Feifan He
23ba1a5e07
vkd3d-shader: Introduce VKD3D_SHADER_TARGET_MSL.
2024-09-12 17:03:32 +02:00
Henri Verbeet
0e72aba0bc
Release 1.13.
2024-08-29 12:08:46 +02:00
Henri Verbeet
36c123c005
Release 1.12.
2024-05-29 22:05:28 +02:00
Henri Verbeet
73996c9941
vkd3d-dxbc: Allow the section to extract to be specified by tag.
2024-04-04 22:20:30 +02:00
Henri Verbeet
6c3b87bed0
vkd3d-dxbc: Implement extracting section data.
2024-04-04 22:20:30 +02:00
Henri Verbeet
806afd7b50
vkd3d-dxbc: Free the blob if parsing it failed.
2024-04-04 22:20:30 +02:00
Henri Verbeet
8f529cd0ae
vkd3d-dxbc: Introduce a helper function to apply actions.
2024-04-04 22:20:30 +02:00
Henri Verbeet
143b15fc47
vkd3d-dxbc: Introduce a helper function to handle ACTION_TYPE_EMIT.
2024-04-04 22:20:30 +02:00
Henri Verbeet
2712a79c55
vkd3d-dxbc: Close output files after writing them.
2024-04-04 22:20:30 +02:00
Nikolay Sivov
e1e6367210
vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-04-02 23:10:42 +02:00
Giovanni Mascellani
9047dad4bc
vkd3d-compiler: Clean up the shader code in all failure paths (Valgrind).
2024-04-02 23:10:02 +02:00
Nikolay Sivov
13227f3852
vkd3d-shader: Add an option to enable child effects compilation.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-12 22:14:41 +01:00
Giovanni Mascellani
7273d7f54f
vkd3d-dxbc: Add an option to choose the output filename.
2024-03-11 22:08:56 +01:00
Giovanni Mascellani
b72ad78af6
vkd3d-dxbc: Add an option to re-emit the shader with the correct checksum.
2024-03-11 22:08:56 +01:00
Giovanni Mascellani
4b80b06f28
vkd3d-dxbc: Add an option to ignore checksum.
2024-03-11 22:08:56 +01:00
Giovanni Mascellani
9b0a9f63f7
vkd3d-compiler: Add an option to emit the signature when disassembling.
2024-03-07 23:08:25 +01:00
Henri Verbeet
f866fb95ad
Release 1.11.
2024-03-05 20:39:45 +01:00
Henri Verbeet
5552be552b
vkd3d-compiler: Compile SPIR-V shaders with the int64 and float64 features.
2024-03-04 22:34:30 +01:00
Henri Verbeet
d65f331efc
configure: Build with -Wwrite-strings.
...
libs/vkd3d-shader/hlsl.c: In function ‘declare_predefined_types’:
libs/vkd3d-shader/hlsl.c:3408:10: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
{"technique", 9},
^~~~~~~~~~~
...
programs/vkd3d-compiler/main.c: In function ‘parse_formatting’:
programs/vkd3d-compiler/main.c:303:10: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
{"colour", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR},
^~~~~~~~
...
macOS tigetstr() takes a non-const char *, so account for that as well.
2024-02-22 22:46:29 +01:00
Giovanni Mascellani
8b11b4b37a
vkd3d-compiler: Free compilation options (Valgrind).
2024-02-01 00:08:28 +01:00
Giovanni Mascellani
896fc0c2ce
vkd3d-compiler: Exit the main function through a common code path.
2024-02-01 00:08:28 +01:00
Nikolay Sivov
9494b72224
vkd3d-shader: Add separate binary target type for effects.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-01-11 23:04:48 +01:00
Henri Verbeet
0c33f82f72
Release 1.10.
2023-12-06 15:31:21 +01:00
Henri Verbeet
557b32a504
vkd3d-compiler: Introduce an option to specify the origin of fragment coordinates.
2023-11-09 21:14:14 +01:00
Henri Verbeet
375b3e0db3
vkd3d-compiler: Sort the options in the usage text.
2023-11-08 22:49:47 +01:00