vkd3d-shader: Translate eval_centroid shader instructions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-03-14 11:34:54 +01:00 committed by Alexandre Julliard
parent 38f5081496
commit c6477964a3
4 changed files with 22 additions and 6 deletions

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@ -296,6 +296,7 @@ enum vkd3d_sm4_opcode
VKD3D_SM5_OP_IMM_ATOMIC_UMIN = 0xbd,
VKD3D_SM5_OP_SYNC = 0xbe,
VKD3D_SM5_OP_EVAL_SAMPLE_INDEX = 0xcc,
VKD3D_SM5_OP_EVAL_CENTROID = 0xcd,
VKD3D_SM5_OP_DCL_GS_INSTANCES = 0xce,
};
@ -1108,6 +1109,7 @@ static const struct vkd3d_sm4_opcode_info opcode_table[] =
{VKD3D_SM5_OP_SYNC, VKD3DSIH_SYNC, "", "",
shader_sm5_read_sync},
{VKD3D_SM5_OP_EVAL_SAMPLE_INDEX, VKD3DSIH_EVAL_SAMPLE_INDEX, "f", "fi"},
{VKD3D_SM5_OP_EVAL_CENTROID, VKD3DSIH_EVAL_CENTROID, "f", "f"},
{VKD3D_SM5_OP_DCL_GS_INSTANCES, VKD3DSIH_DCL_GS_INSTANCES, "", "",
shader_sm4_read_declaration_count},
};

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@ -7605,7 +7605,7 @@ static void vkd3d_dxbc_compiler_emit_sample_info(struct vkd3d_dxbc_compiler *com
vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, val_id);
}
static void vkd3d_dxbc_compiler_emit_interpolate(struct vkd3d_dxbc_compiler *compiler,
static void vkd3d_dxbc_compiler_emit_eval_attrib(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
@ -7614,6 +7614,8 @@ static void vkd3d_dxbc_compiler_emit_interpolate(struct vkd3d_dxbc_compiler *com
const struct vkd3d_shader_register *input = &src[0].reg;
uint32_t instr_set_id, type_id, val_id, src_ids[2];
struct vkd3d_shader_register_info register_info;
unsigned int src_count = 0;
enum GLSLstd450 op;
if (!vkd3d_dxbc_compiler_get_register_info(compiler, input, &register_info))
return;
@ -7626,15 +7628,24 @@ static void vkd3d_dxbc_compiler_emit_interpolate(struct vkd3d_dxbc_compiler *com
vkd3d_spirv_enable_capability(builder, SpvCapabilityInterpolationFunction);
src_ids[0] = register_info.id;
src_ids[1] = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[1], VKD3DSP_WRITEMASK_0);
src_ids[src_count++] = register_info.id;
if (instruction->handler_idx == VKD3DSIH_EVAL_CENTROID)
{
op = GLSLstd450InterpolateAtCentroid;
}
else
{
assert(instruction->handler_idx == VKD3DSIH_EVAL_SAMPLE_INDEX);
op = GLSLstd450InterpolateAtSample;
src_ids[src_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[1], VKD3DSP_WRITEMASK_0);
}
type_id = vkd3d_spirv_get_type_id(builder,
VKD3D_TYPE_FLOAT, vkd3d_write_mask_component_count(register_info.write_mask));
instr_set_id = vkd3d_spirv_get_glsl_std450_instr_set(builder);
val_id = vkd3d_spirv_build_op_ext_inst(builder, type_id,
instr_set_id, GLSLstd450InterpolateAtSample, src_ids, 2);
val_id = vkd3d_spirv_build_op_ext_inst(builder, type_id, instr_set_id, op, src_ids, src_count);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
val_id, register_info.write_mask, VKD3D_TYPE_FLOAT, src[0].swizzle, dst->write_mask);
@ -8048,8 +8059,9 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
case VKD3DSIH_SAMPLE_INFO:
vkd3d_dxbc_compiler_emit_sample_info(compiler, instruction);
break;
case VKD3DSIH_EVAL_CENTROID:
case VKD3DSIH_EVAL_SAMPLE_INDEX:
vkd3d_dxbc_compiler_emit_interpolate(compiler, instruction);
vkd3d_dxbc_compiler_emit_eval_attrib(compiler, instruction);
break;
case VKD3DSIH_SYNC:
vkd3d_dxbc_compiler_emit_sync(compiler, instruction);

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@ -130,6 +130,7 @@ static const char * const shader_opcode_names[] =
/* VKD3DSIH_ENDREP */ "endrep",
/* VKD3DSIH_ENDSWITCH */ "endswitch",
/* VKD3DSIH_EQ */ "eq",
/* VKD3DSIH_EVAL_CENTROID */ "eval_centroid",
/* VKD3DSIH_EVAL_SAMPLE_INDEX */ "eval_sample_index",
/* VKD3DSIH_EXP */ "exp",
/* VKD3DSIH_EXPP */ "expp",

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@ -156,6 +156,7 @@ enum VKD3D_SHADER_INSTRUCTION_HANDLER
VKD3DSIH_ENDREP,
VKD3DSIH_ENDSWITCH,
VKD3DSIH_EQ,
VKD3DSIH_EVAL_CENTROID,
VKD3DSIH_EVAL_SAMPLE_INDEX,
VKD3DSIH_EXP,
VKD3DSIH_EXPP,