Zebediah Figura 
							
						 
					 
					
						
						
							
						
						124069907d 
					 
					
						
						
							
							vkd3d-shader: Get rid of hlsl_base_type_to_string().  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-19 21:06:58 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						60f7735b20 
					 
					
						
						
							
							vkd3d-shader: Correctly dump array types.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-19 21:00:19 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						b57ad006c2 
					 
					
						
						
							
							vkd3d-shader: Avoid using debugging utilities in debug_hlsl_type().  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-16 15:59:59 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						61c3d802ed 
					 
					
						
						
							
							vkd3d-shader: Avoid using debugging utilities in hlsl_debug_modifiers().  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-16 15:59:56 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						9b1b9e222a 
					 
					
						
						
							
							vkd3d-shader: Remove some TRACE messages.  
						
						... 
						
						
						
						This patch can be freely ignored. I have not found any of these messages to be
useful when debugging, but others may.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-16 15:59:52 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						193218f54e 
					 
					
						
						
							
							vkd3d-shader: Replace "parse_status" with a boolean variable.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-16 15:59:44 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						3bf0e40b9d 
					 
					
						
						
							
							vkd3d-shader: Use struct vkd3d_shader_location in struct hlsl_ctx.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-12 21:01:40 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						3a975c2215 
					 
					
						
						
							
							vkd3d-shader: Replace struct source_location with struct vkd3d_shader_location.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-12 21:01:38 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						28b1d68ce3 
					 
					
						
						
							
							vkd3d-shader: Separate hlsl_report_message() into helpers for individual log levels.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-12 21:01:36 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						c7d4acaf4b 
					 
					
						
						
							
							vkd3d-shader: Make the HLSL compiler reëntrant.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-10 20:08:12 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						af47cc5b53 
					 
					
						
						
							
							vkd3d-shader: Use a table to initialize predefined effect types.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-10 20:08:08 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						7400717282 
					 
					
						
						
							
							vkd3d-shader: Move hlsl_ctx initialization and cleanup to hlsl_compile_shader().  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-10 20:08:06 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						c2c092b143 
					 
					
						
						
							
							vkd3d-shader: Replace BOOL with bool.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-04 22:32:38 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						aa52cb10b4 
					 
					
						
						
							
							vkd3d-shader: Return void from hlsl_pop_scope().  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-04 22:32:36 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						db1765c283 
					 
					
						
						
							
							vkd3d-shader: Rename debug_dump_*() to dump_*().  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-04 22:32:33 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						7c5bd7c776 
					 
					
						
						
							
							vkd3d-shader: Add a hlsl_ namespace prefix to common functions.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-04 22:32:31 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						0da1401d3d 
					 
					
						
						
							
							vkd3d-shader: Move hlsl_message() and hlsl_report_message() to hlsl.c.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-04 22:32:28 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						ab2e95a78c 
					 
					
						
						
							
							vkd3d-shader: Move compatible_data_types() to hlsl.y.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-02 22:48:18 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						d8dd91e840 
					 
					
						
						
							
							vkd3d-shader: Move add_expr() to hlsl.y.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-02 22:48:16 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						768eb86101 
					 
					
						
						
							
							vkd3d-shader: Move add_implicit_conversion() to hlsl.y.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-02 22:48:13 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						60cde237c5 
					 
					
						
						
							
							vkd3d-shader: Move add_assignment() to hlsl.y.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-02 22:48:08 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						9b2e8fb1db 
					 
					
						
						
							
							vkd3d-shader: Move instruction allocation functions to hlsl.c.  
						
						... 
						
						
						
						Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-02-02 22:48:06 +01:00 
						 
				 
			
				
					
						
							
							
								Zebediah Figura 
							
						 
					 
					
						
						
							
						
						b523122ef3 
					 
					
						
						
							
							vkd3d-shader: Import the HLSL compiler from Wine.  
						
						... 
						
						
						
						This corresponds to Wine commit 9f9fec18799bf59df6211b7294f8d338caa7f4db.
Note that for the moment, compilation messages have not been ported.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org > 
						
						
					 
					
						2021-01-29 20:54:19 +01:00