254 Commits

Author SHA1 Message Date
Józef Kucia
8b8128b055 libs/vkd3d: Fix memory leak in d3d12_pipeline_state_init_compute_uav_counters().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-13 19:08:10 +02:00
Józef Kucia
844c83a837 libs/vkd3d-shader: Avoid Windows data types in public API.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:35 +01:00
Józef Kucia
fddf86e6ea libs/vkd3d-shader: Remove dependency on D3D12 headers.
We would like to allow building libvkd3d-shader as a standalone library
without our Direct3D translation layers.

In the long term, it should be possible to build and use libvkd3d-shader
without Win32 data types, Vulkan headers and libs.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:31 +01:00
Józef Kucia
7e5dd39f5f libs/vkd3d: Prefer VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL.
Use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL if depth/stencil
writes are disabled.
2017-10-30 14:04:53 +01:00
Józef Kucia
2b21fbf6b8 libs/vkd3d: Add VKD3D_SHADER_DUMP_PATH environment variable for dumping shaders.
A similar functionality was helpful numerous number of times when
developing libvkd3d-shader.
2017-10-24 15:22:01 +02:00
Józef Kucia
f4cfebcd7e libs/vkd3d: Remove hack for creating root signatures from description. 2017-10-10 16:02:09 +02:00
Józef Kucia
5b5cffcf84 libs/vkd3d: Implement creating root signature from bytecode. 2017-10-10 16:02:09 +02:00
Józef Kucia
5a020d6673 libs/vkd3d-shader: Implement shader visibility for descriptors. 2017-09-22 16:42:07 +02:00
Józef Kucia
8cb004bdc4 libs/vkd3d: Create single default sampler per device. 2017-09-21 15:12:13 +02:00
Józef Kucia
cfa827b2f8 libs/vkd3d: Call compute_input_layout_offsets() unconditionally. 2017-09-21 15:12:13 +02:00
Józef Kucia
acfd64c20e libs/vkd3d: Avoid copying descriptors for dirty root descriptor tables. 2017-09-18 15:40:42 +02:00
Józef Kucia
2425e2939a libs/vkd3d: Match input layout elements with vertex shader inputs. 2017-09-11 22:35:16 +02:00
Józef Kucia
cd99601b3c libs/vkd3d: Implement offset computation for D3D12_APPEND_ALIGNED_ELEMENT. 2017-09-11 22:35:16 +02:00
Józef Kucia
8e802ed0af libs/vkd3d: Update descriptor table ranges only with matching descriptor types. 2017-09-11 22:35:16 +02:00
Józef Kucia
32966338df libs/vkd3d: Get rid of UAV counter count from d3d12_pipeline_state. 2017-09-08 15:30:48 +02:00
Józef Kucia
9afaed918d libs/vkd3d: Bind descriptor set for UAV counters. 2017-09-08 15:04:30 +02:00
Józef Kucia
0d28036d2a libs/vkd3d: Add UAV counter support for compute pipelines.
UAV counter descriptors are stored in a separate VkDescriptorSet.
A VkPipelineLayout created for compute pipeline is compatible for all
other descriptor sets with the VkPipelineLayout created for the root
signature. This ensures that only UAV counter bindings in the last
descriptor set may be disturbed when switching between pipelines with
compatible root signatures.

The implementation of vkd3d_popcount() is based on
https://graphics.stanford.edu/~seander/bithacks.html
2017-09-08 15:04:30 +02:00
Józef Kucia
7416c83ae2 libs/vkd3d-shader: Rename vkd3d_descriptor_type to vkd3d_shader_descriptor_type. 2017-09-07 17:15:54 +02:00
Józef Kucia
efdf2ec691 libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia
bd0c886281 libs/vkd3d: Store push constant ranges in root signatures.
In prep for UAV counters support.
2017-09-07 17:15:54 +02:00
Józef Kucia
ce8a0290b4 libs/vkd3d: Factor out vkd3d_create_pipeline_layout() function. 2017-09-07 17:15:54 +02:00
Józef Kucia
22b019137b libs/vkd3d: Factor out vkd3d_create_descriptor_set_layout() function. 2017-09-07 17:15:53 +02:00
Józef Kucia
f587670445 libs/vkd3d: Drop support for SPIR-V shaders. 2017-09-07 17:15:53 +02:00
Józef Kucia
9eee65c3ab libs/vkd3d: Validate root signature size. 2017-09-05 11:53:55 +02:00
Józef Kucia
62bd4e6e63 libs/vkd3d: Add support for OffsetInDescriptorsFromTableStart. 2017-08-31 11:21:34 +02:00