mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d: Implement vkd3d_shader_cache_put.
This commit is contained in:
parent
af33caf036
commit
aad76f4ed2
Notes:
Alexandre Julliard
2024-04-25 00:16:00 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/791
@ -340,6 +340,11 @@ static inline int vkd3d_u32_compare(uint32_t x, uint32_t y)
|
||||
return (x > y) - (x < y);
|
||||
}
|
||||
|
||||
static inline int vkd3d_u64_compare(uint64_t x, uint64_t y)
|
||||
{
|
||||
return (x > y) - (x < y);
|
||||
}
|
||||
|
||||
#define VKD3D_BITMAP_SIZE(x) (((x) + 0x1f) >> 5)
|
||||
|
||||
static inline bool bitmap_clear(uint32_t *map, unsigned int idx)
|
||||
|
@ -53,6 +53,8 @@ enum vkd3d_result
|
||||
VKD3D_ERROR_INVALID_SHADER = -4,
|
||||
/** The operation is not implemented in this version of vkd3d. */
|
||||
VKD3D_ERROR_NOT_IMPLEMENTED = -5,
|
||||
/** The object or entry already exists. \since 1.12 */
|
||||
VKD3D_ERROR_KEY_ALREADY_EXISTS = -6,
|
||||
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_RESULT),
|
||||
};
|
||||
|
@ -35,6 +35,8 @@ HRESULT hresult_from_vkd3d_result(int vkd3d_result)
|
||||
return E_INVALIDARG;
|
||||
case VKD3D_ERROR_NOT_IMPLEMENTED:
|
||||
return E_NOTIMPL;
|
||||
case VKD3D_ERROR_KEY_ALREADY_EXISTS:
|
||||
return DXGI_ERROR_ALREADY_EXISTS;
|
||||
default:
|
||||
FIXME("Unhandled vkd3d result %d.\n", vkd3d_result);
|
||||
return E_FAIL;
|
||||
|
@ -18,11 +18,58 @@
|
||||
|
||||
#include "vkd3d_private.h"
|
||||
|
||||
struct vkd3d_cache_entry_header
|
||||
{
|
||||
uint64_t hash;
|
||||
uint64_t key_size;
|
||||
uint64_t value_size;
|
||||
};
|
||||
|
||||
struct vkd3d_shader_cache
|
||||
{
|
||||
unsigned int refcount;
|
||||
struct rb_tree tree;
|
||||
};
|
||||
|
||||
struct shader_cache_entry
|
||||
{
|
||||
struct vkd3d_cache_entry_header h;
|
||||
struct rb_entry entry;
|
||||
uint8_t *payload;
|
||||
};
|
||||
|
||||
struct shader_cache_key
|
||||
{
|
||||
uint64_t hash;
|
||||
const void *key;
|
||||
uint64_t key_size;
|
||||
};
|
||||
|
||||
static int vkd3d_shader_cache_compare_key(const void *key, const struct rb_entry *entry)
|
||||
{
|
||||
const struct shader_cache_entry *e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
||||
const struct shader_cache_key *k = key;
|
||||
int ret;
|
||||
|
||||
if ((ret = vkd3d_u64_compare(k->hash, e->h.hash)))
|
||||
return ret;
|
||||
if ((ret = vkd3d_u64_compare(k->key_size, e->h.key_size)))
|
||||
return ret;
|
||||
|
||||
/* Until now we have not seen an actual hash collision. If the key didn't match it was always
|
||||
* due to a bug in the serialization code or memory corruption. If you see this FIXME please
|
||||
* investigate. */
|
||||
if ((ret = memcmp(k->key, e->payload, k->key_size)))
|
||||
FIXME("Actual case of a hash collision found.\n");
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void vkd3d_shader_cache_add_entry(struct vkd3d_shader_cache *cache,
|
||||
struct shader_cache_entry *e)
|
||||
{
|
||||
rb_put(&cache->tree, &e->h.hash, &e->entry);
|
||||
}
|
||||
|
||||
int vkd3d_shader_open_cache(struct vkd3d_shader_cache **cache)
|
||||
{
|
||||
struct vkd3d_shader_cache *object;
|
||||
@ -34,6 +81,8 @@ int vkd3d_shader_open_cache(struct vkd3d_shader_cache **cache)
|
||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
|
||||
object->refcount = 1;
|
||||
rb_init(&object->tree, vkd3d_shader_cache_compare_key);
|
||||
|
||||
*cache = object;
|
||||
|
||||
return VKD3D_OK;
|
||||
@ -46,6 +95,13 @@ unsigned int vkd3d_shader_cache_incref(struct vkd3d_shader_cache *cache)
|
||||
return refcount;
|
||||
}
|
||||
|
||||
static void vkd3d_shader_cache_destroy_entry(struct rb_entry *entry, void *context)
|
||||
{
|
||||
struct shader_cache_entry *e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
||||
vkd3d_free(e->payload);
|
||||
vkd3d_free(e);
|
||||
}
|
||||
|
||||
unsigned int vkd3d_shader_cache_decref(struct vkd3d_shader_cache *cache)
|
||||
{
|
||||
unsigned int refcount = vkd3d_atomic_decrement_u32(&cache->refcount);
|
||||
@ -54,6 +110,72 @@ unsigned int vkd3d_shader_cache_decref(struct vkd3d_shader_cache *cache)
|
||||
if (refcount)
|
||||
return refcount;
|
||||
|
||||
rb_destroy(&cache->tree, vkd3d_shader_cache_destroy_entry, NULL);
|
||||
|
||||
vkd3d_free(cache);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint64_t vkd3d_shader_cache_hash_key(const void *key, size_t size)
|
||||
{
|
||||
static const uint64_t fnv_prime = 0x00000100000001b3;
|
||||
uint64_t hash = 0xcbf29ce484222325;
|
||||
const uint8_t *k = key;
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < size; ++i)
|
||||
hash = (hash ^ k[i]) * fnv_prime;
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
int vkd3d_shader_cache_put(struct vkd3d_shader_cache *cache,
|
||||
const void *key, size_t key_size, const void *value, size_t value_size)
|
||||
{
|
||||
struct shader_cache_entry *e;
|
||||
struct shader_cache_key k;
|
||||
struct rb_entry *entry;
|
||||
enum vkd3d_result ret;
|
||||
|
||||
TRACE("%p, %p, %#zx, %p, %#zx.\n", cache, key, key_size, value, value_size);
|
||||
|
||||
k.hash = vkd3d_shader_cache_hash_key(key, key_size);
|
||||
k.key = key;
|
||||
k.key_size = key_size;
|
||||
entry = rb_get(&cache->tree, &k);
|
||||
e = entry ? RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry) : NULL;
|
||||
|
||||
if (e)
|
||||
{
|
||||
WARN("Key already exists, returning VKD3D_ERROR_KEY_ALREADY_EXISTS.\n");
|
||||
ret = VKD3D_ERROR_KEY_ALREADY_EXISTS;
|
||||
goto done;
|
||||
}
|
||||
|
||||
e = vkd3d_malloc(sizeof(*e));
|
||||
if (!e)
|
||||
{
|
||||
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
goto done;
|
||||
}
|
||||
e->payload = vkd3d_malloc(key_size + value_size);
|
||||
if (!e->payload)
|
||||
{
|
||||
vkd3d_free(e);
|
||||
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
goto done;
|
||||
}
|
||||
|
||||
e->h.key_size = key_size;
|
||||
e->h.value_size = value_size;
|
||||
e->h.hash = k.hash;
|
||||
memcpy(e->payload, key, key_size);
|
||||
memcpy(e->payload + key_size, value, value_size);
|
||||
|
||||
vkd3d_shader_cache_add_entry(cache, e);
|
||||
TRACE("Cache entry %#"PRIx64" stored.\n", k.hash);
|
||||
ret = VKD3D_OK;
|
||||
|
||||
done:
|
||||
return ret;
|
||||
}
|
||||
|
@ -2694,10 +2694,20 @@ static HRESULT STDMETHODCALLTYPE d3d12_cache_session_FindValue(ID3D12ShaderCache
|
||||
static HRESULT STDMETHODCALLTYPE d3d12_cache_session_StoreValue(ID3D12ShaderCacheSession *iface,
|
||||
const void *key, UINT key_size, const void *value, UINT value_size)
|
||||
{
|
||||
FIXME("iface %p, key %p, key_size %#x, value %p, value_size %u stub!\n", iface, key, key_size,
|
||||
value, value_size);
|
||||
struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
|
||||
enum vkd3d_result ret;
|
||||
|
||||
return E_NOTIMPL;
|
||||
TRACE("iface %p, key %p, key_size %#x, value %p, value_size %u.\n",
|
||||
iface, key, key_size, value, value_size);
|
||||
|
||||
if (!key || !key_size || !value || !value_size)
|
||||
{
|
||||
WARN("Invalid input parameters, returning E_INVALIDARG.\n");
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
ret = vkd3d_shader_cache_put(session->cache, key, key_size, value, value_size);
|
||||
return hresult_from_vkd3d_result(ret);
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d12_cache_session_SetDeleteOnDestroy(ID3D12ShaderCacheSession *iface)
|
||||
|
@ -1776,5 +1776,7 @@ struct vkd3d_shader_cache;
|
||||
int vkd3d_shader_open_cache(struct vkd3d_shader_cache **cache);
|
||||
unsigned int vkd3d_shader_cache_incref(struct vkd3d_shader_cache *cache);
|
||||
unsigned int vkd3d_shader_cache_decref(struct vkd3d_shader_cache *cache);
|
||||
int vkd3d_shader_cache_put(struct vkd3d_shader_cache *cache,
|
||||
const void *key, size_t key_size, const void *value, size_t value_size);
|
||||
|
||||
#endif /* __VKD3D_PRIVATE_H */
|
||||
|
Loading…
Reference in New Issue
Block a user