Elizabeth Figura
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e781abc3fb
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vkd3d-shader: Write uninitialized components of COLOR0 as 1.
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2024-11-04 15:21:09 +01:00 |
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Elizabeth Figura
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cc9fcee676
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vkd3d-shader: Reduce masks to only read components in vsir_program_remap_output_signature().
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2024-11-04 15:11:54 +01:00 |
|
Elizabeth Figura
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61bda1c054
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vkd3d-shader: Always ensure a RET at the end of a program.
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2024-11-04 15:06:02 +01:00 |
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Nikolay Sivov
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ad2208b726
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vkd3d-shader/fx: Implement parsing shader resources types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-10-29 14:52:39 +01:00 |
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Nikolay Sivov
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1a8e9ff94e
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vkd3d-shader/fx: Implement parsing shader objects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-10-29 14:41:55 +01:00 |
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Elizabeth Figura
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3511b54040
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vkd3d-shader/hlsl: Use early return in allocate_register().
Partly to avoid a spurious maybe-uninitialized warning, and partly because it's a more idiomatic structure.
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2024-10-28 18:01:06 +01:00 |
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Elizabeth Figura
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08253504dc
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vkd3d-shader: Make an assert into an explicit check.
For some reason gcc without LTO thinks that component_count can overflow the
array here.
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2024-10-28 18:01:06 +01:00 |
|
Elizabeth Figura
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5883e01032
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vkd3d-shader/fx: Remove an unnecessary hlsl_is_numeric_type().
Constants can only be numeric.
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2024-10-28 18:01:06 +01:00 |
|
Henri Verbeet
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9690ffff61
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vkd3d-shader/spirv: Handle oPts in spirv_compiler_get_register_name().
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2024-10-28 17:54:43 +01:00 |
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Henri Verbeet
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fa6d03a4cb
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vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
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2024-10-28 17:54:20 +01:00 |
|
Nikolay Sivov
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89e5912fd2
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vkd3d-shader/hlsl: Implement RWByteAddressBuffer.Store*() methods.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-10-28 17:51:04 +01:00 |
|
Nikolay Sivov
|
cf27065b7d
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vkd3d-shader/hlsl: Add parser support for the RWByteAddressBuffer type.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-10-28 17:44:28 +01:00 |
|
Nikolay Sivov
|
4195a2f18a
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vkd3d-shader/hlsl: Use a more compact way to store object method configurations.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-10-28 17:41:46 +01:00 |
|
Elizabeth Figura
|
390a330b8e
|
vkd3d-shader/hlsl: Avoid leaking the block in the subscript rule.
|
2024-10-28 15:40:41 +01:00 |
|
Elizabeth Figura
|
bb74180659
|
vkd3d-shader/hlsl: Return an error expression when an invalid subscript is used.
|
2024-10-28 15:40:41 +01:00 |
|
Elizabeth Figura
|
7905c47765
|
vkd3d-shader/hlsl: Handle error expressions in array sizes.
|
2024-10-28 15:40:41 +01:00 |
|
Elizabeth Figura
|
8b98e483ac
|
vkd3d-shader/hlsl: Handle error expressions in return statements.
|
2024-10-28 15:40:41 +01:00 |
|
Elizabeth Figura
|
94cf432035
|
vkd3d-shader/hlsl: Handle error expressions in conditions.
|
2024-10-28 15:40:41 +01:00 |
|
Nikolay Sivov
|
5eff8bf918
|
vkd3d-shader/hlsl: Handle SV_GroupIndex.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-10-24 20:54:04 +02:00 |
|
Henri Verbeet
|
5e9edf25d0
|
vkd3d-shader/glsl: Implement VKD3DSIH_GATHER4.
|
2024-10-24 20:52:37 +02:00 |
|
Henri Verbeet
|
d477a00734
|
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_GRAD.
|
2024-10-24 20:52:37 +02:00 |
|
Henri Verbeet
|
d58282c6d1
|
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_LOD.
|
2024-10-24 20:52:37 +02:00 |
|
Henri Verbeet
|
85697d76be
|
vkd3d-shader/glsl: Implement VKD3DSIH_UMAX and VKD3DSIH_UMIN.
|
2024-10-24 20:52:37 +02:00 |
|
Henri Verbeet
|
6a119b6946
|
vkd3d-shader/glsl: Implement VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL.
|
2024-10-24 20:52:37 +02:00 |
|
Francisco Casas
|
9d82915629
|
vkd3d-shader/hlsl: Make allocation functions static again.
|
2024-10-24 20:50:59 +02:00 |
|