tests: Add test for frc instruction.

This commit is contained in:
Józef Kucia 2017-07-20 17:40:45 +02:00
parent d25df67f9c
commit 554321a23c

View File

@ -4380,6 +4380,28 @@ static void test_shader_instructions(void)
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e,
};
static const D3D12_SHADER_BYTECODE ps_round = {ps_round_code, sizeof(ps_round_code)};
static const DWORD ps_frc_code[] =
{
#if 0
float src;
void main(out float4 dst : SV_Target)
{
dst = 0;
dst.x = frac(src);
dst.y = frac(-src);
}
#endif
0x43425844, 0xd52bc741, 0xda411d9a, 0x199054a2, 0x7461462d, 0x00000001, 0x000000f8, 0x00000003,
0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000,
0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000080, 0x00000050, 0x00000020,
0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000,
0x0600001a, 0x00102012, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x0700001a, 0x00102022,
0x00000000, 0x8020800a, 0x00000041, 0x00000000, 0x00000000, 0x08000036, 0x001020c2, 0x00000000,
0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e,
};
static const D3D12_SHADER_BYTECODE ps_frc = {ps_frc_code, sizeof(ps_frc_code)};
static const DWORD ps_bfi_code[] =
{
#if 0
@ -4958,6 +4980,13 @@ static void test_shader_instructions(void)
{&ps_round, {{ 3.0f}}, {{ 3.0f, 3.0f}}},
{&ps_round, {{ INFINITY}}, {{ INFINITY, INFINITY}}},
{&ps_round, {{-INFINITY}}, {{-INFINITY, -INFINITY}}},
{&ps_frc, {{ 0.0f}}, {{0.0f, 0.0f}}},
{&ps_frc, {{-0.0f}}, {{0.0f, 0.0f}}},
{&ps_frc, {{ 1.0f}}, {{0.0f, 0.0f}}},
{&ps_frc, {{-1.0f}}, {{0.0f, 0.0f}}},
{&ps_frc, {{ 0.5f}}, {{0.5f, 0.5f}}},
{&ps_frc, {{-0.5f}}, {{0.5f, 0.5f}}},
};
static const struct