mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Replace struct source_location with struct vkd3d_shader_location.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
28b1d68ce3
commit
3a975c2215
@ -25,20 +25,20 @@ void hlsl_message(const char *fmt, ...)
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/* FIXME */
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}
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void hlsl_note(struct hlsl_ctx *ctx, const struct source_location loc,
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void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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enum vkd3d_shader_log_level level, const char *fmt, ...)
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{
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/* FIXME */
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}
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void hlsl_error(struct hlsl_ctx *ctx, const struct source_location loc, const char *fmt, ...)
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void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, const char *fmt, ...)
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{
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/* FIXME */
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set_parse_status(&ctx->status, PARSE_ERR);
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}
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void hlsl_warning(struct hlsl_ctx *ctx, const struct source_location loc, const char *fmt, ...)
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void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, const char *fmt, ...)
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{
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/* FIXME */
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@ -348,7 +348,7 @@ bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type)
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}
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struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
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struct source_location *loc)
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struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *cast;
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@ -358,7 +358,7 @@ struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *
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return hlsl_ir_expr(cast);
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}
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struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type, const struct source_location loc,
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struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type, const struct vkd3d_shader_location loc,
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const char *semantic, unsigned int modifiers, const struct hlsl_reg_reservation *reg_reservation)
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{
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struct hlsl_ir_var *var;
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@ -376,7 +376,7 @@ struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type, const
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}
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struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
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const struct source_location loc)
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const struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_var *var = hlsl_new_var(vkd3d_strdup(name), type, loc, NULL, 0, NULL);
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@ -391,7 +391,7 @@ static bool type_is_single_reg(const struct hlsl_type *type)
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}
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struct hlsl_ir_assignment *hlsl_new_assignment(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_ir_node *rhs, unsigned int writemask, struct source_location loc)
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struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_assignment *assign;
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@ -414,7 +414,8 @@ struct hlsl_ir_assignment *hlsl_new_simple_assignment(struct hlsl_ir_var *lhs, s
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return hlsl_new_assignment(lhs, NULL, rhs, 0, rhs->loc);
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}
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struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n, const struct source_location loc)
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struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
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const struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_constant *c;
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@ -425,7 +426,8 @@ struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned i
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return c;
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}
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struct hlsl_ir_node *hlsl_new_unary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, struct source_location loc)
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struct hlsl_ir_node *hlsl_new_unary_expr(enum hlsl_ir_expr_op op,
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struct hlsl_ir_node *arg, struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_expr *expr;
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@ -452,7 +454,7 @@ struct hlsl_ir_node *hlsl_new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_i
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return &expr->node;
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}
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struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct source_location loc)
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struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_if *iff;
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@ -465,7 +467,7 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct source_loc
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return iff;
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}
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struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct source_location loc)
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struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_load *load;
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@ -477,7 +479,7 @@ struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct sou
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}
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struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
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struct hlsl_ir_node *val, struct source_location *loc)
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struct hlsl_ir_node *val, struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_swizzle *swizzle;
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@ -496,7 +498,7 @@ bool hlsl_type_is_void(const struct hlsl_type *type)
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}
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struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type,
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struct list *parameters, const char *semantic, struct source_location loc)
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struct list *parameters, const char *semantic, struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_function_decl *decl;
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@ -144,13 +144,6 @@ struct hlsl_struct_field
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unsigned int reg_offset;
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};
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struct source_location
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{
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const char *file;
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unsigned int line;
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unsigned int col;
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};
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enum hlsl_ir_node_type
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{
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HLSL_IR_ASSIGNMENT = 0,
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@ -171,7 +164,7 @@ struct hlsl_ir_node
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struct list uses;
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struct source_location loc;
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struct vkd3d_shader_location loc;
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/* Liveness ranges. "index" is the index of this instruction. Since this is
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* essentially an SSA value, the earliest live point is the index. This is
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@ -215,7 +208,7 @@ struct hlsl_reg_reservation
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struct hlsl_ir_var
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{
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struct hlsl_type *data_type;
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struct source_location loc;
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struct vkd3d_shader_location loc;
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const char *name;
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const char *semantic;
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unsigned int modifiers;
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@ -237,7 +230,7 @@ struct hlsl_ir_function_decl
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{
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struct hlsl_type *return_type;
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struct hlsl_ir_var *return_var;
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struct source_location loc;
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struct vkd3d_shader_location loc;
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struct rb_entry entry;
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struct hlsl_ir_function *func;
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const char *semantic;
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@ -487,7 +480,7 @@ static inline struct hlsl_ir_swizzle *hlsl_ir_swizzle(const struct hlsl_ir_node
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}
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static inline void init_node(struct hlsl_ir_node *node, enum hlsl_ir_node_type type,
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struct hlsl_type *data_type, struct source_location loc)
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struct hlsl_type *data_type, struct vkd3d_shader_location loc)
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{
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memset(node, 0, sizeof(*node));
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node->type = type;
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@ -541,39 +534,39 @@ struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name) DEC
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struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *basic_type,
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unsigned int array_size) DECLSPEC_HIDDEN;
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struct hlsl_ir_assignment *hlsl_new_assignment(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_ir_node *rhs, unsigned int writemask, struct source_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_node *hlsl_new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1,
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struct hlsl_ir_node *arg2) DECLSPEC_HIDDEN;
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struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
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struct source_location *loc) DECLSPEC_HIDDEN;
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struct vkd3d_shader_location *loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type,
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struct list *parameters, const char *semantic, struct source_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct source_location loc) DECLSPEC_HIDDEN;
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struct list *parameters, const char *semantic, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_assignment *hlsl_new_simple_assignment(struct hlsl_ir_var *lhs,
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struct hlsl_ir_node *rhs) DECLSPEC_HIDDEN;
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struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, struct list *fields) DECLSPEC_HIDDEN;
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struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
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struct hlsl_ir_node *val, struct source_location *loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_node *val, struct vkd3d_shader_location *loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
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const struct source_location loc) DECLSPEC_HIDDEN;
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const struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class,
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enum hlsl_base_type base_type, unsigned dimx, unsigned dimy) DECLSPEC_HIDDEN;
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struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
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const struct source_location loc) DECLSPEC_HIDDEN;
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const struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_node *hlsl_new_unary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg,
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struct source_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type, const struct source_location loc,
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struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type, const struct vkd3d_shader_location loc,
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const char *semantic, unsigned int modifiers,
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const struct hlsl_reg_reservation *reg_reservation) DECLSPEC_HIDDEN;
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struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct source_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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void hlsl_message(const char *fmt, ...) VKD3D_PRINTF_FUNC(1,2) DECLSPEC_HIDDEN;
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void hlsl_error(struct hlsl_ctx *ctx, const struct source_location loc,
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void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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const char *fmt, ...) VKD3D_PRINTF_FUNC(3, 4) DECLSPEC_HIDDEN;
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void hlsl_warning(struct hlsl_ctx *ctx, const struct source_location loc,
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void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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const char *fmt, ...) VKD3D_PRINTF_FUNC(3, 4) DECLSPEC_HIDDEN;
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void hlsl_note(struct hlsl_ctx *ctx, const struct source_location loc, enum vkd3d_shader_log_level level,
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void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, enum vkd3d_shader_log_level level,
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const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
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void hlsl_push_scope(struct hlsl_ctx *ctx) DECLSPEC_HIDDEN;
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@ -279,9 +279,9 @@ row_major {return KW_ROW_MAJOR; }
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static void update_location(struct hlsl_ctx *ctx, YYLTYPE *lloc)
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{
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lloc->file = ctx->source_file;
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lloc->col = ctx->column;
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lloc->source_name = ctx->source_file;
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lloc->line = ctx->line_no;
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lloc->column = ctx->column;
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ctx->column += yyget_leng(ctx->scanner);
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}
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@ -26,7 +26,7 @@
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#include "hlsl.h"
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#include <stdio.h>
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#define HLSL_YYLTYPE struct source_location
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#define HLSL_YYLTYPE struct vkd3d_shader_location
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struct parse_parameter
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{
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@ -53,7 +53,7 @@ struct parse_initializer
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struct parse_variable_def
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{
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struct list entry;
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struct source_location loc;
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struct vkd3d_shader_location loc;
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char *name;
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uint32_t array_size;
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@ -129,7 +129,7 @@ static void debug_dump_decl(struct hlsl_type *type, DWORD modifiers, const char
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TRACE("%s %s;\n", debug_hlsl_type(type), declname);
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}
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static void check_invalid_matrix_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, struct source_location loc)
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static void check_invalid_matrix_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, struct vkd3d_shader_location loc)
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{
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if (modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
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hlsl_error(ctx, loc, "'row_major' or 'column_major' modifiers are only allowed for matrices.");
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@ -252,7 +252,7 @@ static bool implicit_compatible_data_types(struct hlsl_type *t1, struct hlsl_typ
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}
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static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct list *instrs,
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struct hlsl_ir_node *node, struct hlsl_type *dst_type, struct source_location *loc)
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struct hlsl_ir_node *node, struct hlsl_type *dst_type, struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *src_type = node->data_type;
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struct hlsl_ir_expr *cast;
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@ -321,7 +321,7 @@ static bool declare_variable(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, boo
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return true;
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}
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static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, const struct source_location loc)
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static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, const struct vkd3d_shader_location loc)
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{
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if (modifiers & mod)
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{
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@ -371,7 +371,7 @@ enum loop_type
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};
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static struct list *create_loop(enum loop_type type, struct list *init, struct list *cond,
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struct list *iter, struct list *body, struct source_location loc)
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struct list *iter, struct list *body, struct vkd3d_shader_location loc)
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{
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struct list *list = NULL;
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struct hlsl_ir_loop *loop = NULL;
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@ -439,7 +439,7 @@ static void free_parse_initializer(struct parse_initializer *initializer)
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}
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static struct hlsl_ir_swizzle *get_swizzle(struct hlsl_ctx *ctx, struct hlsl_ir_node *value, const char *swizzle,
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struct source_location *loc)
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struct vkd3d_shader_location *loc)
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{
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unsigned int len = strlen(swizzle), component = 0;
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unsigned int i, set, swiz = 0;
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@ -521,7 +521,7 @@ static struct hlsl_ir_swizzle *get_swizzle(struct hlsl_ctx *ctx, struct hlsl_ir_
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}
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static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs,
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struct hlsl_ir_node *return_value, struct source_location loc)
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struct hlsl_ir_node *return_value, struct vkd3d_shader_location loc)
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{
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struct hlsl_type *return_type = ctx->cur_function->return_type;
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struct hlsl_ir_jump *jump;
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@ -553,7 +553,7 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
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}
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static struct hlsl_ir_load *add_load(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_node,
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struct hlsl_ir_node *offset, struct hlsl_type *data_type, const struct source_location loc)
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struct hlsl_ir_node *offset, struct hlsl_type *data_type, const struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_node *add = NULL;
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struct hlsl_ir_load *load;
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@ -599,7 +599,7 @@ static struct hlsl_ir_load *add_load(struct hlsl_ctx *ctx, struct list *instrs,
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}
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static struct hlsl_ir_load *add_record_load(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *record,
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const struct hlsl_struct_field *field, const struct source_location loc)
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const struct hlsl_struct_field *field, const struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_constant *c;
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@ -611,7 +611,7 @@ static struct hlsl_ir_load *add_record_load(struct hlsl_ctx *ctx, struct list *i
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}
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static struct hlsl_ir_load *add_array_load(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *array,
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struct hlsl_ir_node *index, const struct source_location loc)
|
||||
struct hlsl_ir_node *index, const struct vkd3d_shader_location loc)
|
||||
{
|
||||
const struct hlsl_type *expr_type = array->data_type;
|
||||
struct hlsl_type *data_type;
|
||||
@ -671,7 +671,7 @@ bool hlsl_type_is_row_major(const struct hlsl_type *type)
|
||||
}
|
||||
|
||||
static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
||||
unsigned int *modifiers, struct source_location loc)
|
||||
unsigned int *modifiers, struct vkd3d_shader_location loc)
|
||||
{
|
||||
unsigned int default_majority = 0;
|
||||
struct hlsl_type *new_type;
|
||||
@ -784,7 +784,7 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
|
||||
}
|
||||
|
||||
static bool add_func_parameter(struct hlsl_ctx *ctx, struct list *list,
|
||||
struct parse_parameter *param, const struct source_location loc)
|
||||
struct parse_parameter *param, const struct vkd3d_shader_location loc)
|
||||
{
|
||||
struct hlsl_ir_var *var;
|
||||
|
||||
@ -1003,7 +1003,7 @@ static enum hlsl_base_type expr_common_base_type(enum hlsl_base_type t1, enum hl
|
||||
}
|
||||
|
||||
static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct hlsl_type *t2,
|
||||
struct source_location *loc)
|
||||
struct vkd3d_shader_location *loc)
|
||||
{
|
||||
enum hlsl_type_class type;
|
||||
enum hlsl_base_type base;
|
||||
@ -1098,7 +1098,7 @@ static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type
|
||||
}
|
||||
|
||||
static struct hlsl_ir_expr *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
||||
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[3], struct source_location *loc)
|
||||
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[3], struct vkd3d_shader_location *loc)
|
||||
{
|
||||
struct hlsl_ir_expr *expr;
|
||||
struct hlsl_type *type;
|
||||
@ -1152,7 +1152,7 @@ static struct list *append_unop(struct list *list, struct hlsl_ir_node *node)
|
||||
}
|
||||
|
||||
static struct list *add_binary_expr(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
||||
enum hlsl_ir_expr_op op, struct source_location loc)
|
||||
enum hlsl_ir_expr_op op, struct vkd3d_shader_location loc)
|
||||
{
|
||||
struct hlsl_ir_node *args[3] = {node_from_list(list1), node_from_list(list2)};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user