mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in spirv.c.
This commit is contained in:
parent
8c3a5e5458
commit
d5126b4d98
Notes:
Henri Verbeet
2024-08-08 23:48:14 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/982
@ -313,7 +313,7 @@ static bool vkd3d_spirv_stream_append(struct vkd3d_spirv_stream *dst_stream,
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struct vkd3d_spirv_chunk *chunk;
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size_t src_location = 0;
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assert(list_empty(&dst_stream->inserted_chunks));
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VKD3D_ASSERT(list_empty(&dst_stream->inserted_chunks));
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LIST_FOR_EACH_ENTRY(chunk, &src_stream->inserted_chunks, struct vkd3d_spirv_chunk, entry)
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src_word_count += chunk->word_count;
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@ -322,16 +322,16 @@ static bool vkd3d_spirv_stream_append(struct vkd3d_spirv_stream *dst_stream,
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dst_stream->word_count + src_word_count, sizeof(*dst_stream->words)))
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return false;
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assert(dst_stream->word_count + src_word_count <= dst_stream->capacity);
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VKD3D_ASSERT(dst_stream->word_count + src_word_count <= dst_stream->capacity);
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LIST_FOR_EACH_ENTRY(chunk, &src_stream->inserted_chunks, struct vkd3d_spirv_chunk, entry)
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{
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assert(src_location <= chunk->location);
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VKD3D_ASSERT(src_location <= chunk->location);
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word_count = chunk->location - src_location;
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memcpy(&dst_stream->words[dst_stream->word_count], &src_stream->words[src_location],
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word_count * sizeof(*src_stream->words));
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dst_stream->word_count += word_count;
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src_location += word_count;
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assert(src_location == chunk->location);
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VKD3D_ASSERT(src_location == chunk->location);
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memcpy(&dst_stream->words[dst_stream->word_count], chunk->words,
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chunk->word_count * sizeof(*chunk->words));
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@ -464,7 +464,7 @@ static void vkd3d_spirv_set_execution_model(struct vkd3d_spirv_builder *builder,
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static uint32_t vkd3d_spirv_opcode_word(SpvOp op, unsigned int word_count)
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{
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assert(!(op & ~SpvOpCodeMask));
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VKD3D_ASSERT(!(op & ~SpvOpCodeMask));
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return (word_count << SpvWordCountShift) | op;
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}
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@ -538,7 +538,7 @@ static int vkd3d_spirv_declaration_compare(const void *key, const struct rb_entr
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return ret;
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if ((ret = vkd3d_u32_compare(a->parameter_count, b->parameter_count)))
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return ret;
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assert(a->parameter_count <= ARRAY_SIZE(a->parameters));
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VKD3D_ASSERT(a->parameter_count <= ARRAY_SIZE(a->parameters));
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return memcmp(&a->parameters, &b->parameters, a->parameter_count * sizeof(*a->parameters));
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}
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@ -554,7 +554,7 @@ static void vkd3d_spirv_insert_declaration(struct vkd3d_spirv_builder *builder,
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{
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struct vkd3d_spirv_declaration *d;
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assert(declaration->parameter_count <= ARRAY_SIZE(declaration->parameters));
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VKD3D_ASSERT(declaration->parameter_count <= ARRAY_SIZE(declaration->parameters));
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if (!(d = vkd3d_malloc(sizeof(*d))))
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return;
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@ -823,7 +823,7 @@ static uint32_t vkd3d_spirv_build_op_tr2v(struct vkd3d_spirv_builder *builder,
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static void vkd3d_spirv_begin_function_stream_insertion(struct vkd3d_spirv_builder *builder,
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size_t location)
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{
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assert(builder->insertion_location == ~(size_t)0);
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VKD3D_ASSERT(builder->insertion_location == ~(size_t)0);
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if (vkd3d_spirv_stream_current_location(&builder->function_stream) == location)
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return;
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@ -1166,7 +1166,7 @@ static uint32_t vkd3d_spirv_get_op_constant(struct vkd3d_spirv_builder *builder,
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static uint32_t vkd3d_spirv_build_op_constant64(struct vkd3d_spirv_builder *builder,
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uint32_t result_type, const uint32_t *values, unsigned int value_count)
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{
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assert(value_count == 2);
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VKD3D_ASSERT(value_count == 2);
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return vkd3d_spirv_build_op_trv(builder, &builder->global_stream,
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SpvOpConstant, result_type, values, value_count);
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}
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@ -1583,13 +1583,13 @@ static uint32_t vkd3d_spirv_build_image_instruction(struct vkd3d_spirv_builder *
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unsigned int index = 0, i;
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uint32_t w[10];
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assert(operand_count <= ARRAY_SIZE(w));
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VKD3D_ASSERT(operand_count <= ARRAY_SIZE(w));
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for (i = 0; i < operand_count; ++i)
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w[index++] = operands[i];
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if (image_operands_mask)
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{
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assert(index + 1 + image_operand_count <= ARRAY_SIZE(w));
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VKD3D_ASSERT(index + 1 + image_operand_count <= ARRAY_SIZE(w));
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w[index++] = image_operands_mask;
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for (i = 0; i < image_operand_count; ++i)
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w[index++] = image_operands[i];
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@ -1606,9 +1606,9 @@ static uint32_t vkd3d_spirv_build_op_image_sample(struct vkd3d_spirv_builder *bu
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const uint32_t operands[] = {sampled_image_id, coordinate_id};
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if (op == SpvOpImageSampleExplicitLod)
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assert(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
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VKD3D_ASSERT(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
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else
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assert(op == SpvOpImageSampleImplicitLod);
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VKD3D_ASSERT(op == SpvOpImageSampleImplicitLod);
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return vkd3d_spirv_build_image_instruction(builder, op, result_type,
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operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
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@ -1621,9 +1621,9 @@ static uint32_t vkd3d_spirv_build_op_image_sample_dref(struct vkd3d_spirv_builde
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const uint32_t operands[] = {sampled_image_id, coordinate_id, dref_id};
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if (op == SpvOpImageSampleDrefExplicitLod)
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assert(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
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VKD3D_ASSERT(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
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else
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assert(op == SpvOpImageSampleDrefImplicitLod);
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VKD3D_ASSERT(op == SpvOpImageSampleDrefImplicitLod);
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return vkd3d_spirv_build_image_instruction(builder, op, result_type,
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operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
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@ -1900,7 +1900,7 @@ static uint32_t vkd3d_spirv_get_type_id(struct vkd3d_spirv_builder *builder,
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}
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else
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{
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assert(component_type != VKD3D_SHADER_COMPONENT_VOID);
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VKD3D_ASSERT(component_type != VKD3D_SHADER_COMPONENT_VOID);
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scalar_id = vkd3d_spirv_get_type_id(builder, component_type, 1);
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return vkd3d_spirv_get_op_type_vector(builder, scalar_id, component_count);
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}
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@ -2266,7 +2266,7 @@ static void vkd3d_symbol_make_register(struct vkd3d_symbol *symbol,
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case VKD3DSPR_OUTPUT:
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case VKD3DSPR_PATCHCONST:
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symbol->key.reg.idx = reg->idx_count ? reg->idx[reg->idx_count - 1].offset : ~0u;
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assert(!reg->idx_count || symbol->key.reg.idx != ~0u);
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VKD3D_ASSERT(!reg->idx_count || symbol->key.reg.idx != ~0u);
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break;
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case VKD3DSPR_IMMCONSTBUFFER:
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@ -2905,7 +2905,7 @@ static struct vkd3d_shader_descriptor_binding spirv_compiler_get_descriptor_bind
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if (is_uav_counter)
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{
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assert(descriptor_type == VKD3D_SHADER_DESCRIPTOR_TYPE_UAV);
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VKD3D_ASSERT(descriptor_type == VKD3D_SHADER_DESCRIPTOR_TYPE_UAV);
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binding_offsets = compiler->offset_info.uav_counter_offsets;
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for (i = 0; i < shader_interface->uav_counter_count; ++i)
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{
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@ -3023,7 +3023,7 @@ static uint32_t spirv_compiler_get_constant(struct spirv_compiler *compiler,
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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unsigned int i;
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assert(0 < component_count && component_count <= VKD3D_VEC4_SIZE);
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VKD3D_ASSERT(0 < component_count && component_count <= VKD3D_VEC4_SIZE);
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type_id = vkd3d_spirv_get_type_id(builder, component_type, component_count);
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switch (component_type)
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@ -3064,7 +3064,7 @@ static uint32_t spirv_compiler_get_constant64(struct spirv_compiler *compiler,
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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unsigned int i;
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assert(0 < component_count && component_count <= VKD3D_DVEC2_SIZE);
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VKD3D_ASSERT(0 < component_count && component_count <= VKD3D_DVEC2_SIZE);
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type_id = vkd3d_spirv_get_type_id(builder, component_type, component_count);
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if (component_type != VKD3D_SHADER_COMPONENT_DOUBLE && component_type != VKD3D_SHADER_COMPONENT_UINT64)
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@ -3442,7 +3442,7 @@ static uint32_t spirv_compiler_emit_construct_vector(struct spirv_compiler *comp
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uint32_t type_id, result_id;
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unsigned int i;
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assert(val_component_idx < val_component_count);
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VKD3D_ASSERT(val_component_idx < val_component_count);
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type_id = vkd3d_spirv_get_type_id(builder, component_type, component_count);
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if (val_component_count == 1)
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@ -3503,11 +3503,11 @@ static bool spirv_compiler_get_register_info(struct spirv_compiler *compiler,
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struct vkd3d_symbol reg_symbol, *symbol;
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struct rb_entry *entry;
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assert(!register_is_constant_or_undef(reg));
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VKD3D_ASSERT(!register_is_constant_or_undef(reg));
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if (reg->type == VKD3DSPR_TEMP)
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{
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assert(reg->idx[0].offset < compiler->temp_count);
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VKD3D_ASSERT(reg->idx[0].offset < compiler->temp_count);
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register_info->id = compiler->temp_id + reg->idx[0].offset;
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register_info->storage_class = SpvStorageClassPrivate;
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register_info->descriptor_array = NULL;
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@ -3638,7 +3638,7 @@ static void spirv_compiler_emit_dereference_register(struct spirv_compiler *comp
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if (reg->type == VKD3DSPR_CONSTBUFFER)
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{
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assert(!reg->idx[0].rel_addr);
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VKD3D_ASSERT(!reg->idx[0].rel_addr);
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if (register_info->descriptor_array)
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indexes[index_count++] = spirv_compiler_get_descriptor_index(compiler, reg,
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register_info->descriptor_array, register_info->binding_base_idx, VKD3D_SHADER_RESOURCE_BUFFER);
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@ -3756,7 +3756,7 @@ static uint32_t spirv_compiler_emit_swizzle(struct spirv_compiler *compiler,
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{
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if (write_mask & (VKD3DSP_WRITEMASK_0 << i))
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{
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assert(VKD3DSP_WRITEMASK_0 << vsir_swizzle_get_component(swizzle, i) == val_write_mask);
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VKD3D_ASSERT(VKD3DSP_WRITEMASK_0 << vsir_swizzle_get_component(swizzle, i) == val_write_mask);
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components[component_idx++] = val_id;
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}
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}
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@ -3781,7 +3781,7 @@ static uint32_t spirv_compiler_emit_vector_shuffle(struct spirv_compiler *compil
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uint32_t type_id;
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unsigned int i;
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assert(component_count <= ARRAY_SIZE(components));
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VKD3D_ASSERT(component_count <= ARRAY_SIZE(components));
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for (i = 0; i < component_count; ++i)
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{
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@ -3804,7 +3804,7 @@ static uint32_t spirv_compiler_emit_int_to_bool(struct spirv_compiler *compiler,
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uint32_t type_id;
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SpvOp op;
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assert(!(condition & ~(VKD3D_SHADER_CONDITIONAL_OP_NZ | VKD3D_SHADER_CONDITIONAL_OP_Z)));
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VKD3D_ASSERT(!(condition & ~(VKD3D_SHADER_CONDITIONAL_OP_NZ | VKD3D_SHADER_CONDITIONAL_OP_Z)));
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_BOOL, component_count);
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op = condition & VKD3D_SHADER_CONDITIONAL_OP_Z ? SpvOpIEqual : SpvOpINotEqual;
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@ -3934,7 +3934,7 @@ static uint32_t spirv_compiler_emit_load_constant(struct spirv_compiler *compile
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uint32_t values[VKD3D_VEC4_SIZE] = {0};
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unsigned int i, j;
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assert(reg->type == VKD3DSPR_IMMCONST);
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VKD3D_ASSERT(reg->type == VKD3DSPR_IMMCONST);
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if (reg->dimension == VSIR_DIMENSION_SCALAR)
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{
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@ -3962,7 +3962,7 @@ static uint32_t spirv_compiler_emit_load_constant64(struct spirv_compiler *compi
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uint64_t values[VKD3D_DVEC2_SIZE] = {0};
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unsigned int i, j;
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assert(reg->type == VKD3DSPR_IMMCONST64);
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VKD3D_ASSERT(reg->type == VKD3DSPR_IMMCONST64);
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if (reg->dimension == VSIR_DIMENSION_SCALAR)
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{
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@ -3989,7 +3989,7 @@ static uint32_t spirv_compiler_emit_load_undef(struct spirv_compiler *compiler,
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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uint32_t type_id;
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assert(reg->type == VKD3DSPR_UNDEF);
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VKD3D_ASSERT(reg->type == VKD3DSPR_UNDEF);
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type_id = vkd3d_spirv_get_type_id_for_data_type(builder, reg->data_type, component_count);
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return vkd3d_spirv_get_op_undef(builder, type_id);
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@ -4005,8 +4005,8 @@ static uint32_t spirv_compiler_emit_load_scalar(struct spirv_compiler *compiler,
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enum vkd3d_shader_component_type component_type;
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uint32_t skipped_component_mask;
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assert(!register_is_constant_or_undef(reg));
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assert(vsir_write_mask_component_count(write_mask) == 1);
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VKD3D_ASSERT(!register_is_constant_or_undef(reg));
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VKD3D_ASSERT(vsir_write_mask_component_count(write_mask) == 1);
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component_idx = vsir_write_mask_get_component_idx(write_mask);
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component_idx = vsir_swizzle_get_component(swizzle, component_idx);
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@ -4129,8 +4129,8 @@ static uint32_t spirv_compiler_emit_constant_array(struct spirv_compiler *compil
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static const struct ssa_register_info *spirv_compiler_get_ssa_register_info(const struct spirv_compiler *compiler,
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const struct vkd3d_shader_register *reg)
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{
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assert(reg->idx[0].offset < compiler->ssa_register_count);
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assert(reg->idx_count == 1);
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VKD3D_ASSERT(reg->idx[0].offset < compiler->ssa_register_count);
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VKD3D_ASSERT(reg->idx_count == 1);
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return &compiler->ssa_register_info[reg->idx[0].offset];
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}
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@ -4138,7 +4138,7 @@ static void spirv_compiler_set_ssa_register_info(const struct spirv_compiler *co
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const struct vkd3d_shader_register *reg, uint32_t val_id)
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{
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unsigned int i = reg->idx[0].offset;
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assert(i < compiler->ssa_register_count);
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VKD3D_ASSERT(i < compiler->ssa_register_count);
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compiler->ssa_register_info[i].data_type = reg->data_type;
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compiler->ssa_register_info[i].id = val_id;
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}
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@ -4158,10 +4158,10 @@ static uint32_t spirv_compiler_emit_load_ssa_reg(struct spirv_compiler *compiler
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if (!val_id)
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{
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/* Should only be from a missing instruction implementation. */
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assert(compiler->failed);
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VKD3D_ASSERT(compiler->failed);
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return 0;
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}
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assert(vkd3d_swizzle_is_scalar(swizzle, reg));
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VKD3D_ASSERT(vkd3d_swizzle_is_scalar(swizzle, reg));
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reg_component_type = vkd3d_component_type_from_data_type(ssa->data_type);
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@ -4383,7 +4383,7 @@ static void spirv_compiler_emit_store(struct spirv_compiler *compiler,
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unsigned int i, src_idx, dst_idx;
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uint32_t type_id, dst_val_id;
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assert(write_mask);
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VKD3D_ASSERT(write_mask);
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component_count = vsir_write_mask_component_count(write_mask);
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dst_component_count = vsir_write_mask_component_count(dst_write_mask);
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@ -4408,7 +4408,7 @@ static void spirv_compiler_emit_store(struct spirv_compiler *compiler,
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type_id = vkd3d_spirv_get_type_id(builder, component_type, dst_component_count);
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dst_val_id = vkd3d_spirv_build_op_load(builder, type_id, dst_id, SpvMemoryAccessMaskNone);
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assert(component_count <= ARRAY_SIZE(components));
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VKD3D_ASSERT(component_count <= ARRAY_SIZE(components));
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for (i = 0, src_idx = 0, dst_idx = 0; dst_idx < VKD3D_VEC4_SIZE; ++dst_idx)
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{
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@ -4437,7 +4437,7 @@ static void spirv_compiler_emit_store_reg(struct spirv_compiler *compiler,
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uint32_t src_write_mask = write_mask;
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uint32_t type_id;
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assert(!register_is_constant_or_undef(reg));
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VKD3D_ASSERT(!register_is_constant_or_undef(reg));
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if (reg->type == VKD3DSPR_SSA)
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{
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@ -4496,7 +4496,7 @@ static uint32_t spirv_compiler_emit_sat(struct spirv_compiler *compiler,
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static void spirv_compiler_emit_store_dst(struct spirv_compiler *compiler,
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const struct vkd3d_shader_dst_param *dst, uint32_t val_id)
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{
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assert(!(dst->modifiers & ~VKD3DSPDM_SATURATE));
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VKD3D_ASSERT(!(dst->modifiers & ~VKD3DSPDM_SATURATE));
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if (dst->modifiers & VKD3DSPDM_SATURATE)
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val_id = spirv_compiler_emit_sat(compiler, &dst->reg, dst->write_mask, val_id);
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|
||||
@ -4928,7 +4928,7 @@ static uint32_t spirv_compiler_get_invocation_id(struct spirv_compiler *compiler
|
||||
{
|
||||
struct vkd3d_shader_register r;
|
||||
|
||||
assert(compiler->shader_type == VKD3D_SHADER_TYPE_HULL);
|
||||
VKD3D_ASSERT(compiler->shader_type == VKD3D_SHADER_TYPE_HULL);
|
||||
|
||||
vsir_register_init(&r, VKD3DSPR_OUTPOINTID, VKD3D_DATA_FLOAT, 0);
|
||||
return spirv_compiler_get_register_id(compiler, &r);
|
||||
@ -5048,7 +5048,7 @@ static uint32_t spirv_compiler_emit_builtin_variable_v(struct spirv_compiler *co
|
||||
unsigned int sizes[2];
|
||||
uint32_t id;
|
||||
|
||||
assert(size_count <= ARRAY_SIZE(sizes));
|
||||
VKD3D_ASSERT(size_count <= ARRAY_SIZE(sizes));
|
||||
memcpy(sizes, array_sizes, size_count * sizeof(sizes[0]));
|
||||
array_sizes = sizes;
|
||||
sizes[0] = max(sizes[0], builtin->spirv_array_size);
|
||||
@ -5210,7 +5210,7 @@ static uint32_t spirv_compiler_emit_input(struct spirv_compiler *compiler,
|
||||
use_private_var ? VKD3D_SHADER_COMPONENT_FLOAT : component_type,
|
||||
use_private_var ? VKD3DSP_WRITEMASK_ALL : reg_write_mask);
|
||||
reg_symbol.info.reg.is_aggregate = array_sizes[0] || array_sizes[1];
|
||||
assert(!builtin || !builtin->spirv_array_size || use_private_var || array_sizes[0] || array_sizes[1]);
|
||||
VKD3D_ASSERT(!builtin || !builtin->spirv_array_size || use_private_var || array_sizes[0] || array_sizes[1]);
|
||||
spirv_compiler_put_symbol(compiler, ®_symbol);
|
||||
|
||||
vkd3d_spirv_build_op_name(builder, var_id, reg_type == VKD3DSPR_PATCHCONST ? "vpc%u" : "v%u", element_idx);
|
||||
@ -5256,8 +5256,8 @@ static void spirv_compiler_emit_input_register(struct spirv_compiler *compiler,
|
||||
uint32_t write_mask;
|
||||
uint32_t input_id;
|
||||
|
||||
assert(!reg->idx_count || !reg->idx[0].rel_addr);
|
||||
assert(reg->idx_count < 2);
|
||||
VKD3D_ASSERT(!reg->idx_count || !reg->idx[0].rel_addr);
|
||||
VKD3D_ASSERT(reg->idx_count < 2);
|
||||
|
||||
if (!(builtin = get_spirv_builtin_for_register(reg->type)))
|
||||
{
|
||||
@ -5391,8 +5391,8 @@ static void spirv_compiler_emit_output_register(struct spirv_compiler *compiler,
|
||||
uint32_t write_mask;
|
||||
uint32_t output_id;
|
||||
|
||||
assert(!reg->idx_count || !reg->idx[0].rel_addr);
|
||||
assert(reg->idx_count < 2);
|
||||
VKD3D_ASSERT(!reg->idx_count || !reg->idx[0].rel_addr);
|
||||
VKD3D_ASSERT(reg->idx_count < 2);
|
||||
|
||||
if (!(builtin = get_spirv_builtin_for_register(reg->type)))
|
||||
{
|
||||
@ -5578,7 +5578,7 @@ static void spirv_compiler_emit_output(struct spirv_compiler *compiler,
|
||||
use_private_variable ? VKD3D_SHADER_COMPONENT_FLOAT : component_type,
|
||||
use_private_variable ? VKD3DSP_WRITEMASK_ALL : reg_write_mask);
|
||||
reg_symbol.info.reg.is_aggregate = array_sizes[0] || array_sizes[1];
|
||||
assert(!builtin || !builtin->spirv_array_size || use_private_variable || array_sizes[0] || array_sizes[1]);
|
||||
VKD3D_ASSERT(!builtin || !builtin->spirv_array_size || use_private_variable || array_sizes[0] || array_sizes[1]);
|
||||
|
||||
spirv_compiler_put_symbol(compiler, ®_symbol);
|
||||
|
||||
@ -5916,7 +5916,7 @@ static void spirv_compiler_emit_temps(struct spirv_compiler *compiler, uint32_t
|
||||
function_location = spirv_compiler_get_current_function_location(compiler);
|
||||
vkd3d_spirv_begin_function_stream_insertion(builder, function_location);
|
||||
|
||||
assert(!compiler->temp_count);
|
||||
VKD3D_ASSERT(!compiler->temp_count);
|
||||
compiler->temp_count = count;
|
||||
for (i = 0; i < compiler->temp_count; ++i)
|
||||
{
|
||||
@ -5924,7 +5924,7 @@ static void spirv_compiler_emit_temps(struct spirv_compiler *compiler, uint32_t
|
||||
SpvStorageClassPrivate, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
|
||||
if (!i)
|
||||
compiler->temp_id = id;
|
||||
assert(id == compiler->temp_id + i);
|
||||
VKD3D_ASSERT(id == compiler->temp_id + i);
|
||||
|
||||
vkd3d_spirv_build_op_name(builder, id, "r%u", i);
|
||||
}
|
||||
@ -5934,7 +5934,7 @@ static void spirv_compiler_emit_temps(struct spirv_compiler *compiler, uint32_t
|
||||
|
||||
static void spirv_compiler_allocate_ssa_register_ids(struct spirv_compiler *compiler, unsigned int count)
|
||||
{
|
||||
assert(!compiler->ssa_register_info);
|
||||
VKD3D_ASSERT(!compiler->ssa_register_info);
|
||||
if (!(compiler->ssa_register_info = vkd3d_calloc(count, sizeof(*compiler->ssa_register_info))))
|
||||
{
|
||||
ERR("Failed to allocate SSA register value id array, count %u.\n", count);
|
||||
@ -6036,7 +6036,7 @@ static void spirv_compiler_emit_push_constant_buffers(struct spirv_compiler *com
|
||||
vkd3d_spirv_build_op_decorate1(builder, member_ids[j], SpvDecorationArrayStride, 4);
|
||||
descriptor_offsets_member_idx = j;
|
||||
compiler->descriptor_offsets_member_id = spirv_compiler_get_constant_uint(compiler, j);
|
||||
assert(j == count - 1);
|
||||
VKD3D_ASSERT(j == count - 1);
|
||||
}
|
||||
|
||||
struct_id = vkd3d_spirv_build_op_type_struct(builder, member_ids, count);
|
||||
@ -6523,7 +6523,7 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp
|
||||
|
||||
if (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_COUNTER)
|
||||
{
|
||||
assert(structure_stride); /* counters are valid only for structured buffers */
|
||||
VKD3D_ASSERT(structure_stride); /* counters are valid only for structured buffers */
|
||||
|
||||
counter_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_UINT, 1);
|
||||
if (spirv_compiler_is_opengl_target(compiler))
|
||||
@ -6866,7 +6866,7 @@ static void spirv_compiler_enter_shader_phase(struct spirv_compiler *compiler,
|
||||
uint32_t function_id, void_id, function_type_id;
|
||||
struct vkd3d_shader_phase *phase;
|
||||
|
||||
assert(compiler->phase != instruction->opcode);
|
||||
VKD3D_ASSERT(compiler->phase != instruction->opcode);
|
||||
|
||||
if (!is_in_default_phase(compiler))
|
||||
spirv_compiler_leave_shader_phase(compiler);
|
||||
@ -6943,7 +6943,7 @@ static void spirv_compiler_emit_default_control_point_phase(struct spirv_compile
|
||||
input_reg.idx[1].offset = 0;
|
||||
input_id = spirv_compiler_get_register_id(compiler, &input_reg);
|
||||
|
||||
assert(input_signature->element_count == output_signature->element_count);
|
||||
VKD3D_ASSERT(input_signature->element_count == output_signature->element_count);
|
||||
for (i = 0; i < output_signature->element_count; ++i)
|
||||
{
|
||||
const struct signature_element *output = &output_signature->elements[i];
|
||||
@ -6951,8 +6951,8 @@ static void spirv_compiler_emit_default_control_point_phase(struct spirv_compile
|
||||
struct vkd3d_shader_register_info output_reg_info;
|
||||
struct vkd3d_shader_register output_reg;
|
||||
|
||||
assert(input->mask == output->mask);
|
||||
assert(input->component_type == output->component_type);
|
||||
VKD3D_ASSERT(input->mask == output->mask);
|
||||
VKD3D_ASSERT(input->component_type == output->component_type);
|
||||
|
||||
input_reg.idx[1].offset = i;
|
||||
input_id = spirv_compiler_get_register_id(compiler, &input_reg);
|
||||
@ -7120,7 +7120,7 @@ static void spirv_compiler_emit_bool_cast(struct spirv_compiler *compiler,
|
||||
const struct vkd3d_shader_src_param *src = instruction->src;
|
||||
uint32_t val_id;
|
||||
|
||||
assert(src->reg.data_type == VKD3D_DATA_BOOL && dst->reg.data_type != VKD3D_DATA_BOOL);
|
||||
VKD3D_ASSERT(src->reg.data_type == VKD3D_DATA_BOOL && dst->reg.data_type != VKD3D_DATA_BOOL);
|
||||
|
||||
val_id = spirv_compiler_emit_load_src(compiler, src, dst->write_mask);
|
||||
if (dst->reg.data_type == VKD3D_DATA_HALF || dst->reg.data_type == VKD3D_DATA_FLOAT)
|
||||
@ -7199,8 +7199,8 @@ static enum vkd3d_result spirv_compiler_emit_alu_instruction(struct spirv_compil
|
||||
return VKD3D_ERROR_INVALID_SHADER;
|
||||
}
|
||||
|
||||
assert(instruction->dst_count == 1);
|
||||
assert(instruction->src_count <= SPIRV_MAX_SRC_COUNT);
|
||||
VKD3D_ASSERT(instruction->dst_count == 1);
|
||||
VKD3D_ASSERT(instruction->src_count <= SPIRV_MAX_SRC_COUNT);
|
||||
|
||||
type_id = spirv_compiler_get_type_id_for_dst(compiler, dst);
|
||||
|
||||
@ -7330,8 +7330,8 @@ static void spirv_compiler_emit_ext_glsl_instruction(struct spirv_compiler *comp
|
||||
|
||||
instr_set_id = vkd3d_spirv_get_glsl_std450_instr_set(builder);
|
||||
|
||||
assert(instruction->dst_count == 1);
|
||||
assert(instruction->src_count <= SPIRV_MAX_SRC_COUNT);
|
||||
VKD3D_ASSERT(instruction->dst_count == 1);
|
||||
VKD3D_ASSERT(instruction->src_count <= SPIRV_MAX_SRC_COUNT);
|
||||
|
||||
type_id = spirv_compiler_get_type_id_for_dst(compiler, dst);
|
||||
|
||||
@ -7472,7 +7472,7 @@ static void spirv_compiler_emit_swapc(struct spirv_compiler *compiler,
|
||||
uint32_t condition_id, src1_id, src2_id, type_id, val_id;
|
||||
unsigned int component_count;
|
||||
|
||||
assert(dst[0].write_mask == dst[1].write_mask);
|
||||
VKD3D_ASSERT(dst[0].write_mask == dst[1].write_mask);
|
||||
|
||||
condition_id = spirv_compiler_emit_load_src(compiler, &src[0], dst->write_mask);
|
||||
src1_id = spirv_compiler_emit_load_src(compiler, &src[1], dst->write_mask);
|
||||
@ -7511,7 +7511,7 @@ static void spirv_compiler_emit_dot(struct spirv_compiler *compiler,
|
||||
else
|
||||
write_mask = VKD3DSP_WRITEMASK_0 | VKD3DSP_WRITEMASK_1;
|
||||
|
||||
assert(instruction->src_count == ARRAY_SIZE(src_ids));
|
||||
VKD3D_ASSERT(instruction->src_count == ARRAY_SIZE(src_ids));
|
||||
for (i = 0; i < ARRAY_SIZE(src_ids); ++i)
|
||||
src_ids[i] = spirv_compiler_emit_load_src(compiler, &src[i], write_mask);
|
||||
|
||||
@ -7703,8 +7703,8 @@ static void spirv_compiler_emit_ftoi(struct spirv_compiler *compiler,
|
||||
enum vkd3d_shader_component_type component_type;
|
||||
unsigned int component_count;
|
||||
|
||||
assert(instruction->dst_count == 1);
|
||||
assert(instruction->src_count == 1);
|
||||
VKD3D_ASSERT(instruction->dst_count == 1);
|
||||
VKD3D_ASSERT(instruction->src_count == 1);
|
||||
|
||||
/* OpConvertFToI has undefined results if the result cannot be represented
|
||||
* as a signed integer, but Direct3D expects the result to saturate,
|
||||
@ -7756,8 +7756,8 @@ static void spirv_compiler_emit_ftou(struct spirv_compiler *compiler,
|
||||
uint32_t src_type_id, dst_type_id, condition_type_id;
|
||||
unsigned int component_count;
|
||||
|
||||
assert(instruction->dst_count == 1);
|
||||
assert(instruction->src_count == 1);
|
||||
VKD3D_ASSERT(instruction->dst_count == 1);
|
||||
VKD3D_ASSERT(instruction->src_count == 1);
|
||||
|
||||
/* OpConvertFToU has undefined results if the result cannot be represented
|
||||
* as an unsigned integer, but Direct3D expects the result to saturate,
|
||||
@ -7805,7 +7805,7 @@ static void spirv_compiler_emit_bitfield_instruction(struct spirv_compiler *comp
|
||||
SpvOp op;
|
||||
|
||||
src_count = instruction->src_count;
|
||||
assert(2 <= src_count && src_count <= ARRAY_SIZE(src_ids));
|
||||
VKD3D_ASSERT(2 <= src_count && src_count <= ARRAY_SIZE(src_ids));
|
||||
|
||||
component_type = vkd3d_component_type_from_data_type(dst->reg.data_type);
|
||||
type_id = vkd3d_spirv_get_type_id(builder, component_type, 1);
|
||||
@ -7823,7 +7823,7 @@ static void spirv_compiler_emit_bitfield_instruction(struct spirv_compiler *comp
|
||||
return;
|
||||
}
|
||||
|
||||
assert(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
VKD3D_ASSERT(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
for (i = 0, k = 0; i < VKD3D_VEC4_SIZE; ++i)
|
||||
{
|
||||
if (!(write_mask = dst->write_mask & (VKD3DSP_WRITEMASK_0 << i)))
|
||||
@ -7867,7 +7867,7 @@ static void spirv_compiler_emit_f16tof32(struct spirv_compiler *compiler,
|
||||
scalar_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_FLOAT, 1);
|
||||
|
||||
/* FIXME: Consider a single UnpackHalf2x16 instruction per 2 components. */
|
||||
assert(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
VKD3D_ASSERT(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
for (i = 0, j = 0; i < VKD3D_VEC4_SIZE; ++i)
|
||||
{
|
||||
if (!(write_mask = dst->write_mask & (VKD3DSP_WRITEMASK_0 << i)))
|
||||
@ -7901,7 +7901,7 @@ static void spirv_compiler_emit_f32tof16(struct spirv_compiler *compiler,
|
||||
zero_id = spirv_compiler_get_constant_float(compiler, 0.0f);
|
||||
|
||||
/* FIXME: Consider a single PackHalf2x16 instruction per 2 components. */
|
||||
assert(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
VKD3D_ASSERT(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
for (i = 0, j = 0; i < VKD3D_VEC4_SIZE; ++i)
|
||||
{
|
||||
if (!(write_mask = dst->write_mask & (VKD3DSP_WRITEMASK_0 << i)))
|
||||
@ -8331,8 +8331,8 @@ static void spirv_compiler_emit_deriv_instruction(struct spirv_compiler *compile
|
||||
if (info->needs_derivative_control)
|
||||
vkd3d_spirv_enable_capability(builder, SpvCapabilityDerivativeControl);
|
||||
|
||||
assert(instruction->dst_count == 1);
|
||||
assert(instruction->src_count == 1);
|
||||
VKD3D_ASSERT(instruction->dst_count == 1);
|
||||
VKD3D_ASSERT(instruction->src_count == 1);
|
||||
|
||||
type_id = spirv_compiler_get_type_id_for_dst(compiler, dst);
|
||||
src_id = spirv_compiler_emit_load_src(compiler, src, dst->write_mask);
|
||||
@ -8366,7 +8366,7 @@ static const struct vkd3d_symbol *spirv_compiler_find_resource(struct spirv_comp
|
||||
|
||||
vkd3d_symbol_make_resource(&resource_key, resource_reg);
|
||||
entry = rb_get(&compiler->symbol_table, &resource_key);
|
||||
assert(entry);
|
||||
VKD3D_ASSERT(entry);
|
||||
return RB_ENTRY_VALUE(entry, struct vkd3d_symbol, entry);
|
||||
}
|
||||
|
||||
@ -8475,8 +8475,8 @@ static void spirv_compiler_prepare_image(struct spirv_compiler *compiler,
|
||||
{
|
||||
struct vkd3d_shader_register_info register_info;
|
||||
|
||||
assert(image->image_id);
|
||||
assert(sampler_reg);
|
||||
VKD3D_ASSERT(image->image_id);
|
||||
VKD3D_ASSERT(sampler_reg);
|
||||
|
||||
if (!spirv_compiler_get_register_info(compiler, sampler_reg, ®ister_info))
|
||||
ERR("Failed to get sampler register info.\n");
|
||||
@ -8559,7 +8559,7 @@ static void spirv_compiler_emit_ld(struct spirv_compiler *compiler,
|
||||
image_operands[image_operand_count++] = spirv_compiler_emit_load_src(compiler,
|
||||
&src[2], VKD3DSP_WRITEMASK_0);
|
||||
}
|
||||
assert(image_operand_count <= ARRAY_SIZE(image_operands));
|
||||
VKD3D_ASSERT(image_operand_count <= ARRAY_SIZE(image_operands));
|
||||
val_id = vkd3d_spirv_build_op_image_fetch(builder, type_id,
|
||||
image.image_id, coordinate_id, operands_mask, image_operands, image_operand_count);
|
||||
|
||||
@ -8653,7 +8653,7 @@ static void spirv_compiler_emit_sample(struct spirv_compiler *compiler,
|
||||
|
||||
sampled_type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, VKD3D_VEC4_SIZE);
|
||||
coordinate_id = spirv_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_ALL);
|
||||
assert(image_operand_count <= ARRAY_SIZE(image_operands));
|
||||
VKD3D_ASSERT(image_operand_count <= ARRAY_SIZE(image_operands));
|
||||
val_id = vkd3d_spirv_build_op_image_sample(builder, op, sampled_type_id,
|
||||
image.sampled_image_id, coordinate_id, operands_mask, image_operands, image_operand_count);
|
||||
|
||||
@ -8838,7 +8838,7 @@ static void spirv_compiler_emit_ld_raw_structured_srv_uav(struct spirv_compiler
|
||||
type_id, resource_symbol->info.resource.structure_stride,
|
||||
&src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);
|
||||
|
||||
assert(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
VKD3D_ASSERT(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
for (i = 0, j = 0; i < VKD3D_VEC4_SIZE; ++i)
|
||||
{
|
||||
if (!(dst->write_mask & (VKD3DSP_WRITEMASK_0 << i)))
|
||||
@ -8870,7 +8870,7 @@ static void spirv_compiler_emit_ld_raw_structured_srv_uav(struct spirv_compiler
|
||||
type_id, image.structure_stride, &src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);
|
||||
|
||||
texel_type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, VKD3D_VEC4_SIZE);
|
||||
assert(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
VKD3D_ASSERT(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
for (i = 0, j = 0; i < VKD3D_VEC4_SIZE; ++i)
|
||||
{
|
||||
if (!(dst->write_mask & (VKD3DSP_WRITEMASK_0 << i)))
|
||||
@ -8913,7 +8913,7 @@ static void spirv_compiler_emit_ld_tgsm(struct spirv_compiler *compiler,
|
||||
base_coordinate_id = spirv_compiler_emit_raw_structured_addressing(compiler,
|
||||
type_id, reg_info.structure_stride, &src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);
|
||||
|
||||
assert(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
VKD3D_ASSERT(dst->write_mask & VKD3DSP_WRITEMASK_ALL);
|
||||
for (i = 0, j = 0; i < VKD3D_VEC4_SIZE; ++i)
|
||||
{
|
||||
if (!(dst->write_mask & (VKD3DSP_WRITEMASK_0 << i)))
|
||||
@ -8976,7 +8976,7 @@ static void spirv_compiler_emit_store_uav_raw_structured(struct spirv_compiler *
|
||||
&src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);
|
||||
|
||||
data = &src[instruction->src_count - 1];
|
||||
assert(data->reg.data_type == VKD3D_DATA_UINT);
|
||||
VKD3D_ASSERT(data->reg.data_type == VKD3D_DATA_UINT);
|
||||
val_id = spirv_compiler_emit_load_src(compiler, data, dst->write_mask);
|
||||
|
||||
component_count = vsir_write_mask_component_count(dst->write_mask);
|
||||
@ -9004,7 +9004,7 @@ static void spirv_compiler_emit_store_uav_raw_structured(struct spirv_compiler *
|
||||
type_id, image.structure_stride, &src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);
|
||||
|
||||
data = &src[instruction->src_count - 1];
|
||||
assert(data->reg.data_type == VKD3D_DATA_UINT);
|
||||
VKD3D_ASSERT(data->reg.data_type == VKD3D_DATA_UINT);
|
||||
val_id = spirv_compiler_emit_load_src(compiler, data, dst->write_mask);
|
||||
|
||||
component_count = vsir_write_mask_component_count(dst->write_mask);
|
||||
@ -9185,7 +9185,7 @@ static void spirv_compiler_emit_uav_counter_instruction(struct spirv_compiler *c
|
||||
|
||||
resource_symbol = spirv_compiler_find_resource(compiler, &src->reg);
|
||||
counter_id = resource_symbol->info.resource.uav_counter_id;
|
||||
assert(counter_id);
|
||||
VKD3D_ASSERT(counter_id);
|
||||
|
||||
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_UINT, 1);
|
||||
|
||||
@ -9350,14 +9350,14 @@ static void spirv_compiler_emit_atomic_instruction(struct spirv_compiler *compil
|
||||
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_UINT, 1);
|
||||
if (structure_stride || raw)
|
||||
{
|
||||
assert(!raw != !structure_stride);
|
||||
VKD3D_ASSERT(!raw != !structure_stride);
|
||||
coordinate_id = spirv_compiler_emit_raw_structured_addressing(compiler,
|
||||
type_id, structure_stride, &src[0], VKD3DSP_WRITEMASK_0,
|
||||
&src[0], VKD3DSP_WRITEMASK_1);
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(resource->reg.type != VKD3DSPR_GROUPSHAREDMEM);
|
||||
VKD3D_ASSERT(resource->reg.type != VKD3DSPR_GROUPSHAREDMEM);
|
||||
coordinate_id = spirv_compiler_emit_load_src(compiler, &src[0], coordinate_mask);
|
||||
}
|
||||
|
||||
@ -9725,7 +9725,7 @@ static void spirv_compiler_emit_eval_attrib(struct spirv_compiler *compiler,
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(instruction->opcode == VKD3DSIH_EVAL_SAMPLE_INDEX);
|
||||
VKD3D_ASSERT(instruction->opcode == VKD3DSIH_EVAL_SAMPLE_INDEX);
|
||||
op = GLSLstd450InterpolateAtSample;
|
||||
src_ids[src_count++] = spirv_compiler_emit_load_src(compiler, &src[1], VKD3DSP_WRITEMASK_0);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user