vkd3d-shader: Document the newly supported transformations for d3dbc and HLSL sources.

This commit is contained in:
Henri Verbeet 2024-03-05 10:54:00 +01:00 committed by Alexandre Julliard
parent 0885bf3082
commit f80ae7aef1
Notes: Alexandre Julliard 2024-03-05 21:03:13 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/690

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@ -1990,9 +1990,13 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported
* - VKD3D_SHADER_SOURCE_DXBC_TPF to VKD3D_SHADER_TARGET_SPIRV_TEXT
* (if vkd3d was compiled with SPIRV-Tools)
* - VKD3D_SHADER_SOURCE_DXBC_TPF to VKD3D_SHADER_TARGET_D3D_ASM
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_SPIRV_BINARY
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_SPIRV_TEXT
* (if vkd3d was compiled with SPIRV-Tools)
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_D3D_ASM
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_DXBC_TPF
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_D3D_BYTECODE
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_FX
*
* Supported transformations can also be detected at runtime with the functions
* vkd3d_shader_get_supported_source_types() and