Francisco Casas
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950c381728
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vkd3d-shader/hlsl: Store RASTERIZER_SAMPLE_COUNT in the vsir program.
Also, the profile check for GetRenderTargetSampleCount() is moved to
parse time.
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2024-11-05 19:48:31 +01:00 |
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Francisco Casas
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ab60f4e082
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vkd3d-shader/hlsl: Store simple SM4 expressions in the vsir program.
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2024-11-05 19:35:52 +01:00 |
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Francisco Casas
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b4608e99e3
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vkd3d-shader/tpf: Remove HLSL IR ABS handling.
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2024-11-05 19:20:21 +01:00 |
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Francisco Casas
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6eda775047
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vkd3d-shader/hlsl: Run sm4_generate_vsir_block() recursively.
This allows us to remove the HLSL IR version of an instruction when
the vsir version is properly implemented.
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2024-11-05 19:20:21 +01:00 |
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Shaun Ren
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64c4a3a442
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vkd3d-shader/hlsl: Store SM4 semantic declarations in the vsir program.
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2024-11-05 19:19:22 +01:00 |
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Nikolay Sivov
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5ea946aa90
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vkd3d-shader/hlsl: Accept multiple colon-separated attributes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-11-05 18:23:31 +01:00 |
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Francisco Casas
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68311ef010
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vkd3d-shader/hlsl: Store SM4 ABS instructions in the vsir program.
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2024-11-04 17:00:54 +01:00 |
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Francisco Casas
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404644bad3
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vkd3d-shader/hlsl: Introduce vsir_src_from_hlsl_node().
This allows constants to be inlined for sm4.
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2024-11-04 16:36:28 +01:00 |
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Francisco Casas
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6f52bb6b1a
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vkd3d-shader/hlsl: Store SM4 swizzles in the vsir program.
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2024-11-04 16:08:38 +01:00 |
|
Francisco Casas
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2083d505c7
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vkd3d-shader/tpf: Use instr.extra_bits for IF.
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2024-11-04 15:37:46 +01:00 |
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Henri Verbeet
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e6c84862a8
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vkd3d-shader/ir: Search for SV_TARGET0 vsir_program_insert_alpha_test().
As opposed to any SV_TARGET with register index 0. We care about the
semantic index here, not the register index.
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2024-11-04 15:32:05 +01:00 |
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Henri Verbeet
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1b0248f31b
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vkd3d-shader/ir: Specifically search for SV_POSITION0 in vsir_program_insert_clip_planes().
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2024-11-04 15:30:44 +01:00 |
|
Elizabeth Figura
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3681b83fb4
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vkd3d-shader/fx: Fix checking for a GS with stream output.
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2024-11-04 15:29:39 +01:00 |
|
Elizabeth Figura
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7e4ab9c7c0
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vkd3d-shader: Write zeroes for uninitialized outputs in vsir_program_remap_output_signature().
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2024-11-04 15:26:55 +01:00 |
|
Elizabeth Figura
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e781abc3fb
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vkd3d-shader: Write uninitialized components of COLOR0 as 1.
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2024-11-04 15:21:09 +01:00 |
|
Elizabeth Figura
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cc9fcee676
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vkd3d-shader: Reduce masks to only read components in vsir_program_remap_output_signature().
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2024-11-04 15:11:54 +01:00 |
|
Elizabeth Figura
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61bda1c054
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vkd3d-shader: Always ensure a RET at the end of a program.
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2024-11-04 15:06:02 +01:00 |
|
Nikolay Sivov
|
ad2208b726
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vkd3d-shader/fx: Implement parsing shader resources types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-10-29 14:52:39 +01:00 |
|
Nikolay Sivov
|
1a8e9ff94e
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vkd3d-shader/fx: Implement parsing shader objects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-10-29 14:41:55 +01:00 |
|
Elizabeth Figura
|
3511b54040
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vkd3d-shader/hlsl: Use early return in allocate_register().
Partly to avoid a spurious maybe-uninitialized warning, and partly because it's a more idiomatic structure.
|
2024-10-28 18:01:06 +01:00 |
|
Elizabeth Figura
|
08253504dc
|
vkd3d-shader: Make an assert into an explicit check.
For some reason gcc without LTO thinks that component_count can overflow the
array here.
|
2024-10-28 18:01:06 +01:00 |
|
Elizabeth Figura
|
5883e01032
|
vkd3d-shader/fx: Remove an unnecessary hlsl_is_numeric_type().
Constants can only be numeric.
|
2024-10-28 18:01:06 +01:00 |
|
Henri Verbeet
|
9690ffff61
|
vkd3d-shader/spirv: Handle oPts in spirv_compiler_get_register_name().
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2024-10-28 17:54:43 +01:00 |
|
Henri Verbeet
|
fa6d03a4cb
|
vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
|
2024-10-28 17:54:20 +01:00 |
|
Nikolay Sivov
|
89e5912fd2
|
vkd3d-shader/hlsl: Implement RWByteAddressBuffer.Store*() methods.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-10-28 17:51:04 +01:00 |
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