Commit Graph

1721 Commits

Author SHA1 Message Date
Józef Kucia
4992947661 include: Define __C89_NAMELESS early.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:06:21 +01:00
Józef Kucia
0bbf92404d build: Add option to disable tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:06:07 +01:00
Józef Kucia
50fe2b7638 build: Build DLLs for Windows.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:06:01 +01:00
Józef Kucia
97c3aa0cdc vkd3d-shader: Use VKD3D_SHADER_DEBUG instead of VKD3D_DEBUG.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:55 +01:00
Józef Kucia
52015b30b3 vkd3d-common: Add support for naming debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:53 +01:00
Józef Kucia
1ae1f831f6 vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:51 +01:00
Józef Kucia
ad29886691 tests: Add tests for image memory allocation info with various miplevels.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:49 +01:00
Zhiyi Zhang
f181334c54 vkd3d: Implement d3d12_fence_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:47 +01:00
Zhiyi Zhang
21b71be40e vkd3d: Implement d3d12_command_signature_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:45 +01:00
Zhiyi Zhang
252af95ba0 vkd3d: Implement d3d12_root_signature_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:43 +01:00
Zhiyi Zhang
225242c0b1 vkd3d: Implement d3d12_pipeline_state_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:41 +01:00
Zhiyi Zhang
3718e47133 vkd3d: Implement d3d12_descriptor_heap_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:39 +01:00
Zhiyi Zhang
1372bebc86 vkd3d: Implement d3d12_heap_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-30 18:35:42 +01:00
Zhiyi Zhang
875577bb89 vkd3d: Implement d3d12_resource_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-30 18:35:40 +01:00
Zhiyi Zhang
d0e2802a35 vkd3d: Implement d3d12_query_heap_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-30 18:35:38 +01:00
Andrew Eikum
3b1af3c85d readme: Expand on building and using vkd3d.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 19:12:07 +01:00
Józef Kucia
2aa7c6b753 vkd3d: Avoid passing 0 miplevels to Vulkan.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:40 +01:00
Józef Kucia
fd4f0b0024 tests: Add test for D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:37 +01:00
Józef Kucia
9370929ac1 vkd3d: Implement D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:35 +01:00
Józef Kucia
766361f9c3 vkd3d: Return hardcoded GPU virtual address support.
The hardcoded value makes a real app happy and it is close to values
returned by various Windows drivers (AMD, Intel, Nvidia). In the long
term, we might try to derive the values from maxResourceSize and/or
sparseAddressSpaceSize.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:32 +01:00
Józef Kucia
bcd91910e4 vkd3d-shader: Use proper vkd3d_spirv_builtin for PS fragment coordinates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:23 +01:00
Józef Kucia
495d4b9474 vkd3d-shader: Add more general support for SPIR-V aggregates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:21 +01:00
Józef Kucia
2838ee5833 vkd3d-shader: Translate dcl_tessellator_output_primitive instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:17 +01:00
Józef Kucia
d74133fda5 vkd3d: Fix assert() condition for sample mask array size.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:14 +01:00
Józef Kucia
c8ec3be716 tests: Add test for sample_c_lz instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:04:06 +01:00
Józef Kucia
abe857d2de tests: Add test for vCoverage shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:04:04 +01:00
Józef Kucia
639693de86 vkd3d: Do not ignore SampleMask in D3D12_GRAPHICS_PIPELINE_STATE_DESC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:04:02 +01:00
Józef Kucia
559c0191c8 vkd3d-shader: Implement vCoverage shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:03:59 +01:00
Józef Kucia
4f55d990b9 vkd3d-shader: Mark hs_decls as declaration instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:03:57 +01:00
Józef Kucia
b59ddfaec3 tests: Add test for oMask shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:43:03 +01:00
Józef Kucia
54d9714fcd vkd3d-shader: Implement oMask shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:43:01 +01:00
Józef Kucia
fd0844e420 vkd3d-shader: Avoid using private variables for depth output registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:58 +01:00
Józef Kucia
de3022478b tests: Add test for resinfo shader instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:56 +01:00
Józef Kucia
35e062b0a4 vkd3d-shader: Fix resinfo for cube textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:54 +01:00
Józef Kucia
49a02a41f3 tests: Add more tests for texture allocation info.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:36:04 +01:00
Józef Kucia
ec49d3ebd2 vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only when explicitly requested.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:36:02 +01:00
Józef Kucia
8f3db5ecef vkd3d: Simplify d3d12_device_GetResourceAllocationInfo().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:36:01 +01:00
Józef Kucia
39eb9fe5d8 vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only for small textures.
Use a simple heuristic to decide if a resource is "small". The heuristic
is based on theoretical constraints for the most detailed mip level of
small resources. Those constraints are mentioned in D3D12 validation
layer errors and in the DirectX 12 Graphics samples.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:35:59 +01:00
Józef Kucia
1561c8a9c2 tests: Test GetCopyableFootprints() with base offset.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:35:57 +01:00
Józef Kucia
aff7ff4fcf vkd3d: Handle base offset in GetCopyableFootprints().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:35:55 +01:00
Józef Kucia
e37cb78a22 vkd3d: Skip uninitialized descriptors in OMSetRenderTargets().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:35:53 +01:00
Józef Kucia
4c0692b2ef vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
For consistency with other vkd3d and vkd3d-shader structures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:05 +01:00
Józef Kucia
1a05563fc7 vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT for input layout.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:03 +01:00
Józef Kucia
15713840b4 vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT for stream output.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:01 +01:00
Józef Kucia
bb7d1046da vkd3d-shader: Use result type for bitfield instructions source parameters.
Fixes SPIR-V validation errors:

  Expected Base Type to be equal to Result Type: BitFieldSExtract

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:26:04 +01:00
Józef Kucia
84759c40fe vkd3d-shader: Use vkd3d_dxbc_compiler_emit_load_src() in more places.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:26:02 +01:00
Józef Kucia
ff7df2cdf9 vkd3d-shader: Use result type for atomic instructions source parameters.
Fixes SPIR-V validation errors:

  AtomicIAdd: expected Value to be of type Result Type

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:57 +01:00
Józef Kucia
9f0c428874 tests: Add test for SV_VertexID with indirect draws.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:56 +01:00
Józef Kucia
5fcefdd39e tests: Add test for SV_VertexID.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:53 +01:00
Józef Kucia
da3e283717 vkd3d-shader: Fix SV_VertexID.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:51 +01:00