5117 Commits

Author SHA1 Message Date
Francisco Casas
a3319339e4 vkd3d-shader/hlsl: Lower casts to int using REINTERPRET instead.
I realized that it is better to lower casts to int to FLOOR+REINTERPET
instead of appending a FLOOR to all casts to int and assuming that this
is the case for all of them in d3dbc.c.

This in case we introduce new passes in the future that add casts that
we forget to lower, after the lower_casts_to_bool pass.
2024-03-06 23:04:04 +01:00
Nikolay Sivov
937d76507d vkd3d-shader/hlsl: Implement ternary operator for older vertex profiles.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56333
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-06 23:03:59 +01:00
Henri Verbeet
f866fb95ad Release 1.11. vkd3d-1.11 2024-03-05 20:39:45 +01:00
Henri Verbeet
22d5e24bad vkd3d-shader: Update the chained structure list for vkd3d_shader_compile(). 2024-03-05 20:39:45 +01:00
Henri Verbeet
f80ae7aef1 vkd3d-shader: Document the newly supported transformations for d3dbc and HLSL sources. 2024-03-05 20:39:45 +01:00
Henri Verbeet
0885bf3082 vkd3d-utils: Restore the \since 1.11 command on D3DReflect().
This was effectively dropped by 8c6f5b847ba112301693eda38a1ce30b282ec555.
2024-03-05 20:39:40 +01:00
Zebediah Figura
9177df883e vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used. 2024-03-04 22:34:46 +01:00
Henri Verbeet
5c637d68da tests/shader_runner: Set the SPIR-V feature flags based on the runner caps. 2024-03-04 22:34:38 +01:00
Henri Verbeet
015fde5e23 tests/shader_runner: Set the vkd3d-shader API version in the Vulkan runner. 2024-03-04 22:34:37 +01:00
Henri Verbeet
5552be552b vkd3d-compiler: Compile SPIR-V shaders with the int64 and float64 features. 2024-03-04 22:34:30 +01:00
Henri Verbeet
6acca1f85e vkd3d-shader: Add documentation for the INT64 and FLOAT64 feature flags. 2024-03-04 22:34:24 +01:00
Giovanni Mascellani
500b61c383 tests: Test how constant folding works on SM1. 2024-02-26 23:04:08 +01:00
Henri Verbeet
0914561f85 vkd3d: Store a D3D12_RESOURCE_DESC structure in struct vkd3d_image_resource_create_info.
Like we did before commit 6d4782ed7f7e06cff31313c3170ea5e6bc281254. That
commit somehow managed to change the "desc" field from
D3D12_RESOURCE_DESC to D3D12_RESOURCE_DESC1, but that breaks the ABI.
2024-02-26 23:04:05 +01:00
Victor Chiletto
7e27ae73af vkd3d-shader/hlsl: Fix hlsl_ir_resource_store::resource cleanup. 2024-02-26 23:03:51 +01:00
Conor McCarthy
c083b1d0fc vkd3d-shader/dxil: Implement DX intrinsic GetDimensions. 2024-02-26 23:03:48 +01:00
Conor McCarthy
292bbdefbf vkd3d-shader/dxil: Move the resource kind helper functions up. 2024-02-26 23:03:46 +01:00
Henri Verbeet
d65f331efc configure: Build with -Wwrite-strings.
libs/vkd3d-shader/hlsl.c: In function ‘declare_predefined_types’:
libs/vkd3d-shader/hlsl.c:3408:10: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
         {"technique",    9},
          ^~~~~~~~~~~
...
programs/vkd3d-compiler/main.c: In function ‘parse_formatting’:
programs/vkd3d-compiler/main.c:303:10: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
         {"colour",  VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR},
          ^~~~~~~~
...

macOS tigetstr() takes a non-const char *, so account for that as well.
2024-02-22 22:46:29 +01:00
Henri Verbeet
7029d821be configure: Build with -Wtype-limits.
libs/vkd3d-shader/tpf.c: In function ‘write_sm4_unary_op_with_two_destinations’:
libs/vkd3d-shader/tpf.c:4489:24: warning: comparison of unsigned expression >= 0 is always true [-Wtype-limits]
     assert(1 - dst_idx >= 0);
                        ^~
libs/vkd3d-shader/tpf.c: In function ‘write_sm4_binary_op_with_two_destinations’:
libs/vkd3d-shader/tpf.c:4549:24: warning: comparison of unsigned expression >= 0 is always true [-Wtype-limits]
     assert(1 - dst_idx >= 0);
                        ^~
2024-02-22 22:46:22 +01:00
Henri Verbeet
d155071f22 configure: Build with -Wshift-overflow=2. 2024-02-22 22:46:16 +01:00
Henri Verbeet
1ed4767765 configure: Build with -Wempty-body. 2024-02-22 22:46:11 +01:00
Henri Verbeet
773f02d82f vkd3d: Disable "robustBufferAccess2" as well when we disable "robustBufferAccess".
From the validation layers: "If robustBufferAccess2 is enabled then
robustBufferAccess must also be enabled
(https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkPhysicalDeviceRobustness2FeaturesEXT-robustBufferAccess2-04000)"
2024-02-22 22:45:46 +01:00
Conor McCarthy
ba4bd651e5 vkd3d-shader/dxil: Implement DX intrinsics SampleCmp and SampleCmpLevelZero. 2024-02-22 22:45:36 +01:00
Conor McCarthy
2330ffdeda vkd3d-shader/dxil: Implement DX intrinsics SampleBias and SampleLevel. 2024-02-22 22:45:34 +01:00
Zebediah Figura
87b1de94da vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().
Spotted by Henri Verbeet.
2024-02-22 22:45:31 +01:00
Nikolay Sivov
5474d91804 vkd3d-shader/fx: Write DepthStencilView types. 2024-02-22 22:45:27 +01:00