tests: Add test for exp instruction.

This commit is contained in:
Józef Kucia 2017-07-20 17:40:45 +02:00
parent 554321a23c
commit 530d1306e9

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@ -4402,6 +4402,26 @@ static void test_shader_instructions(void)
0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e,
};
static const D3D12_SHADER_BYTECODE ps_frc = {ps_frc_code, sizeof(ps_frc_code)};
static const DWORD ps_exp_code[] =
{
#if 0
float src;
void main(out float4 dst : SV_Target)
{
dst = 0;
dst.x = exp2(src);
}
#endif
0x43425844, 0xa742b300, 0x10b64393, 0x7827fc4a, 0x328b8db5, 0x00000001, 0x000000dc, 0x00000003,
0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000,
0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000064, 0x00000050, 0x00000019,
0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000,
0x06000019, 0x00102012, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x08000036, 0x001020e2,
0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e,
};
static const D3D12_SHADER_BYTECODE ps_exp = {ps_exp_code, sizeof(ps_exp_code)};
static const DWORD ps_bfi_code[] =
{
#if 0
@ -4987,6 +5007,13 @@ static void test_shader_instructions(void)
{&ps_frc, {{-1.0f}}, {{0.0f, 0.0f}}},
{&ps_frc, {{ 0.5f}}, {{0.5f, 0.5f}}},
{&ps_frc, {{-0.5f}}, {{0.5f, 0.5f}}},
{&ps_exp, {{ 0.0f}}, {{ 1.00f}}},
{&ps_exp, {{ -0.0f}}, {{ 1.00f}}},
{&ps_exp, {{ 2.0f}}, {{ 4.00f}}},
{&ps_exp, {{ -2.0f}}, {{ 0.25f}}},
{&ps_exp, {{ INFINITY}}, {{INFINITY}}},
{&ps_exp, {{-INFINITY}}, {{ 0.00f}}},
};
static const struct