Józef Kucia 2a7b614278 libs/vkd3d: Wait for GPU fences in worker thread.
This could be implemented without a worker thread, if event objects
would be tightly coupled with ID3D12Fences.
2016-10-08 14:31:57 +02:00
2016-09-21 09:05:15 +02:00
2016-09-21 09:05:15 +02:00
2016-10-05 15:56:27 +02:00
2016-09-21 09:05:15 +02:00

vkD3D - Direct3D 12 to Vulkan translation library
Description
Direct3D to Vulkan translation library
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