Józef Kucia
853068c84d
libs/vkd3d: Get rid of host writes memory dependency for intial state transitions.
2017-10-06 17:06:31 +02:00
Józef Kucia
97bfba1167
libs/vkd3d: Avoid read access bits in source access masks.
...
A memory dependency is used to make memory writes available
and visible.
2017-10-06 17:06:31 +02:00
Józef Kucia
5479ac7011
libs/vkd3d-shader: Always emit default block for OpSwitch.
...
The default block is required in SPIR-V.
2017-10-05 15:58:51 +02:00
Józef Kucia
9feb7a3956
libs/vkd3d-shader: Recognize nop instruction.
2017-10-05 15:58:51 +02:00
Józef Kucia
67aed755ab
libs/vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewUint() for R32_UINT buffer views.
...
Ideally, we would store additional informations only in CPU descriptors.
2017-10-04 13:55:33 +02:00
Józef Kucia
fecc94cebc
libs/vkd3d: Add helpers for dereferencing descriptor handles.
2017-10-04 13:55:33 +02:00
Józef Kucia
b002cc4cae
libs/vkd3d: Use BC1 formats with alpha.
2017-09-26 11:48:03 +02:00
Józef Kucia
e7aa2a7bcf
libs/vkd3d-shader: Emit NonReadable decoration for image variables.
...
Fixes image writes for UNORM formats on Anv. Anv uses special surface
state for write-only storage image descriptors.
The SPIR-V spec doesn't state that the NonReadable decoration is
required for images used with StorageImageWriteWithoutFormat. On the
other hand, glslang requires the 'writeonly' keyword for images without
format, and it emits the NonReadable decoration.
2017-09-26 10:37:41 +02:00
Józef Kucia
5a020d6673
libs/vkd3d-shader: Implement shader visibility for descriptors.
2017-09-22 16:42:07 +02:00
Józef Kucia
14d975da8d
libs/vkd3d: Unroll descriptor copies for SRVs and UAVs.
...
Consecutive binding updates need to have the same descriptor type
according to validation layers.
2017-09-22 16:42:07 +02:00
Józef Kucia
6ef1961ed0
libs/vkd3d: Avoid recording invalid vkCmdCopyImage() commands.
2017-09-21 15:12:13 +02:00
Józef Kucia
8cb004bdc4
libs/vkd3d: Create single default sampler per device.
2017-09-21 15:12:13 +02:00
Józef Kucia
cfa827b2f8
libs/vkd3d: Call compute_input_layout_offsets() unconditionally.
2017-09-21 15:12:13 +02:00
Józef Kucia
54cd424daf
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootShaderResourceView().
2017-09-19 17:29:20 +02:00
Józef Kucia
eb8eba02bd
libs/vkd3d: Implement d3d12_command_list_SetComputeRootShaderResourceView().
2017-09-19 17:29:20 +02:00
Józef Kucia
90cf804d9b
libs/vkd3d: Use Vulkan pipeline cache for graphics pipelines.
2017-09-19 10:58:04 +02:00
Józef Kucia
d2e7fcdf77
libs/vkd3d: Add environment variable for disabling Vulkan extensions.
...
It's useful for testing, e.g. VKD3D_DISABLE_EXTENSIONS=VK_KHR_push_descriptor
2017-09-18 15:40:42 +02:00
Józef Kucia
acfd64c20e
libs/vkd3d: Avoid copying descriptors for dirty root descriptor tables.
2017-09-18 15:40:42 +02:00
Józef Kucia
67641a8999
libs/vkd3d: Initialize device feature options in vkd3d_init_device_caps().
2017-09-14 15:38:19 +02:00
Józef Kucia
554d07df06
libs/vkd3d: Warn about unmet feature level 11_0 requirements.
...
This isn't necessarily exhaustive.
2017-09-14 15:38:19 +02:00
Józef Kucia
602f9780f8
libs/vkd3d-shader: Implement "sample" interpolation qualifier.
2017-09-14 15:38:19 +02:00
Józef Kucia
2ea8ffb554
libs/vkd3d: Avoid vkCmdCopyQueryPoolResults() for not issued queries.
...
The Vulkan spec states:
* "If the query does not become available in a finite amount of time
(e.g. due to not issuing a query since the last reset), a
VK_ERROR_DEVICE_LOST error may occur."
* "If queries will never finish (e.g. due to being reset but not
issued), then vkGetQueryPoolResults may not return in finite time."
2017-09-14 14:57:09 +02:00
Józef Kucia
334c532401
libs/vkd3d: Implement d3d12_command_list_CopyResource() for buffers.
2017-09-14 14:57:09 +02:00
Józef Kucia
6b757f3002
libs/vkd3d-shader: Subtract BaseInstance from InstanceIndex.
...
Depends on SPV_KHR_shader_draw_parameters extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
a77376121d
libs/vkd3d: Require VK_KHR_shader_draw_parameters device extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
2425e2939a
libs/vkd3d: Match input layout elements with vertex shader inputs.
2017-09-11 22:35:16 +02:00
Józef Kucia
b19fe74284
libs/vkd3d-shader: Export shader signature parsing.
2017-09-11 22:35:16 +02:00
Józef Kucia
b61c785bd0
libs/vkd3d-shader: Implement SV_InstanceID.
2017-09-11 22:35:16 +02:00
Józef Kucia
cd99601b3c
libs/vkd3d: Implement offset computation for D3D12_APPEND_ALIGNED_ELEMENT.
2017-09-11 22:35:16 +02:00
Józef Kucia
8e802ed0af
libs/vkd3d: Update descriptor table ranges only with matching descriptor types.
2017-09-11 22:35:16 +02:00
Józef Kucia
a78fe60ef8
Revert "libs/vkd3d: Skip unbound UAV counters."
...
This reverts commit d9bc635d1a
.
We should not need to handle this invalid behavior. It was triggered
by the bug in d3d12_command_list_update_descriptor_table().
2017-09-11 22:35:16 +02:00
Józef Kucia
1cde37d341
libs/vkd3d: Fix updating descriptor sets for descriptor tables with gaps.
...
Fixes 9afaed918d
.
2017-09-11 22:35:16 +02:00
Józef Kucia
32966338df
libs/vkd3d: Get rid of UAV counter count from d3d12_pipeline_state.
2017-09-08 15:30:48 +02:00
Józef Kucia
e8868affc0
libs/vkd3d: Clear UAV counters dirty mask after updating descriptors.
2017-09-08 15:30:48 +02:00
Józef Kucia
d9bc635d1a
libs/vkd3d: Skip unbound UAV counters.
2017-09-08 15:04:30 +02:00
Józef Kucia
9afaed918d
libs/vkd3d: Bind descriptor set for UAV counters.
2017-09-08 15:04:30 +02:00
Józef Kucia
19dc6c412e
libs/vkd3d: Constify root signature pointers.
2017-09-08 15:04:30 +02:00
Józef Kucia
0d28036d2a
libs/vkd3d: Add UAV counter support for compute pipelines.
...
UAV counter descriptors are stored in a separate VkDescriptorSet.
A VkPipelineLayout created for compute pipeline is compatible for all
other descriptor sets with the VkPipelineLayout created for the root
signature. This ensures that only UAV counter bindings in the last
descriptor set may be disturbed when switching between pipelines with
compatible root signatures.
The implementation of vkd3d_popcount() is based on
https://graphics.stanford.edu/~seander/bithacks.html
2017-09-08 15:04:30 +02:00
Józef Kucia
37f4c9d2a3
libs/vkd3d: Print only TRACE() messages for not initialized descriptors.
...
A descriptor do not have to be initialized if it is not used by shaders.
2017-09-07 17:48:43 +02:00
Józef Kucia
30cd4cc59f
libs/vkd3d-shader: Always declare format for raw/structured image variables.
2017-09-07 17:48:43 +02:00
Józef Kucia
6dfb4ad520
libs/vkd3d-shader: Mark imm_atomic_alloc as UAV read instruction.
2017-09-07 17:48:43 +02:00
Józef Kucia
4af15035df
libs/vkd3d-shader: Improve some debug messages.
2017-09-07 17:48:43 +02:00
Józef Kucia
3191e1eaa9
libs/vkd3d-shader: Implement UAV counters instructions.
2017-09-07 17:15:54 +02:00
Józef Kucia
5ef6f71996
libs/vkd3d-shader: Emit declarations for UAV counters.
2017-09-07 17:15:54 +02:00
Józef Kucia
7416c83ae2
libs/vkd3d-shader: Rename vkd3d_descriptor_type to vkd3d_shader_descriptor_type.
2017-09-07 17:15:54 +02:00
Józef Kucia
efdf2ec691
libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
...
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia
bd0c886281
libs/vkd3d: Store push constant ranges in root signatures.
...
In prep for UAV counters support.
2017-09-07 17:15:54 +02:00
Józef Kucia
ce8a0290b4
libs/vkd3d: Factor out vkd3d_create_pipeline_layout() function.
2017-09-07 17:15:54 +02:00
Józef Kucia
22b019137b
libs/vkd3d: Factor out vkd3d_create_descriptor_set_layout() function.
2017-09-07 17:15:53 +02:00
Józef Kucia
f587670445
libs/vkd3d: Drop support for SPIR-V shaders.
2017-09-07 17:15:53 +02:00
Józef Kucia
495bd6fddc
libs/vkd3d: Create Vulkan buffer views for UAV counter resources.
2017-09-07 17:15:53 +02:00
Józef Kucia
23150f6050
libs/vkd3d: Update Vulkan descriptor sets just before draw call.
2017-09-05 11:53:55 +02:00
Józef Kucia
36d7578093
libs/vkd3d: Move descriptor set functions closer to top of file.
...
In prep for the next commit.
2017-09-05 11:53:55 +02:00
Józef Kucia
9eee65c3ab
libs/vkd3d: Validate root signature size.
2017-09-05 11:53:55 +02:00
Józef Kucia
603a44fb46
libs/vkd3d: Implement d3d12_device_CopyDescriptors().
...
There is no easy way to duplicate or copy Vulkan views and samplers.
Therefore, we use reference counting for Vulkan views and samplers when
copying them between descriptor heaps.
2017-09-04 18:33:09 +02:00
Józef Kucia
a780b7a11c
libs/vkd3d: Implement reference counting for Vulkan views and samplers.
2017-09-04 18:33:09 +02:00
Józef Kucia
ea8e5eaaba
libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_store_dst_swizzled() helper function.
2017-09-04 18:33:09 +02:00
Józef Kucia
3a4a71905e
libs/vkd3d-shader: Implement texel offset for gather4.
2017-09-04 12:46:52 +02:00
Józef Kucia
293ce313ac
libs/vkd3d-shader: Translate gather4 instructions.
2017-09-04 12:46:52 +02:00
Józef Kucia
5bdc928908
libs/vkd3d-shader: Export shader scan function.
...
For UAV counters support in libvkd3d.
2017-09-01 11:27:58 +02:00
Józef Kucia
e11b5fd566
libs/vkd3d-shader: Implement scanning for UAV counters.
2017-09-01 11:27:58 +02:00
Józef Kucia
df0e4bf9cd
libs/vkd3d: Fix default SRVs for 2D array textures.
2017-09-01 11:27:58 +02:00
Józef Kucia
62bd4e6e63
libs/vkd3d: Add support for OffsetInDescriptorsFromTableStart.
2017-08-31 11:21:34 +02:00
Józef Kucia
39a2c0e5f1
libs/vkd3d: Fix width and height for DSV descriptors.
2017-08-31 09:42:50 +02:00
Józef Kucia
7917b84ce9
libs/vkd3d: Fix width and height for RTV descriptors.
2017-08-31 09:42:50 +02:00
Józef Kucia
d8847aa462
libs/vkd3d: Fix texture region copying for miplevels other than 0.
2017-08-31 09:42:50 +02:00
Józef Kucia
0dca9909d9
libs/vkd3d: Copy single layer for array textures in d3d12_command_list_CopyTextureRegion().
2017-08-31 09:42:50 +02:00
Józef Kucia
660ee7b090
libs/vkd3d: Do not use PlaneSlice as layer index.
2017-08-31 09:42:50 +02:00
Józef Kucia
f3862db04d
libs/vkd3d: Use VK_PIPELINE_BIND_POINT_RANGE_SIZE.
2017-08-31 09:29:02 +02:00
Józef Kucia
72b109d380
libs/vkd3d-shader: Factor out vkd3d_spirv_build_image_instruction() function.
2017-08-31 09:29:02 +02:00
Józef Kucia
d42f46cab6
libs/vkd3d: Use d3d12_resource_is_buffer() in d3d12_command_list_ResolveQueryData().
2017-08-31 09:29:02 +02:00
Józef Kucia
904858f4a9
libs/vkd3d: Introduce d3d12_resource_is_texture() helper function.
...
Makes some code easier to read.
2017-08-30 18:31:52 +02:00
Henri Verbeet
f1aa742569
libs/vkd3d: Support D3D12_FEATURE_D3D12_OPTIONS in d3d12_device_CheckFeatureSupport().
2017-08-30 18:11:38 +02:00
Henri Verbeet
6f14c77a7a
libs/vkd3d: Explicitly initialise the queue timestamp bits variables in vkd3d_create_vk_device().
...
Avoids -Wmaybe-uninitialized warnings with gcc 4.9.2. More recent
versions of gcc are able to figure it out by themselves.
2017-08-30 18:11:34 +02:00
Józef Kucia
489abe870c
libs/vkd3d: Implement d3d12_resource_GetHeapProperties().
2017-08-30 17:57:23 +02:00
Sven Hesse
4aa534914b
libs/vkd3d: Implement CopyTextureRegion() for texture to texture.
2017-08-30 16:53:29 +02:00
Józef Kucia
f8ef6630df
libs/vkd3d: Implement d3d12_device_CopyDescriptorsSimple().
2017-08-30 16:41:41 +02:00
Józef Kucia
7c67665032
libs/vkd3d-shader: Implement ld_{raw, structured} for UAVs.
2017-08-30 16:41:41 +02:00
Józef Kucia
87a2fec426
libs/vkd3d-shader: Translate discard instructions.
2017-08-30 16:41:41 +02:00
Józef Kucia
99b72d4db1
libs/vkd3d-shader: Implement sample_l.
2017-08-30 16:41:41 +02:00
Józef Kucia
5b8d1fbdd5
libs/vkd3d-shader: Implement sample_c_lz.
2017-08-30 16:41:41 +02:00
Henri Verbeet
3019a3e8f1
libs/vkd3d: Support both native and Win32 wchar_t.
2017-08-29 16:36:05 +02:00
Sven Hesse
1f51eebe12
libs/vkd3d: Fail in GetTimestampFrequency() for queues without timestamp support.
2017-08-29 15:17:39 +02:00
Sven Hesse
5b6bd40464
libs/vkd3d: Cache the number of valid bits in queue timestamp queries.
2017-08-29 15:16:41 +02:00
Sven Hesse
4bfa651561
libs/vkd3d: Reset the queries before use.
2017-08-29 14:05:49 +02:00
Sven Hesse
531875d924
libs/vkd3d: Add a FIXME for binary occlusion queries.
2017-08-29 13:38:39 +02:00
Sven Hesse
027cc05209
libs/vkd3d: Set VK_QUERY_CONTROL_PRECISE_BIT for occlusion queries.
2017-08-29 13:38:39 +02:00
Józef Kucia
6800dc8e40
libs/vkd3d: Use switch instead of multiple ifs in vk_write_descriptor_set_from_d3d12_desc().
2017-08-29 12:43:04 +02:00
Józef Kucia
7864ac4d67
libs/vkd3d: Merge if statements in vk_write_descriptor_set_from_d3d12_desc().
2017-08-29 12:43:04 +02:00
Józef Kucia
61044c462b
libs/vkd3d: Add FIXME() for ignored max command count.
2017-08-29 10:32:24 +02:00
Henri Verbeet
a624787479
libs/vkd3d: Simplify d3d12_command_list_ResolveQueryData().
2017-08-28 20:38:17 +02:00
Henri Verbeet
040082d965
libs/vkd3d: Simplify d3d12_command_list_EndQuery().
2017-08-28 20:38:05 +02:00
Henri Verbeet
9af2876958
libs/vkd3d: Simplify d3d12_command_list_BeginQuery().
2017-08-28 20:37:51 +02:00
Henri Verbeet
7e5af314f1
libs/vkd3d: Validation should happen in the d3d12/Vulkan validation layers.
...
Unless we have tests that say otherwise.
2017-08-28 20:37:17 +02:00
Henri Verbeet
e228d776be
libs/vkd3d: Fix the d3d12_query_heap_create() argument order.
2017-08-28 20:37:03 +02:00
Henri Verbeet
da54bd0278
libs/vkd3d: Implement indirect dispatches.
2017-08-28 19:29:35 +02:00
Henri Verbeet
b000952e4f
libs/vkd3d: Implement indirect draws.
2017-08-28 19:26:31 +02:00
Henri Verbeet
b4d6aa0dbd
libs/vkd3d: Explicitly handle VK_ERROR_DEVICE_LOST in hresult_from_vk_result().
2017-08-28 19:21:17 +02:00
Józef Kucia
9b8260a246
libs/vkd3d-shader: Translate ld_uav_typed instructions.
2017-08-28 19:10:23 +02:00
Józef Kucia
d107538df8
libs/vkd3d: Implement UAVs for 2D array textures.
2017-08-28 19:10:23 +02:00