.data_type->dimx == src2->node.data_type->dimx);
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dst->u[0].f = 0.0f;
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for (k = 0; k < src1->node.data_type->dimx; ++k)
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@ -743,11 +743,11 @@ static bool fold_dp2add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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assert(type == src3->node.data_type->e.numeric.type);
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assert(src1->node.data_type->dimx == src2->node.data_type->dimx);
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assert(src3->node.data_type->dimx == 1);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src3->node.data_type->e.numeric.type);
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VKD3D_ASSERT(src1->node.data_type->dimx == src2->node.data_type->dimx);
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VKD3D_ASSERT(src3->node.data_type->dimx == 1);
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dst->u[0].f = src3->value.u[0].f;
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for (k = 0; k < src1->node.data_type->dimx; ++k)
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@ -774,8 +774,8 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -841,8 +841,8 @@ static bool fold_equal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, co
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{
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unsigned int k;
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assert(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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assert(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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VKD3D_ASSERT(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -877,8 +877,8 @@ static bool fold_gequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
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{
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unsigned int k;
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assert(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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assert(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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VKD3D_ASSERT(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -916,8 +916,8 @@ static bool fold_less(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, con
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{
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unsigned int k;
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assert(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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assert(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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VKD3D_ASSERT(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -955,8 +955,8 @@ static bool fold_lshift(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
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{
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unsigned int k;
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assert(dst_type->e.numeric.type == src1->node.data_type->e.numeric.type);
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assert(src2->node.data_type->e.numeric.type == HLSL_TYPE_INT);
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VKD3D_ASSERT(dst_type->e.numeric.type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(src2->node.data_type->e.numeric.type == HLSL_TYPE_INT);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -986,8 +986,8 @@ static bool fold_max(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -1024,8 +1024,8 @@ static bool fold_min(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -1063,8 +1063,8 @@ static bool fold_mod(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -1105,8 +1105,8 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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assert(type == src1->node.data_type->e.numeric.type);
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assert(type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -1139,8 +1139,8 @@ static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
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{
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unsigned int k;
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assert(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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assert(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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VKD3D_ASSERT(src1->node.data_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -1175,9 +1175,9 @@ static bool fold_ternary(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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{
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unsigned int k;
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assert(dst_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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assert(dst_type->e.numeric.type == src3->node.data_type->e.numeric.type);
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assert(src1->node.data_type->e.numeric.type == HLSL_TYPE_BOOL);
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VKD3D_ASSERT(dst_type->e.numeric.type == src2->node.data_type->e.numeric.type);
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VKD3D_ASSERT(dst_type->e.numeric.type == src3->node.data_type->e.numeric.type);
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VKD3D_ASSERT(src1->node.data_type->e.numeric.type == HLSL_TYPE_BOOL);
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for (k = 0; k < dst_type->dimx; ++k)
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dst->u[k] = src1->value.u[k].u ? src2->value.u[k] : src3->value.u[k];
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@ -1190,8 +1190,8 @@ static bool fold_rshift(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
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{
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unsigned int k;
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assert(dst_type->e.numeric.type == src1->node.data_type->e.numeric.type);
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assert(src2->node.data_type->e.numeric.type == HLSL_TYPE_INT);
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VKD3D_ASSERT(dst_type->e.numeric.type == src1->node.data_type->e.numeric.type);
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VKD3D_ASSERT(src2->node.data_type->e.numeric.type == HLSL_TYPE_INT);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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@ -1239,7 +1239,7 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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{
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if (expr->operands[i].node->type != HLSL_IR_CONSTANT)
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return false;
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assert(expr->operands[i].node->data_type->class <= HLSL_CLASS_VECTOR);
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VKD3D_ASSERT(expr->operands[i].node->data_type->class <= HLSL_CLASS_VECTOR);
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}
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}
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arg1 = hlsl_ir_constant(expr->operands[0].node);
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