Commit Graph

16 Commits

Author SHA1 Message Date
Henri Verbeet
0715734dfb tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
Conor McCarthy
7fcf1b6ca2 tests/shader-runner: Add sampler comparison tests. 2024-03-11 22:09:08 +01:00
Henri Verbeet
f866fb95ad Release 1.11. 2024-03-05 20:39:45 +01:00
Henri Verbeet
5c637d68da tests/shader_runner: Set the SPIR-V feature flags based on the runner caps. 2024-03-04 22:34:38 +01:00
Conor McCarthy
9180ea6591 tests/shader-runner: Add a test for a signed int typed buffer UAV.
Check for backend type mismatches resulting from the absence of
signedness in SM 6.
2024-02-22 22:45:04 +01:00
Conor McCarthy
081c9dbc96 tests/shader-runner: Support structured buffer UAVs. 2024-02-22 22:45:02 +01:00
Henri Verbeet
54142eb0bd tests/shader_runner: Print information about the run configuration in run_shader_tests(). 2024-02-19 21:12:33 +01:00
Henri Verbeet
f15a0ace3e tests/shader_runner: Print a summary of the runner capabilities in run_shader_tests(). 2024-02-19 21:12:32 +01:00
Henri Verbeet
930fbcbb26 tests/shader_runner: Pass the runner capabilities to run_shader_tests().
Allowing these to be checked by run_shader_tests() itself, instead of
reimplementing those checks in each individual runner.
2024-02-19 21:12:30 +01:00
Francisco Casas
4d855611b7 tests/shader-runner: Support SRV buffers. 2024-02-19 21:11:51 +01:00
Francisco Casas
22a0f14a2f tests/shader-runner: Separate resource_type into type and dimension.
If in the same shader_test file we have both a [buffer uav n] and a
[uav n] with the same slot "n", we want the last one to override the
first one instead of passing both resources to the backends.

Same for [buffer srv n] and [texture n] after we introduce SRV buffers.
2024-02-19 21:11:49 +01:00
Evan Tang
628acb6b96 tests: Add some tests for rasteriser-ordered views. 2024-02-14 21:48:53 +01:00
Henri Verbeet
0f3a42c34b tests: Implement check_requirements() for the OpenGL shader runner. 2024-02-13 22:51:36 +01:00
Francisco Casas
671f4ec2b2 tests/shader-runner: Call each runner only once.
If the runners require multiple calls to run_shader_tests() for
different shader model ranges, these are moved inside the sole runner
call.

For the same reason, the trace() messages are also moved inside the
runner calls.
2024-01-24 22:37:34 +01:00
Henri Verbeet
0c33f82f72 Release 1.10. 2023-12-06 15:31:21 +01:00
Henri Verbeet
beb3f6e0c2 tests: Introduce an OpenGL shader runner. 2023-11-22 22:08:11 +01:00