.. |
checksum.c
|
vkd3d-shader: Use a hash to build the filename when dumping shaders.
|
2024-08-29 19:14:27 +02:00 |
d3d_asm.c
|
vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
|
2024-10-28 17:54:20 +01:00 |
d3dbc.c
|
vkd3d-shader: Validate the parsed shader in vsir_parse().
|
2024-10-23 16:02:09 +02:00 |
dxbc.c
|
vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
|
2024-10-08 22:05:38 +02:00 |
dxil.c
|
vkd3d-shader: Validate the parsed shader in vsir_parse().
|
2024-10-23 16:02:09 +02:00 |
fx.c
|
vkd3d-shader/fx: Remove an unnecessary hlsl_is_numeric_type().
|
2024-10-28 18:01:06 +01:00 |
glsl.c
|
vkd3d-shader/glsl: Implement VKD3DSIH_GATHER4.
|
2024-10-24 20:52:37 +02:00 |
hlsl_codegen.c
|
vkd3d-shader/hlsl: Make allocation functions static again.
|
2024-10-24 20:50:59 +02:00 |
hlsl_constant_ops.c
|
vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
|
2024-09-03 15:11:16 +02:00 |
hlsl.c
|
vkd3d-shader/hlsl: Add parser support for the RWByteAddressBuffer type.
|
2024-10-28 17:44:28 +01:00 |
hlsl.h
|
vkd3d-shader/hlsl: Add parser support for the RWByteAddressBuffer type.
|
2024-10-28 17:44:28 +01:00 |
hlsl.l
|
vkd3d-shader/hlsl: Add parser support for the RWByteAddressBuffer type.
|
2024-10-28 17:44:28 +01:00 |
hlsl.y
|
vkd3d-shader/hlsl: Implement RWByteAddressBuffer.Store*() methods.
|
2024-10-28 17:51:04 +01:00 |
ir.c
|
vkd3d-shader/ir: Store the global flags in struct vsir_program.
|
2024-10-22 20:40:31 +02:00 |
libvkd3d-shader.pc.in
|
build: Build libvkd3d-shader as public library.
|
2018-11-02 11:19:00 +01:00 |
msl.c
|
vkd3d-shader/ir: Store the global flags in struct vsir_program.
|
2024-10-22 20:40:31 +02:00 |
preproc.h
|
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
|
2024-10-07 17:32:27 +02:00 |
preproc.l
|
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
|
2024-10-07 17:32:27 +02:00 |
preproc.y
|
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
|
2024-10-07 17:32:27 +02:00 |
spirv.c
|
vkd3d-shader/spirv: Handle oPts in spirv_compiler_get_register_name().
|
2024-10-28 17:54:43 +01:00 |
tpf.c
|
vkd3d-shader/hlsl: Implement RWByteAddressBuffer.Store*() methods.
|
2024-10-28 17:51:04 +01:00 |
vkd3d_shader_main.c
|
vkd3d-shader: Warn instead of erroring out when failing to dump a shader.
|
2024-10-23 16:14:33 +02:00 |
vkd3d_shader_private.h
|
vkd3d-shader: Validate the parsed shader in vsir_parse().
|
2024-10-23 16:02:09 +02:00 |
vkd3d_shader.map
|
vkd3d-shader: Implement scanning combined resource/sampler information.
|
2023-11-13 23:19:23 +01:00 |