vkd3d/include/private/vkd3d_memory.h

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/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
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* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
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* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
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* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VKD3D_MEMORY_H
#define __VKD3D_MEMORY_H
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include "vkd3d_common.h"
static inline void *vkd3d_malloc(size_t size)
{
void *ptr;
if (!(ptr = malloc(size)))
ERR("Out of memory.\n");
return ptr;
}
static inline void *vkd3d_realloc(void *ptr, size_t size)
{
if (!(ptr = realloc(ptr, size)))
ERR("Out of memory, size %zu.\n", size);
return ptr;
}
static inline void *vkd3d_calloc(size_t count, size_t size)
{
void *ptr;
VKD3D_ASSERT(!size || count <= ~(size_t)0 / size);
if (!(ptr = calloc(count, size)))
ERR("Out of memory.\n");
return ptr;
}
static inline void vkd3d_free(void *ptr)
{
free(ptr);
}
static inline char *vkd3d_strdup(const char *string)
{
size_t len = strlen(string) + 1;
char *ptr;
if ((ptr = vkd3d_malloc(len)))
memcpy(ptr, string, len);
return ptr;
}
static inline void *vkd3d_memdup(const void *mem, size_t size)
{
void *ptr;
if ((ptr = vkd3d_malloc(size)))
memcpy(ptr, mem, size);
return ptr;
}
bool vkd3d_array_reserve(void **elements, size_t *capacity, size_t element_count, size_t element_size);
#endif /* __VKD3D_MEMORY_H */