mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
3198cab3ed7670a7853aad4e9e68dc96f06b4b2f
We may need to swizzle components in pixel shader based on render target formats because Vulkan doesn't support swizzles for framebuffer attachment image views. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
============================= The vkd3d 3D Graphics Library ============================= Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very similar, but not identical, to Direct3D 12.
Languages
C
93%
Yacc
4.5%
Lex
0.6%
M4
0.6%
Objective-C
0.6%
Other
0.6%