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3198cab3ed
We may need to swizzle components in pixel shader based on render target formats because Vulkan doesn't support swizzles for framebuffer attachment image views. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>