Commit Graph

672 Commits

Author SHA1 Message Date
Józef Kucia
30cd4cc59f libs/vkd3d-shader: Always declare format for raw/structured image variables. 2017-09-07 17:48:43 +02:00
Józef Kucia
6dfb4ad520 libs/vkd3d-shader: Mark imm_atomic_alloc as UAV read instruction. 2017-09-07 17:48:43 +02:00
Józef Kucia
4af15035df libs/vkd3d-shader: Improve some debug messages. 2017-09-07 17:48:43 +02:00
Józef Kucia
3191e1eaa9 libs/vkd3d-shader: Implement UAV counters instructions. 2017-09-07 17:15:54 +02:00
Józef Kucia
5ef6f71996 libs/vkd3d-shader: Emit declarations for UAV counters. 2017-09-07 17:15:54 +02:00
Józef Kucia
7416c83ae2 libs/vkd3d-shader: Rename vkd3d_descriptor_type to vkd3d_shader_descriptor_type. 2017-09-07 17:15:54 +02:00
Józef Kucia
efdf2ec691 libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia
bd0c886281 libs/vkd3d: Store push constant ranges in root signatures.
In prep for UAV counters support.
2017-09-07 17:15:54 +02:00
Józef Kucia
ce8a0290b4 libs/vkd3d: Factor out vkd3d_create_pipeline_layout() function. 2017-09-07 17:15:54 +02:00
Józef Kucia
22b019137b libs/vkd3d: Factor out vkd3d_create_descriptor_set_layout() function. 2017-09-07 17:15:53 +02:00
Józef Kucia
f587670445 libs/vkd3d: Drop support for SPIR-V shaders. 2017-09-07 17:15:53 +02:00
Józef Kucia
495bd6fddc libs/vkd3d: Create Vulkan buffer views for UAV counter resources. 2017-09-07 17:15:53 +02:00
Józef Kucia
23150f6050 libs/vkd3d: Update Vulkan descriptor sets just before draw call. 2017-09-05 11:53:55 +02:00
Józef Kucia
36d7578093 libs/vkd3d: Move descriptor set functions closer to top of file.
In prep for the next commit.
2017-09-05 11:53:55 +02:00
Józef Kucia
9eee65c3ab libs/vkd3d: Validate root signature size. 2017-09-05 11:53:55 +02:00
Józef Kucia
603a44fb46 libs/vkd3d: Implement d3d12_device_CopyDescriptors().
There is no easy way to duplicate or copy Vulkan views and samplers.
Therefore, we use reference counting for Vulkan views and samplers when
copying them between descriptor heaps.
2017-09-04 18:33:09 +02:00
Józef Kucia
a780b7a11c libs/vkd3d: Implement reference counting for Vulkan views and samplers. 2017-09-04 18:33:09 +02:00
Józef Kucia
ea8e5eaaba libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_store_dst_swizzled() helper function. 2017-09-04 18:33:09 +02:00
Józef Kucia
3a4a71905e libs/vkd3d-shader: Implement texel offset for gather4. 2017-09-04 12:46:52 +02:00
Józef Kucia
293ce313ac libs/vkd3d-shader: Translate gather4 instructions. 2017-09-04 12:46:52 +02:00
Józef Kucia
5bdc928908 libs/vkd3d-shader: Export shader scan function.
For UAV counters support in libvkd3d.
2017-09-01 11:27:58 +02:00
Józef Kucia
e11b5fd566 libs/vkd3d-shader: Implement scanning for UAV counters. 2017-09-01 11:27:58 +02:00
Józef Kucia
df0e4bf9cd libs/vkd3d: Fix default SRVs for 2D array textures. 2017-09-01 11:27:58 +02:00
Józef Kucia
62bd4e6e63 libs/vkd3d: Add support for OffsetInDescriptorsFromTableStart. 2017-08-31 11:21:34 +02:00
Józef Kucia
39a2c0e5f1 libs/vkd3d: Fix width and height for DSV descriptors. 2017-08-31 09:42:50 +02:00
Józef Kucia
7917b84ce9 libs/vkd3d: Fix width and height for RTV descriptors. 2017-08-31 09:42:50 +02:00
Józef Kucia
d8847aa462 libs/vkd3d: Fix texture region copying for miplevels other than 0. 2017-08-31 09:42:50 +02:00
Józef Kucia
0dca9909d9 libs/vkd3d: Copy single layer for array textures in d3d12_command_list_CopyTextureRegion(). 2017-08-31 09:42:50 +02:00
Józef Kucia
660ee7b090 libs/vkd3d: Do not use PlaneSlice as layer index. 2017-08-31 09:42:50 +02:00
Józef Kucia
f3862db04d libs/vkd3d: Use VK_PIPELINE_BIND_POINT_RANGE_SIZE. 2017-08-31 09:29:02 +02:00
Józef Kucia
72b109d380 libs/vkd3d-shader: Factor out vkd3d_spirv_build_image_instruction() function. 2017-08-31 09:29:02 +02:00
Józef Kucia
d42f46cab6 libs/vkd3d: Use d3d12_resource_is_buffer() in d3d12_command_list_ResolveQueryData(). 2017-08-31 09:29:02 +02:00
Józef Kucia
904858f4a9 libs/vkd3d: Introduce d3d12_resource_is_texture() helper function.
Makes some code easier to read.
2017-08-30 18:31:52 +02:00
Henri Verbeet
f1aa742569 libs/vkd3d: Support D3D12_FEATURE_D3D12_OPTIONS in d3d12_device_CheckFeatureSupport(). 2017-08-30 18:11:38 +02:00
Henri Verbeet
6f14c77a7a libs/vkd3d: Explicitly initialise the queue timestamp bits variables in vkd3d_create_vk_device().
Avoids -Wmaybe-uninitialized warnings with gcc 4.9.2. More recent
versions of gcc are able to figure it out by themselves.
2017-08-30 18:11:34 +02:00
Józef Kucia
489abe870c libs/vkd3d: Implement d3d12_resource_GetHeapProperties(). 2017-08-30 17:57:23 +02:00
Sven Hesse
4aa534914b libs/vkd3d: Implement CopyTextureRegion() for texture to texture. 2017-08-30 16:53:29 +02:00
Józef Kucia
f8ef6630df libs/vkd3d: Implement d3d12_device_CopyDescriptorsSimple(). 2017-08-30 16:41:41 +02:00
Józef Kucia
7c67665032 libs/vkd3d-shader: Implement ld_{raw, structured} for UAVs. 2017-08-30 16:41:41 +02:00
Józef Kucia
87a2fec426 libs/vkd3d-shader: Translate discard instructions. 2017-08-30 16:41:41 +02:00
Józef Kucia
99b72d4db1 libs/vkd3d-shader: Implement sample_l. 2017-08-30 16:41:41 +02:00
Józef Kucia
5b8d1fbdd5 libs/vkd3d-shader: Implement sample_c_lz. 2017-08-30 16:41:41 +02:00
Henri Verbeet
3019a3e8f1 libs/vkd3d: Support both native and Win32 wchar_t. 2017-08-29 16:36:05 +02:00
Sven Hesse
1f51eebe12 libs/vkd3d: Fail in GetTimestampFrequency() for queues without timestamp support. 2017-08-29 15:17:39 +02:00
Sven Hesse
5b6bd40464 libs/vkd3d: Cache the number of valid bits in queue timestamp queries. 2017-08-29 15:16:41 +02:00
Sven Hesse
4bfa651561 libs/vkd3d: Reset the queries before use. 2017-08-29 14:05:49 +02:00
Sven Hesse
531875d924 libs/vkd3d: Add a FIXME for binary occlusion queries. 2017-08-29 13:38:39 +02:00
Sven Hesse
027cc05209 libs/vkd3d: Set VK_QUERY_CONTROL_PRECISE_BIT for occlusion queries. 2017-08-29 13:38:39 +02:00
Józef Kucia
6800dc8e40 libs/vkd3d: Use switch instead of multiple ifs in vk_write_descriptor_set_from_d3d12_desc(). 2017-08-29 12:43:04 +02:00
Józef Kucia
7864ac4d67 libs/vkd3d: Merge if statements in vk_write_descriptor_set_from_d3d12_desc(). 2017-08-29 12:43:04 +02:00
Józef Kucia
61044c462b libs/vkd3d: Add FIXME() for ignored max command count. 2017-08-29 10:32:24 +02:00
Henri Verbeet
a624787479 libs/vkd3d: Simplify d3d12_command_list_ResolveQueryData(). 2017-08-28 20:38:17 +02:00
Henri Verbeet
040082d965 libs/vkd3d: Simplify d3d12_command_list_EndQuery(). 2017-08-28 20:38:05 +02:00
Henri Verbeet
9af2876958 libs/vkd3d: Simplify d3d12_command_list_BeginQuery(). 2017-08-28 20:37:51 +02:00
Henri Verbeet
7e5af314f1 libs/vkd3d: Validation should happen in the d3d12/Vulkan validation layers.
Unless we have tests that say otherwise.
2017-08-28 20:37:17 +02:00
Henri Verbeet
e228d776be libs/vkd3d: Fix the d3d12_query_heap_create() argument order. 2017-08-28 20:37:03 +02:00
Henri Verbeet
da54bd0278 libs/vkd3d: Implement indirect dispatches. 2017-08-28 19:29:35 +02:00
Henri Verbeet
b000952e4f libs/vkd3d: Implement indirect draws. 2017-08-28 19:26:31 +02:00
Henri Verbeet
b4d6aa0dbd libs/vkd3d: Explicitly handle VK_ERROR_DEVICE_LOST in hresult_from_vk_result(). 2017-08-28 19:21:17 +02:00
Józef Kucia
9b8260a246 libs/vkd3d-shader: Translate ld_uav_typed instructions. 2017-08-28 19:10:23 +02:00
Józef Kucia
d107538df8 libs/vkd3d: Implement UAVs for 2D array textures. 2017-08-28 19:10:23 +02:00
Sven Hesse
3001ad5a4f libs/vkd3d: Implement ResolveQueryData() for QUERY_TYPE_PIPELINE_STATISTICS. 2017-08-28 15:15:26 +02:00
Sven Hesse
08c5b5ec2e libs/vkd3d: Implement EndQuery() for QUERY_TYPE_PIPELINE_STATISTICS. 2017-08-28 15:13:41 +02:00
Sven Hesse
5d5587b917 libs/vkd3d: Implement BeginQuery() for QUERY_TYPE_PIPELINE_STATISTICS. 2017-08-28 15:13:01 +02:00
Józef Kucia
8f8eb71ff8 libs/vkd3d: Avoid calling vkGetPhysicalDeviceProperties() in d3d12_command_queue_GetTimestampFrequency(). 2017-08-28 13:03:37 +02:00
Józef Kucia
b8c31b771d libs/vkd3d: Add missing return statement in d3d12_command_list_ResolveQueryData(). 2017-08-28 13:03:37 +02:00
Józef Kucia
faf86ebc58 libs/vkd3d: Add missing trace messages. 2017-08-28 13:03:37 +02:00
Józef Kucia
b5c89fa89f libs/vkd3d-shader: Implement atomic compare exchange instructions. 2017-08-28 11:01:23 +02:00
Józef Kucia
482af89416 libs/vkd3d-shader: Implement remaining binary atomic instructions. 2017-08-28 11:01:23 +02:00
Sven Hesse
f8b7b26372 libs/vkd3d: Implement ResolveQueryData() for QUERY_TYPE_TIMESTAMP. 2017-08-25 15:16:06 +02:00
Sven Hesse
988e1a96de libs/vkd3d: Implement EndQuery() for QUERY_TYPE_TIMESTAMP. 2017-08-25 15:16:05 +02:00
Sven Hesse
67587f81e4 libs/vkd3d: Remember the Query Heap creation properties. 2017-08-25 15:16:03 +02:00
Sven Hesse
65f63d14fa libs/vkd3d: Implement d3d12_command_queue_GetTimestampFrequency(). 2017-08-25 15:16:02 +02:00
Józef Kucia
4e300ab1d4 libs/vkd3d-shader: Translate imm_atomic_iadd instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
cb166fbd5a libs/vkd3d-shader: Translate atomic_umax instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
d464c9033f libs/vkd3d-shader: Translate atomic_umin instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
a836cc2fe3 libs/vkd3d-shader: Translate atomic_or instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
1c4b9be079 libs/vkd3d-shader: Implement store_{raw,structured} for TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia
f7f7c6d889 libs/vkd3d-shader: Implement ld_raw. 2017-08-24 15:13:38 +02:00
Józef Kucia
a94751398b libs/vkd3d-shader: Add support for atomic instructions on TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia
61dd701284 libs/vkd3d-shader: Translate imm_atomic_exch instructions. 2017-08-24 15:13:38 +02:00
Józef Kucia
eba87fa55b libs/vkd3d-shader: Implement ld_structured for TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia
cf5fb3fbc2 libs/vkd3d-shader: Fix swizzle for raw/structured instructions. 2017-08-24 15:13:38 +02:00
Józef Kucia
4bfd0456e5 libs/vkd3d-shader: Refactor raw/structured buffer addressing.
In prep for TGSM support.
2017-08-24 15:13:38 +02:00
Józef Kucia
4d0b4f4f71 libs/vkd3d-shader: Add vkd3d_spirv_build_op_composite_extract1() function. 2017-08-24 11:11:16 +02:00
Józef Kucia
cef35c7c76 libs/vkd3d-shader: Translate dcl_tgsm_structured instructions. 2017-08-24 11:11:16 +02:00
Józef Kucia
9ed0feed12 libs/vkd3d-shader: Translate dcl_tgsm_raw instructions. 2017-08-24 11:11:16 +02:00
Józef Kucia
19c1b81a71 libs/vkd3d-shader: Translate sync instructions. 2017-08-24 11:11:16 +02:00
Sven Hesse
3a966cf38e libs/vkd3d: Mark D3D12_QUERY_HEAP_TYPE_SO_STATISTICS with a FIXME() 2017-08-23 17:31:12 +02:00
Sven Hesse
79cbc900bc libs/vkd3d: Create Vulkan Query Pools for D3D12 Query Heaps. 2017-08-23 16:18:15 +02:00
Józef Kucia
6c5d8da24d libs/vkd3d-shader: Store structure stride in symbol table. 2017-08-22 14:53:33 +02:00
Józef Kucia
eb5e7a4412 libs/vkd3d-shader: Implement ld_structured for SRVs. 2017-08-22 12:39:56 +02:00
Józef Kucia
d5697448eb libs/vkd3d-shader: Translate dcl_resource_structured instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia
77e47eddb9 libs/vkd3d-shader: Translate dcl_resource_raw instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia
d443e0eb00 libs/vkd3d: Add support for buffer SRVs. 2017-08-22 12:39:56 +02:00
Józef Kucia
6ffe54b9ec libs/vkd3d-shader: Translate round_z instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia
694c20b1da libs/vkd3d: Implement structured UAVs. 2017-08-21 16:30:33 +02:00
Józef Kucia
0f7c86e2bd libs/vkd3d-shader: Translate store_structured instructions. 2017-08-21 16:30:33 +02:00
Józef Kucia
fbc5861728 libs/vkd3d: Track resource usage for UAV clears. 2017-08-21 12:41:07 +02:00
Józef Kucia
03e189386a libs/vkd3d-shader: Translate atomic_iadd instructions. 2017-08-21 12:41:07 +02:00
Józef Kucia
d287591889 libs/vkd3d-shader: Set image format for UAV typed reads and atomic instructions. 2017-08-21 12:41:07 +02:00
Józef Kucia
a90c7c5f12 libs/vkd3d-shader: Add basic shader scan functionality. 2017-08-21 12:41:07 +02:00
Józef Kucia
49a877df86 libs/vkd3d: Allow creating UAVs with no desc for textures. 2017-08-21 12:41:07 +02:00
Józef Kucia
92bb7969a5 libs/vkd3d: Create push descriptor set only if needed. 2017-08-18 17:08:56 +02:00
Józef Kucia
b3d2b36afb libs/vkd3d: Prohibit compressed formats for buffer views. 2017-08-18 17:08:56 +02:00
Józef Kucia
08284f0f85 libs/vkd3d: Fix draw calls with no framebuffer attachments. 2017-08-18 17:08:56 +02:00
Józef Kucia
41b7c46c3e libs/vkd3d-shader: Translate dcl_uav_structured instructions. 2017-08-18 14:52:40 +02:00
Józef Kucia
cc0cce7d8e libs/vkd3d: Add DXGI_FORMAT_R32_SINT format. 2017-08-18 14:52:40 +02:00
Józef Kucia
1f22a9bb6b libs/vkd3d: Fix draws with no render targets. 2017-08-18 14:52:40 +02:00
Józef Kucia
8f631c8b0c libs/vkd3d-shader: Make bytecode parser responsible for setting scalar register write masks. 2017-08-18 14:52:40 +02:00
Józef Kucia
ca9cc355b4 libs/vkd3d-shader: Recognize oDepth register. 2017-08-18 14:52:40 +02:00
Józef Kucia
dc7f65122d libs/vkd3d-shader: Silence push constant size mismatch FIXMEs().
This generally doesn't mean anything. It may only be an issue
for out of bounds accesses.
2017-08-17 12:13:50 +02:00
Józef Kucia
ef2f490b20 libs/vkd3d-shader: Do not try to find matching signature element for system-value inputs.
Silences false-positive FIXME() messages.
2017-08-17 12:13:50 +02:00
Józef Kucia
242ef52d8b libs/vkd3d-shader: Translate sample_c instructions.
Nvidia expects that the D_ref is packed together with texture
coordinates. The D_ref parameter is ignored.

This isn't a problem for glslang because in GLSL D_ref is generally
passed together with texture coordinates.
2017-08-16 17:38:33 +02:00
Józef Kucia
2527f820cd libs/vkd3d-shader: Cleanup vkd3d_dxbc_compiler_prepare[_sampled]_image() functions. 2017-08-16 17:38:33 +02:00
Józef Kucia
c9426e939e libs/vkd3d: Reduce width of format tables. 2017-08-16 17:38:33 +02:00
Józef Kucia
39ff9e4829 libs/vkd3d: Add more depth/stencil formats. 2017-08-16 17:38:33 +02:00
Józef Kucia
1d5b8b7d32 libs/vkd3d: Implement depth/stencil resource views. 2017-08-16 17:38:33 +02:00
Józef Kucia
67697f2b8f libs/vkd3d: Factor out vkd3d_enable_extensions() function. 2017-08-16 17:38:33 +02:00
Józef Kucia
043d4d0acf libs/vkd3d: Factor out vkd3d_check_extensions() function. 2017-08-16 17:38:33 +02:00
Józef Kucia
1857fdc1bc libs/vkd3d-shader: Translate ld instructions. 2017-08-16 13:11:52 +02:00
Józef Kucia
f5515c46df libs/vkd3d: Create default sampler for each root signature.
We need a sampler for SpvOpImageFetch aka texelFetch().
2017-08-16 13:11:52 +02:00
Józef Kucia
e3d6bac31b libs/vkd3d-shader: Introduce vkd3d_shader_interface structure. 2017-08-16 13:11:52 +02:00
Józef Kucia
e6f6d01489 libs/vkd3d-shader: Implement resinfo for SRVs. 2017-08-16 13:11:52 +02:00
Józef Kucia
dc081f6f9e libs/vkd3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT only for typeless formats. 2017-08-15 13:10:05 +02:00
Henri Verbeet
26edc3c545 libs/vkd3d: Add typeless formats. 2017-08-15 13:10:05 +02:00
Józef Kucia
f82a90ff78 libs/vkd3d-shader: Fix write mask for vPrim register. 2017-08-15 11:25:10 +02:00
Józef Kucia
32e69fa945 libs/vkd3d: Use KHR_push_descriptor for root descriptors.
Thanks to KHR_push_descriptor, we do not have to allocate descriptor
sets for subsequent root descriptor parameters updates.
2017-08-11 13:58:04 +02:00
Józef Kucia
4a767a8f11 libs/vkd3d: Enable VK_KHR_get_physical_device_properties2 instance extension.
Required for VK_KHR_push_descriptor. Validation layers complain when
required extensions are not enabled.
2017-08-11 13:58:04 +02:00
Józef Kucia
9b54e0df17 libs/vkd3d: Add VK_KHR_push_descriptor extension. 2017-08-11 13:58:04 +02:00
Józef Kucia
5a9b625522 libs/vkd3d: Factor out d3d12_root_signature_init_root_descriptor_tables() function. 2017-08-11 13:58:04 +02:00
Józef Kucia
cc0cfb5a81 libs/vkd3d: Factor out d3d12_root_signature_init_root_descriptors() function.
Root descriptors are going to be assigned to a separate descriptor set
in order to be used with VK_KHR_push_descriptor.
2017-08-11 13:58:04 +02:00
Józef Kucia
e3cdf5226f libs/vkd3d: Factor out d3d12_root_signature_init_static_samplers() function. 2017-08-11 13:58:04 +02:00
Józef Kucia
1261c7ea0f libs/vkd3d: Do not update bound descriptor sets. 2017-08-11 13:58:04 +02:00
Józef Kucia
6ae3f1ee29 libs/vkd3d: Introduce vkd3d_pipeline_bindings structure. 2017-08-11 13:58:04 +02:00
Józef Kucia
9c2b126f38 libs/vkd3d: Factor out d3d12_root_signature_init_descriptor_pool_size(). 2017-08-11 13:58:04 +02:00
Józef Kucia
17e49dc6c6 libs/vkd3d-shader: Translate store_raw instructions. 2017-08-11 13:58:04 +02:00
Józef Kucia
5aefd2c9e4 libs/vkd3d-shader: Translate dcl_uav_raw instructions. 2017-08-11 13:58:04 +02:00
Józef Kucia
69745d1c08 libs/vkd3d: Fix mapping for SRV/UAV root descriptors. 2017-08-11 13:58:04 +02:00
Józef Kucia
3b854a0023 libs/vkd3d: Get rid of bool parameter to d3d12_command_allocator_free_resources(). 2017-08-11 13:58:04 +02:00
Józef Kucia
e01cc64d82 libs/vkd3d: Fix d3d12_device_GetCopyableFootprints() for 3D textures. 2017-08-09 19:38:06 +02:00
Józef Kucia
624699f5e6 libs/vkd3d: Add FIXME comment about sharing D3D12_RESOURCE_DESC validation code. 2017-08-09 19:38:06 +02:00
Józef Kucia
0075c87a38 libs/vkd3d: Drop VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT.
We do not use input attachments.
2017-08-09 18:44:16 +02:00
Józef Kucia
b0e47baebf libs/vkd3d: Implement d3d12_command_list_Set{Compute,Graphics}RootUnorderedAccessView(). 2017-08-09 18:44:16 +02:00
Sven Hesse
4d540d5b45 libs/vkd3d: Delete DXGI_FORMAT_UNKNOWN from the formats table again.
Put it into a local in GetCopyableFootprints() instead.
2017-08-09 17:15:05 +02:00
Sven Hesse
ae63b4f0a5 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE3D. 2017-08-09 15:16:08 +02:00
Sven Hesse
eebad15d62 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE1D. 2017-08-09 15:11:20 +02:00
Sven Hesse
3353643772 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_BUFFER. 2017-08-09 15:08:52 +02:00
Sven Hesse
1a7cabdde7 libs/vkd3d: Add DXGI_FORMAT_UNKNOWN. 2017-08-09 14:50:00 +02:00
Józef Kucia
2665cbe522 libs/vkd3d: Duplicate Vulkan descriptors for SRVs and UAVs.
Vulkan has different descriptor types for buffers and textures.
Therefore, we do not know the exact Vulkan descriptor type for D3D12 SRV
and UAV descriptors up front. This information can be extracted from
shaders when creating PSOs but creating incompatible Vulkan descriptor
set layouts for PSOs with the same root signature would introduce a lot
of complexity.

In order to preserve compatibility between resource bindings for PSOs
with the same root signature we duplicate Vulkan descriptors for SRVs
and UAVs (a buffer view and an image view descriptor). This strategy may
be reasonable for small root signatures.
2017-08-08 17:09:35 +02:00
Józef Kucia
1b02322c1d libs/vkd3d: Overallocate descriptors for SRV and UAV descriptor ranges. 2017-08-08 17:09:35 +02:00
Józef Kucia
3eb5e59e37 libs/vkd3d: Count buffer SRVs and UAVs separately.
SRV and UAV root parameters are buffer views.
2017-08-08 17:09:35 +02:00
Józef Kucia
cb86c9c8d0 libs/vkd3d-shader: Implement resinfo for UAVs. 2017-08-08 17:09:35 +02:00
Józef Kucia
190115d3f8 libs/vkd3d: Implement creating 2D texture UAVs. 2017-08-08 17:09:35 +02:00
Józef Kucia
cdc5cd499f libs/vkd3d: Avoid potential double free. 2017-08-07 14:53:51 +02:00
Józef Kucia
5825acc3a0 libs/vkd3d: Downgrade some FIXMEs() to WARNs().
These should be performance warnings at most.
2017-08-04 17:06:33 +02:00
Józef Kucia
1c69c504f6 libs/vkd3d: Mark d3d12_command_list_SetDescriptorHeaps() as implemented. 2017-08-04 17:06:33 +02:00
Józef Kucia
074513dc4d libs/vkd3d: Add support for sampler descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia
0a0e29fbbf libs/vkd3d: Add support for multiple descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia
fa0a2eab21 libs/vkd3d: Store Vulkan bindings for descriptor table root parameters in root signature. 2017-08-04 17:06:33 +02:00
Józef Kucia
db3a112fb5 libs/vkd3d: Add support for CBV descriptors in d3d12_command_list_set_descriptor_table(). 2017-08-04 17:06:33 +02:00
Józef Kucia
0859b94833 libs/vkd3d: Implement d3d12_device_CreateConstantBufferView(). 2017-08-04 17:06:33 +02:00
Sven Hesse
6de74f6cc3 libs/vkd3d: Don't calculate footprints for unaligned compressed textures. 2017-08-04 14:36:19 +02:00
Sven Hesse
a0675d1ba7 libs/vkd3d: Calculate footprint total size using row count, not height. 2017-08-04 14:35:02 +02:00
Józef Kucia
573460550e libs/vkd3d: Do not assume CBV root parameter index is equal to Vulkan descriptor binding. 2017-08-02 15:30:15 +02:00
Józef Kucia
fb4e86b292 libs/vkd3d: Implement d3d12_command_list_SetComputeRootConstantBufferView(). 2017-08-02 15:30:15 +02:00
Józef Kucia
ef0f90c0c7 libs/vkd3d: Factor out vkd3d_create_buffer_view() function. 2017-08-02 15:30:15 +02:00
Józef Kucia
de2024d235 libs/vkd3d: Do not try to create buffer views for block-compressed formats. 2017-08-02 15:30:15 +02:00
Sven Hesse
6629301ece libs/vkd3d: Implement GetCopyableFootprints() for compressed formats. 2017-08-02 14:04:31 +02:00
Sven Hesse
47b92c3d37 libs/vkd3d: Add compressed texture formats. 2017-08-02 14:04:26 +02:00
Sven Hesse
1decba1a99 libs/vkd3d: Add block size information to the texture format array. 2017-08-02 14:03:39 +02:00
Józef Kucia
ab63423c80 libs/vkd3d: Factor out vkd3d_create_texture_view() function. 2017-08-01 16:56:44 +02:00
Józef Kucia
eb4c98db17 libs/vkd3d-shader: Add support for switch breaks nested in conditional branches. 2017-08-01 13:55:49 +02:00
Józef Kucia
6b93e6ce99 libs/vkd3d-shader: Add support for switch fall-through blocks. 2017-08-01 13:55:49 +02:00
Józef Kucia
fbeaf0ba95 libs/vkd3d-shader: Make sure that inserted chunks are sorted.
The list is expected to be empty or very small so insertion sort should
be fine.
2017-08-01 13:55:49 +02:00
Józef Kucia
3effb4b18c libs/vkd3d-shader: Get rid of artificial limit for switch case blocks. 2017-08-01 11:38:10 +02:00
Józef Kucia
cd75aab7ba libs/vkd3d: Factor out d3d12_root_signature_init_push_constants() helper function. 2017-08-01 10:51:45 +02:00
Józef Kucia
40cb21353e libs/vkd3d: Extract descriptors counting to helper function. 2017-08-01 10:51:45 +02:00
Józef Kucia
ae8d8036c6 libs/vkd3d-shader: Implement switch control flow instructions. 2017-08-01 10:51:45 +02:00
Józef Kucia
5061dbaf0c libs/vkd3d-shader: Add mechanism for inserting words into SPIR-V streams.
Allows inserting SPIR-V instructions at arbitrary locations in SPIR-V
streams.
2017-08-01 10:51:45 +02:00
Józef Kucia
c1c94e248c libs/vkd3d-shader: Allow multiple push constant buffers. 2017-08-01 10:51:45 +02:00
Józef Kucia
3e91bc7c2d libs/vkd3d: Fix push constant ranges allocation.
Any two push constant ranges must not include the same stage.
2017-08-01 10:51:45 +02:00
Józef Kucia
d75966ab9e libs/vkd3d: Assign non-overlapping push constant ranges for root constants. 2017-08-01 10:51:45 +02:00
Józef Kucia
fec337a03c libs/vkd3d-shader: Fix memory leak in vkd3d_dxbc_compiler_destroy(). 2017-07-28 12:56:18 +02:00
Józef Kucia
85dc44e4ba libs/vkd3d: Remove double semicolons. 2017-07-28 12:56:18 +02:00
Józef Kucia
9725eb3763 libs/vkd3d-shader: Remove double semicolons. 2017-07-28 12:56:18 +02:00
Józef Kucia
e074c30dc7 libs/vkd3d: Pass push constants mapping to shader compiler. 2017-07-28 10:19:37 +02:00
Józef Kucia
56b68c486c libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstants(). 2017-07-28 10:19:37 +02:00
Józef Kucia
33eae49eda libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstants(). 2017-07-28 10:19:37 +02:00
Józef Kucia
21e2633b10 libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstant(). 2017-07-28 10:19:37 +02:00
Józef Kucia
72f723522e libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstant(). 2017-07-28 10:19:37 +02:00
Henri Verbeet
605a02274e libs/vkd3d: Allocate GPU virtual addresses for resources.
Direct3D 12 resources, buffers in particular, are bound to the pipeline
by their GPU virtual address. In Vulkan, these addresses are not visible
to the application. We previously handled this by returning the VkBuffer
handle as virtual address, but this can't work when the application
binds anything other than the resource's base GPU VA. Instead, we
allocate ranges of GPU address space and associate resources with it.

This uses the (naive) approach of simply allocating subsequent ranges,
and never reclaiming them. Eventually we'll have to revisit that.
2017-07-27 16:28:46 +02:00
Henri Verbeet
1acd3d44b1 Implement d3d12_device_CreateQueryHeap(). 2017-07-27 16:28:29 +02:00
Henri Verbeet
e9046a81cc Implement d3d12_device_CreateCommandSignature(). 2017-07-27 16:28:24 +02:00
Henri Verbeet
863a8f3f6f libs/vkd3d: Add DXGI_FORMAT_BC3_UNORM_SRGB. 2017-07-27 16:27:41 +02:00
Henri Verbeet
2a3d121c74 libs/vkd3d: Add DXGI_FORMAT_R8_SNORM. 2017-07-27 16:26:36 +02:00
Henri Verbeet
abff100287 libs/vkd3d: Add DXGI_FORMAT_R16G16B16A16_UINT. 2017-07-27 16:25:34 +02:00
Józef Kucia
92fcb9ffa2 libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
Józef Kucia
7aaa801768 libs/vkd3d: Allow root signatures with no descriptors.
A root signature can have no descriptors when it is empty,
or it has only root constants.
2017-07-27 14:19:41 +02:00
Józef Kucia
bb80c759fc libs/vkd3d: Introduce d3d12_root_signature_cleanup() helper function.
Reduces code duplication.
2017-07-27 14:19:41 +02:00