Henri Verbeet
985d317e0e
Release 1.15.
2025-02-19 12:00:00 +01:00
Henri Verbeet
751f8b313c
vkd3d-compiler: Introduce "dxbc-fx" as a source type.
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Commit 949708450b
introduced support for
effect binaries embedded in DXBC containers, but only when using
auto-detection to determine the source type. That's undesirable;
although auto-detection is convenient for interactive use, it's not
necessarily suitable for use in e.g. scripts. It also meant this wasn't
listed through --print-source-types.
2025-02-18 17:47:22 +01:00
Henri Verbeet
a169ae05e8
vkd3d-compiler: Store the source type as a struct source_type_info pointer.
2025-02-18 17:47:22 +01:00
Henri Verbeet
1cf6e8a85d
vkd3d-compiler: Store the target type as a struct target_type_info pointer.
2025-02-18 17:47:22 +01:00
Nikolay Sivov
949708450b
vkd3d-compiler: Support fx_4_0 sources embedded in DXBC containers.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-11-30 14:03:50 +01:00
Henri Verbeet
5c00766eff
Release 1.14.
2024-11-21 12:35:55 +01:00
Nikolay Sivov
7ae1284c16
vkd3d-compiler: Add missing 'fx' source type to the CLI output.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-10-17 17:32:54 +02:00
Nikolay Sivov
6801ad9b7a
vkd3d-shader/fx: Introduce a parser/disassembler.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-10-14 15:20:41 +02:00
Nikolay Sivov
799e6105a4
vkd3d-shader/d3dbc: Add an option to treat doubles as floats.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55448
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-09-23 15:26:35 +02:00
Feifan He
23ba1a5e07
vkd3d-shader: Introduce VKD3D_SHADER_TARGET_MSL.
2024-09-12 17:03:32 +02:00
Henri Verbeet
0e72aba0bc
Release 1.13.
2024-08-29 12:08:46 +02:00
Henri Verbeet
36c123c005
Release 1.12.
2024-05-29 22:05:28 +02:00
Nikolay Sivov
e1e6367210
vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-04-02 23:10:42 +02:00
Giovanni Mascellani
9047dad4bc
vkd3d-compiler: Clean up the shader code in all failure paths (Valgrind).
2024-04-02 23:10:02 +02:00
Nikolay Sivov
13227f3852
vkd3d-shader: Add an option to enable child effects compilation.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-03-12 22:14:41 +01:00
Giovanni Mascellani
9b0a9f63f7
vkd3d-compiler: Add an option to emit the signature when disassembling.
2024-03-07 23:08:25 +01:00
Henri Verbeet
f866fb95ad
Release 1.11.
2024-03-05 20:39:45 +01:00
Henri Verbeet
5552be552b
vkd3d-compiler: Compile SPIR-V shaders with the int64 and float64 features.
2024-03-04 22:34:30 +01:00
Henri Verbeet
d65f331efc
configure: Build with -Wwrite-strings.
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libs/vkd3d-shader/hlsl.c: In function ‘declare_predefined_types’:
libs/vkd3d-shader/hlsl.c:3408:10: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
{"technique", 9},
^~~~~~~~~~~
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programs/vkd3d-compiler/main.c: In function ‘parse_formatting’:
programs/vkd3d-compiler/main.c:303:10: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
{"colour", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR},
^~~~~~~~
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macOS tigetstr() takes a non-const char *, so account for that as well.
2024-02-22 22:46:29 +01:00
Giovanni Mascellani
8b11b4b37a
vkd3d-compiler: Free compilation options (Valgrind).
2024-02-01 00:08:28 +01:00
Giovanni Mascellani
896fc0c2ce
vkd3d-compiler: Exit the main function through a common code path.
2024-02-01 00:08:28 +01:00
Nikolay Sivov
9494b72224
vkd3d-shader: Add separate binary target type for effects.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-01-11 23:04:48 +01:00
Henri Verbeet
0c33f82f72
Release 1.10.
2023-12-06 15:31:21 +01:00
Henri Verbeet
557b32a504
vkd3d-compiler: Introduce an option to specify the origin of fragment coordinates.
2023-11-09 21:14:14 +01:00
Henri Verbeet
375b3e0db3
vkd3d-compiler: Sort the options in the usage text.
2023-11-08 22:49:47 +01:00