vkd3d/libs/vkd3d-shader
Conor McCarthy 2037daae32 vkd3d-shader/spirv: Bitcast if necessary in the spirv_compiler_emit_mov() general implementation.
In SM 6, this is needed when storing an asfloat() or asuint() result in
an indexable temp, because dxc performs the bitcast by casting the
destination pointer.
2023-12-11 23:18:52 +01:00
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