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vkd3d-shader/hlsl: Make allocation functions static again.
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Notes:
Henri Verbeet
2024-10-24 21:02:04 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1210
@ -1451,9 +1451,6 @@ struct hlsl_state_block_entry *clone_stateblock_entry(struct hlsl_ctx *ctx,
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void hlsl_lower_index_loads(struct hlsl_ctx *ctx, struct hlsl_block *body);
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void hlsl_run_const_passes(struct hlsl_ctx *ctx, struct hlsl_block *body);
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uint32_t allocate_temp_registers(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func);
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void mark_indexable_vars(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func);
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void compute_liveness(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func);
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int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func,
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enum vkd3d_shader_target_type target_type, struct vkd3d_shader_code *out);
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int hlsl_emit_effect_binary(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out);
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@ -4196,7 +4196,7 @@ static bool mark_indexable_var(struct hlsl_ctx *ctx, struct hlsl_deref *deref,
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return true;
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}
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void mark_indexable_vars(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
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static void mark_indexable_vars(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
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{
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struct hlsl_scope *scope;
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struct hlsl_ir_var *var;
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@ -4447,7 +4447,7 @@ static void init_var_liveness(struct hlsl_ir_var *var)
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var->last_read = UINT_MAX;
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}
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void compute_liveness(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
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static void compute_liveness(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
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{
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struct hlsl_scope *scope;
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struct hlsl_ir_var *var;
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@ -5228,7 +5228,7 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
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* index to all (simultaneously live) variables or intermediate values. Agnostic
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* as to how many registers are actually available for the current backend, and
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* does not handle constants. */
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uint32_t allocate_temp_registers(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
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static uint32_t allocate_temp_registers(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
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{
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struct register_allocator allocator = {0};
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struct hlsl_scope *scope;
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