Henri Verbeet
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bceb4d17ed
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vkd3d-shader/ir: Move the instruction array helpers to ir.c.
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2025-09-09 14:17:51 +02:00 |
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Elizabeth Figura
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a696fc1376
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vkd3d-shader: Dump shaders in vkd3d_shader_preprocess().
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2025-08-22 20:50:11 +02:00 |
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Henri Verbeet
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3b41d99fa9
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vkd3d-shader/tpf: Store a pointer to the vsir program in struct vkd3d_shader_sm4_parser.
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2025-08-21 16:28:28 +02:00 |
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Henri Verbeet
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0ab5090ff1
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vkd3d-shader/hlsl: Support MSL as target format.
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2025-08-21 16:28:00 +02:00 |
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Henri Verbeet
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5bbd44c063
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vkd3d-shader: Implement scanning compute shader thread group size information.
Metal doesn't allow the thread group size to be specified by shaders,
instead requiring it to be specified by the dispatch API.
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2025-08-21 16:02:44 +02:00 |
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Henri Verbeet
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9336b4647c
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vkd3d-shader/d3d-asm: Resolve SSA values when outputting SM<6 assembly.
In particular, since commit eaebef4265 we
may receive vsir generated from HLSL sources, which typically contains
SSA values.
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2025-08-13 15:55:31 +02:00 |
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Henri Verbeet
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f7890fc54c
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vkd3d-shader/hlsl: Support HLSL sources in vkd3d_shader_scan().
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2025-08-07 20:40:01 +02:00 |
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Henri Verbeet
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f95fc28851
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vkd3d-shader/hlsl: Return a vsir program from hlsl_compile_shader().
This largely brings the HLSL frontend in line with the other frontends.
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2025-08-07 20:40:01 +02:00 |
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Henri Verbeet
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7c37fc6a8b
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vkd3d-shader: Introduce struct vkd3d_shader_source_list.
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2025-08-07 20:33:24 +02:00 |
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Henri Verbeet
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e4bb77ecef
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vkd3d-shader: Cleanup the vsir program on vsir_program_transform_early() failure in vsir_parse().
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2025-08-07 20:33:24 +02:00 |
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Elizabeth Figura
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a4f69d4ae6
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vkd3d-shader/d3dbc: Move TEXLD lowering to d3dbc_parse().
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2025-08-07 18:52:46 +02:00 |
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Elizabeth Figura
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2201c32e6d
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vkd3d-shader: Add descriptors from SAMPLE instructions if necessary.
This has no effect now, but will once we start lowering sm1 texturing
instructions before vsir_program_scan() is called.
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2025-08-07 16:15:47 +02:00 |
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Giovanni Mascellani
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bec000b88e
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vkd3d-shader: Enable converting DXIL to MSL.
Only trivial shaders work so far.
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2025-08-04 14:34:01 +02:00 |
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Henri Verbeet
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dbaecb3f36
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vkd3d-shader/hlsl: Introduce hlsl_compile_effect().
The goal being to allow hlsl_compile_shader() to return a vsir program.
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2025-07-29 13:14:30 +02:00 |
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Giovanni Mascellani
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6805612918
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vkd3d-shader: Use the structure names when creating the parameter allocators.
So that it doesn't depend on the instruction array implementation.
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2025-07-29 13:13:53 +02:00 |
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Giovanni Mascellani
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50afaf4ac6
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vkd3d-shader: Use iterators in vsir_program_scan().
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2025-07-29 12:53:00 +02:00 |
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Henri Verbeet
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b3cac7b86d
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vkd3d-shader: Call vsir_program_scan() for d3d-asm targets in vsir_program_compile().
Like we do for every other target.
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2025-07-28 16:11:06 +02:00 |
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Henri Verbeet
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eaebef4265
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vkd3d-shader/hlsl: Emit vsir from hlsl_emit_bytecode().
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2025-07-28 16:10:15 +02:00 |
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Henri Verbeet
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a4c25b81c5
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vkd3d-shader/hlsl: Get rid of the "hlsl" argument to hlsl_compile_shader().
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2025-07-23 17:25:19 +02:00 |
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Henri Verbeet
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aebe64ecac
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vkd3d-shader/ir: Rename VKD3D_DATA_UNUSED to VSIR_DATA_UNUSED.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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f74b56622a
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vkd3d-shader/ir: Rename VKD3D_DATA_CONTINUED to VSIR_DATA_CONTINUED.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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ca24aada9a
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vkd3d-shader/ir: Rename VKD3D_DATA_MIXED to VSIR_DATA_MIXED.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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ed695cc551
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vkd3d-shader/ir: Rename VKD3D_DATA_SNORM to VSIR_DATA_SNORM.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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ed27427508
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vkd3d-shader/ir: Rename VKD3D_DATA_UNORM to VSIR_DATA_UNORM.
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2025-07-23 17:19:28 +02:00 |
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Giovanni Mascellani
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2f4be1dbb6
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vkd3d-shader: Use size_t in the string buffer.
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2025-07-23 17:16:47 +02:00 |
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