tests: Test sampler array allocation.

This commit is contained in:
Francisco Casas
2024-12-04 22:11:12 -03:00
committed by Henri Verbeet
parent a0a555878f
commit 58d318719c
Notes: Henri Verbeet 2024-12-10 15:58:19 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1303

View File

@@ -68,3 +68,70 @@ float4 main() : sv_target
{
return tex1D(s, 0.0);
}
[sampler 0]
filter linear linear linear
address clamp clamp clamp
[sampler 1]
filter linear linear linear
address clamp clamp clamp
[sampler 2]
filter linear linear linear
address clamp clamp clamp
[sampler 3]
filter linear linear linear
address clamp clamp clamp
[sampler 4]
filter linear linear linear
address clamp clamp clamp
[sampler 5]
filter linear linear linear
address clamp clamp clamp
[srv 0]
size (2d, 1, 1)
0.0 0.0 0.0 1.0
[srv 1]
size (2d, 1, 1)
1.0 1.0 1.0 1.0
[srv 2]
size (2d, 1, 1)
2.0 2.0 2.0 1.0
[srv 3]
size (2d, 1, 1)
3.0 3.0 3.0 1.0
[srv 4]
size (2d, 1, 1)
4.0 4.0 4.0 1.0
[srv 5]
size (2d, 1, 1)
5.0 5.0 5.0 1.0
[pixel shader fail(sm>=6)]
sampler samA;
sampler samB[2];
sampler samC[3];
float4 main() : sv_target
{
return 100 * tex2D(samC[2], float2(0, 0))
+ 10 * tex2D(samB[0], float2(0, 0))
+ tex2D(samA, float2(0, 0));
}
[test]
todo(msl) draw quad
if(sm<4) todo probe (0, 0) rgba(243, 243, 243, 111)
if(sm>=4) probe (0, 0) rgba(234, 234, 234, 111)