Francisco Casas
2c9269ac3a
vkd3d-shader/hlsl: Allocate samplers by decreasing bind count in SM1.
2024-12-10 15:52:50 +01:00
Francisco Casas
3a6bf3be24
vkd3d-shader/hlsl: Lower separated samplers for SM1.
...
The combined sampler is created as a SAMPLER instead of a TEXTURE
because that fits all our current infrastructure. The only problem is
that in the CTAB it must appear as a Texture, so the new field
hlsl_type.is_combined_sampler is added.
Co-authored-by: Elizabeth Figura <zfigura@codeweavers.com >
2024-12-10 15:51:43 +01:00
Francisco Casas
58d318719c
tests: Test sampler array allocation.
2024-12-10 15:51:34 +01:00
Francisco Casas
a0a555878f
tests: Add additional sampler allocation tests for SM1.
2024-12-10 14:02:00 +01:00
Conor McCarthy
f3fac95bb6
tests/hlsl: Add int64 wave op tests.
2024-12-09 14:21:49 +01:00
Conor McCarthy
50306a8b08
tests/hlsl: Add uint64 wave op tests.
2024-12-09 14:20:28 +01:00
Conor McCarthy
f0f8bb3f36
tests/hlsl: Add float64 wave op tests.
2024-12-09 14:17:05 +01:00
Feifan He
9d4bcc951d
vkd3d-shader/msl: Implement VKD3DSIH_USHR.
2024-12-05 21:26:03 +01:00
Feifan He
138e7caa03
vkd3d-shader/msl: Implement VKD3DSIH_ISHR.
2024-12-05 21:26:03 +01:00
Feifan He
5d6ed0fa30
vkd3d-shader/msl: Implement VKD3DSIH_ISHL.
2024-12-05 21:26:03 +01:00
Feifan He
a425c242a4
vkd3d-shader/msl: Implement VKD3DSIH_MAD.
2024-12-05 21:26:03 +01:00
Feifan He
8e0de82c74
vkd3d-shader/msl: Implement support for VKD3DSPDM_SATURATE modifiers.
2024-12-05 21:26:03 +01:00
Feifan He
ebf5828542
vkd3d-shader/msl: Implement VKD3DSIH_ELSE.
2024-12-05 21:25:35 +01:00
Feifan He
bbe10dcf17
vkd3d-shader/msl: Implement VKD3DSIH_NOT.
2024-12-05 21:13:29 +01:00
Elizabeth Figura
a3c74fd429
tests: Add a reflection test for shader model 4.0.
2024-12-04 14:37:33 +01:00
Feifan He
a06e664730
vkd3d-shader/msl: Implement VKD3DSIH_RSQ.
2024-12-04 14:26:20 +01:00
Feifan He
bc67f2eb75
vkd3d-shader/msl: Implement VKD3DSIH_MIN.
2024-12-04 14:26:20 +01:00
Feifan He
ab2cb43e15
vkd3d-shader/msl: Implement VKD3DSIH_MAX.
2024-12-04 14:26:20 +01:00
Feifan He
64ea033c81
vkd3d-shader/msl: Implement VKD3DSIH_LOG.
2024-12-04 14:26:20 +01:00
Feifan He
b1e6dbe83f
vkd3d-shader/msl: Handle SV_IS_FRONT_FACE inputs.
2024-12-04 14:26:20 +01:00
Feifan He
568296c88f
vkd3d-shader/msl: Implement VKD3DSIH_ROUND_NE.
2024-12-04 14:26:20 +01:00
Feifan He
610a11ddf8
vkd3d-shader/msl: Implement VKD3DSIH_IF and VKD3DSIH_ENDIF.
2024-12-04 14:26:20 +01:00
Feifan He
28068c9d4c
vkd3d-shader/msl: Implement VKD3DSIH_ROUND_NI.
2024-12-04 14:26:20 +01:00
Feifan He
a81a9fb7bc
vkd3d-shader/msl: Implement VKD3DSIH_LTO.
2024-12-03 14:44:32 +01:00
Feifan He
24753747a1
vkd3d-shader/msl: Implement VKD3DSIH_EXP.
2024-12-03 14:44:32 +01:00