vkd3d/tests
Henri Verbeet 62a512c4f8 tests/shader_runner: Get rid of some redundant "| glsl" conditions.
We don't run shader model 6 GLSL tests.
2024-05-02 22:19:30 +02:00
..
hlsl tests/shader_runner: Get rid of some redundant "| glsl" conditions. 2024-05-02 22:19:30 +02:00
.gitignore tests: Add some C HLSL preprocessor tests. 2020-11-24 22:28:11 +01:00
d3d12_crosstest.h tests: Add llvmpipe among the Mesa drivers. 2024-04-10 08:54:50 -05:00
d3d12_invalid_usage.c tests/shader_runner: Use the global test_options structure. 2023-03-10 21:13:05 +01:00
d3d12_test_utils.h tests/hlsl: Add tests for SV_Depth. 2024-04-19 22:23:40 +02:00
d3d12.c tests/d3d12: Add tests for storing and retrieving cache values. 2024-04-24 23:49:23 +02:00
driver.c ci: Delimit building each commit with a collapsible section. 2024-04-09 12:28:10 -05:00
dxcompiler.idl tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
hlsl_d3d12.c tests: Add more tests for resource and struct RDEF contents. 2024-03-27 22:36:43 +01:00
preproc-if-expr.shader_test vkd3d-shader/preproc: Allow capital U and L after integer constants as well. 2022-02-02 21:06:21 +01:00
preproc-if.shader_test tests: Add some basic tests for #if and related preprocessor directives. 2020-11-23 22:07:44 +01:00
preproc-ifdef.shader_test tests: Add some tests for #ifdef and defined(). 2020-11-23 22:07:47 +01:00
preproc-invalid.shader_test tests: Add some tests for shaders which fail to preprocess. 2020-11-24 22:27:59 +01:00
preproc-macro.shader_test vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc-misc.shader_test tests: Add some more miscellaneous preprocessor tests. 2020-11-24 22:28:05 +01:00
shader_runner_d3d9.c tests/hlsl: Add an SV_InstanceId test. 2024-04-30 16:32:10 +02:00
shader_runner_d3d11.c tests/hlsl: Add SV_Coverage tests. 2024-04-30 16:32:10 +02:00
shader_runner_d3d12.c tests/shader-runner: Add a 'require' directive for wave ops. 2024-05-02 22:18:53 +02:00
shader_runner_gl.c tests/hlsl: Add SV_Coverage tests. 2024-04-30 16:32:10 +02:00
shader_runner_vulkan.c tests/hlsl: Add SV_Coverage tests. 2024-04-30 16:32:10 +02:00
shader_runner.c tests/shader-runner: Add a 'require' directive for wave ops. 2024-05-02 22:18:53 +02:00
shader_runner.h tests/shader-runner: Add a 'require' directive for wave ops. 2024-05-02 22:18:53 +02:00
test-driver.sh tests/test-driver: Avoid "head" with negative line count. 2024-04-09 12:28:51 -05:00
utils.h tests: Include vkd3d_d3d12.h in utils.h. 2024-04-02 23:09:53 +02:00
vkd3d_api.c vkd3d-common: Get rid of InterlockedDecrement(). 2024-02-06 23:07:36 +01:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c vkd3d-shader: Add a compile option to control whether implicit truncation warnings are printed. 2024-03-27 22:37:34 +01:00
vulkan_procs.h vkd3d-shader/spirv: Implement support for rasteriser-ordered views. 2024-03-08 23:36:35 +01:00