Ed Morley
329417cd35
Merge mozilla-central to mozilla-inbound
2012-01-13 03:19:46 +00:00
Oleg Romashin
d6ad5fab8a
Bug 694964 - crash [@ gfxSharedImageSurface::Open]. r=ajuma
2012-01-12 15:49:43 -08:00
Chris Jones
24f87ab423
Bug 716332: Delete temporary fbo. r=joedrew
2012-01-12 16:27:34 -08:00
Ali Juma
af41b90a2a
Clean up Compositor destruction.
2011-12-22 10:59:53 -05:00
Ali Juma
6ca080a97a
Clean up pointer usage
2011-12-21 11:10:33 -05:00
Ali Juma
e2f8f1561d
Clean up
2011-12-20 15:12:54 -05:00
Ali Juma
6117479177
Fix crash when deleting Compositor parent, and change RPC calls to sync calls..
2011-12-20 10:37:27 -05:00
Ali Juma
07635403cc
Composite only when needed.
2011-12-19 13:17:29 -05:00
Benoit Girard
3f4e7da732
merge mc to kiwifox
2011-12-19 11:34:31 -05:00
Ali Juma
b0a7f53f0f
Merged.
2011-12-19 10:44:18 -05:00
Benoit Girard
46c36ce8e7
More clean up. Shutdown down a window no longer crashes
2011-12-16 19:21:51 -05:00
Ali Juma
ffe1c7b58d
Add a 10ms delay when scheduling next composition.
2011-12-16 17:54:06 -05:00
Benoit Girard
334208c02a
Clean up some hacks and useless code
2011-12-15 16:31:16 -05:00
Ali Juma
aed9038a0f
Ensure added code only runs when using a Compositor, not in e10s.
2011-12-15 16:16:38 -05:00
Ali Juma
a5bd408df9
Make shadow layer transformations work.
2011-12-15 15:20:06 -05:00
Ali Juma
42f2a7bb6f
imported patch hacking
2011-12-15 15:07:25 -05:00
Ali Juma
62c753efee
imported patch PCompositorProgress
2011-12-15 15:07:19 -05:00
Benoit Girard
3723d79344
Part A: Setup PCompositor (in progress)
2011-12-12 10:15:57 -05:00
Matt Woodrow
1e6a0c0b07
Bug 707563 - Restore the w component in the LayerManager shaders after applying the offset. r=Bas
2011-12-19 10:11:30 +13:00
Jeff Gilbert
4d60675b38
Bug 708124 - Remove unnecessary glFlushs from Layers - r=bjacob
2011-12-16 14:24:46 -08:00
Jeff Gilbert
1be07963e0
Bug 705024 - Guarantee GLContexts are resolved properly - r=bjacob
2011-12-16 14:24:46 -08:00
Ali Juma
1ec6927862
Bug 705641 - Add even more output to framebuffer incompleteness abort message. r=jrmuizel
2011-12-16 14:02:03 -05:00
Matt Woodrow
bea9136024
Bug 707563 - Convert vertex vector back into normal coordinate space before applying offset. r=Bas
2011-12-09 16:21:45 +13:00
Bas Schouten
56d3b6d55c
Bug 644199: Properly re-upload after clearing mTexture because of device reset. r=roc
2012-01-17 18:32:24 +01:00
Bas Schouten
db305dbad5
Bug 668344: Deal with missing Direct2D device in Azure. r=jrmuizel
2012-02-07 06:14:21 +01:00
Julian Seward
5918745e20
Bug 720758 - Uninitialised value use in gfx/layers/basic/BasicLayers.cpp. r=bas
...
--HG--
extra : rebase_source : 78899a63fff9762875ee720817514ab0625ceab1
2012-01-26 11:00:15 +01:00
Chris Jones
c4d3bbde9f
Bug 715232: Don't attempt to CopyTexImage from an RGB framebuffer to an RGBA texture. r=joedrew
2012-01-25 18:05:34 -08:00
Karl Tomlinson
1d8d7233fb
b=682625 pass VisualID when PictFormat is not available r=cjones
...
--HG--
extra : transplant_source : A%2ALD%92%93%A3%D8%AB%03i%17Y%F4%CA%D3%AAE%3D%99
2012-01-10 23:54:38 +13:00
Krzysztof Kotlenga
6dcd161a90
Bug 678940 - remove caching of uniform values. r=joe
2012-01-09 10:57:21 +01:00
Jeff Muizelaar
4ac327e933
Bug 696398. Add an api to analyse frame rate. r=ajuma
...
This adds a startFrameTimeRecording() and stopFrameTimeRecording()
to DOMWindowUtils. stopFrameTimeRecording() returns an array of frame times in milliseconds.
2012-01-05 17:40:35 -05:00
Bas Schouten
bf4eadaee5
Bug 711063 - Part 11: Allow using Azure for content drawing with D3D10 layers. r=jrmuizel
2012-01-05 08:17:52 +01:00
Bas Schouten
056cdb4884
Bug 711063 - Part 10: Adjust BasicLayers code for Azure-Thebes wrapper. r=roc
2012-01-05 08:17:52 +01:00
Karl Tomlinson
154582bdd0
b=713572 don't draw from BasicThebesLayerBuffers when transaction is incomplete r=roc
...
--HG--
extra : rebase_source : a85034d1207100a3563e7bb8b92ea696c91ac206
2012-01-05 11:16:37 +13:00
Jeff Walden
91683ae3e3
Bug 704313 - Implement mozilla/StdInt.h. r=cjones
...
--HG--
extra : rebase_source : b221134fdfbde13a37a6ef621bba3ca183a46101
2011-11-22 17:42:57 -08:00
Ali Juma
944ab6b896
Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel
2011-12-02 09:43:58 -05:00
Jeff Gilbert
f15bef0f8e
Bug 706297 - Remove unnecessary glFinish preceeding glReadPixels from LayerManagerOGL - r=bjacob
2011-11-30 17:25:20 -08:00
Benoit Jacob
ba094503ec
Bug 717658 - OOM crash in BasicLayers: dump sizes to help understand this crash - r=joe
2012-01-24 16:12:30 -05:00
Benoit Girard
d3a3a98379
Bug 635544 - rename nsIWidget::DrawOver to DrawWindowOverlay. r=roc
2012-01-21 21:01:17 -05:00
aceman
9f40d11539
Bug 678982 - check for null pointer dereference in gfx/layers/d3d10/ImageLayerD3D10.cpp; r=bas.schouten
2012-01-19 15:53:56 +01:00
Benoit Girard ext:(%2C%20Ali%20Juma%20%3Cajuma%40mozilla.com%3E)
3a24e71200
Bug 711168 - Implement the compositor protocol for OMTC. r=cjones
2012-01-19 09:45:37 -05:00
Jeff Muizelaar
9c9e2eed37
Bug 718440. Add more sampler labels to various places. r=bgirard
...
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Ali Juma
93422a504e
Bug 705641 - Add more output to framebuffer incompleteness abort message. r=jrmuizel
2011-12-15 13:06:18 -05:00
Robert O'Callahan
c1f1cc4a64
Bug 708109. Remove THEBES_INLINE_DECL_THREADSAFE_REFCOUNTING in favour of NS_ version. r=joe
2011-12-15 23:26:42 +13:00
Matt Brubeck
2e1e2ae3c5
Back out 88733ce1bef3 (bug 718440) because of Windows build failure
2012-01-17 15:15:47 -08:00
Jeff Muizelaar
581f54f157
Bug 718440. Add more sampler labels to various places. r=bgirard
...
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Robert O'Callahan
f6d9e65b02
Bug 703491. Part 2: use bools, not nsresults, and silence the rest of the assertions. r=bas
2011-11-24 12:01:39 +13:00
Jeff Walden
4f3f8250ea
Bug 704127 - Move C++ attribute support out of mozilla/Types.h and into mozilla/Attributes.h so that it can be used by code that's not yet compatible with the full mfbt experience. r=cjones
...
--HG--
extra : rebase_source : 7b653358a73f222c055f5139e33ca470475f88c9
2011-11-20 12:22:51 -08:00
Robert O'Callahan
46a8f52b3d
Bug 703491. Silence useless assertion. r=bas
2011-11-21 17:40:11 +13:00
Oleg Romashin
1fe995bea0
Bug 618765 - unbind VBO required in order to share GL context with toolkit. r=matt.woodrow
2011-11-20 08:49:48 -05:00
Oleg Romashin
9706557ec7
Bug 618765 - unbind VBO required in order to share GL context with toolkit. r=jrmuizel
2011-11-18 14:01:35 +01:00
Marco Castelluccio
65fe650cde
Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
2011-11-18 17:00:37 +13:00
Jeff Walden
e15cf47cfd
Bug 702437 - Implement MOZ_OVERRIDE to encapsulate support for the contextual override keyword on virtual member functions. r=cjones
2011-11-14 10:31:46 -08:00
Chris Pearce
f689fe4458
Bug 701259 - Restrict BasicPlanarYCbCrImage scaling destination size. r=roc
2011-11-15 09:35:46 +13:00
Robert O'Callahan
f5a402ffe7
Bug 701528. Fix component alpha shader so correct destination alpha values are produced. r=bas
2011-11-14 17:42:08 +13:00
Matt Brubeck
d9a00c1f73
Back out 5ddda2b25e28 and 3abfdb807a4f (bug 699258) for crashes in WinXP tests
2011-11-11 17:49:47 -08:00
Marco Castelluccio
f70d384da0
Bug 699258 - Part 2: [Skia] Get Skia backend working on Windows.
2011-11-11 15:51:00 -05:00
Jeff Gilbert
50ccee0ff9
Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten
2011-11-03 12:10:10 -07:00
Matt Woodrow
807731094a
Bug 688342 - Make nsCanvasRenderingContext2D support Azure backends other than Direct2D. r=Bas
2011-11-03 08:55:03 +13:00
Ali Juma
558d777703
Bug 696768 - Abort when framebuffer completeness check fails. r=jrmuizel
2011-11-02 09:40:14 -04:00
Matt Woodrow
9e5aed979b
Bug 698212 - Let UploadSurfaceToTexture create the texture for CairoImageOGL. r=BenWa
2011-10-31 14:03:00 +13:00
Andrew Quartey
faa8be8d82
Bug 706010 - Remove NS_SPECIALIZE_TEMPLATE and HAVE_CPP_MODERN_SPECIALIZE_TEMPLATE_SYNTAX; r=khuey a=cleanup/removal
2011-12-13 14:17:59 +00:00
Benoit Girard
bcdd27f3de
Bug 698137 - Set texture unit before binding FPS texture. r=ajuma
...
--HG--
extra : rebase_source : 5ea49b85e0ba0d2b5eabc4477a0e692d0a531faf
2011-10-31 15:04:09 -04:00
Benoit Jacob
b9688f7857
Bug 697845 - only call glFinish in RenderLayer, not in UpdateSurface - r=mattwoodrow
...
This could make WebGL a bit faster.
2011-10-29 19:15:52 -04:00
Benoit Girard
d8ebb72e62
Bug 680082 - Add GetMaxTextureImageSize to correct size support for TiledTextureImage. r=matt.woodrow
...
--HG--
extra : rebase_source : e121a8718fa68e602794957bae278d7351d7d585
2011-10-26 14:36:18 -07:00
Benoit Girard
134532115c
Bug 680082 - [backout] Add GetMaxTextureImageSize to correct size support for TiledTextureImage.
2011-10-27 10:17:40 -04:00
Benoit Girard
202863145b
Bug 680082 - Add GetMaxTextureImageSize to correct size support for TiledTextureImage. r=matt.woodrow
2011-10-26 14:36:18 -07:00
Oleg Romashin
e9ae370ccc
Bug 696013 - Nightly crashes @ mozilla::layers::BasicShadowCanvasLayer::DestroyFrontBuffer. r=cjones
2011-10-27 13:30:43 +02:00
Jeff Gilbert
f369e1aa40
Bug 615976 - Post-patch cleanup for WebGL antialiasing - r=bjacob
2011-10-26 16:00:44 -04:00
Matt Woodrow
0a33a7a798
Bug 695275 - Fix crashtest failures with BasicShadowableImageLayer. r=roc
2011-10-26 16:25:42 +13:00
Matt Woodrow
99cf04846c
Bug 696517 - Make sure our temporary surface allocation succeeded. r=roc
2011-10-26 16:15:53 +13:00
Oleg Romashin ext:(%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
964003f601
Bug 695406 - Reset IPC double buffers if the ContentType has changed. r=cjones
2011-10-21 14:29:09 +13:00
Marco Bonardo
eb898b2d68
Backout 73dc291f8974 (Bug 695406) to investigate Android Crashtests permaorange
2011-10-21 12:07:32 +02:00
Oleg Romashin ext:(%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
dadc414f5e
Bug 695406 - Reset IPC double buffers if the ContentType has changed. r=cjones
2011-10-21 14:29:09 +13:00
Jeff Gilbert
825b094e01
Bug 615976 - Fixes layer compositing with AA on Mac - r=bjacob
2011-10-19 15:09:57 -04:00
Jeff Gilbert
0e2d70e819
Bug 615976 - Adds support for multisampled GLContexts, esp. EGL, WGL paths - r=bjacob
2011-10-19 15:09:57 -04:00
Benoit Jacob
99bb756bd6
Back out Jeff's patches because they lack a Bug number and/or a r= field. Sorry, should have checked that. Re-landing.
2011-10-19 15:31:33 -04:00
Jeff Gilbert
69f1b4f393
Fixes layer compositing with AA on Mac
2011-10-19 15:09:57 -04:00
Jeff Gilbert
1b399b78a0
Adds support for multisampled GLContexts, esp. EGL, WGL paths
2011-10-19 15:09:57 -04:00
Ehsan Akhgari
2a602a5685
Bug 690892 - Replace PR_TRUE/PR_FALSE with true/false on mozilla-central; rs=dbaron
...
Landing on a CLOSED TREE
2011-10-17 10:59:28 -04:00
Benoit Girard
e84a828b1c
Bug 691354 - Restore CanvasLayerOGL::RenderLayer apply filter. r=bustage
2011-10-16 22:31:15 -04:00
Benoit Girard
1daed01c41
Bug 691354 - Use NEAREST filter when OGL layers have no 3d transform/scaling. r=jmuizelaar
2011-10-14 13:16:19 -07:00
Jeff Walden
b7753477cf
Bug 693469 - Implement mozilla::ArrayLength and mozilla::ArrayEnd, and replace uses of NS_ARRAY_LENGTH whenever possible. (Exceptions: assigning to static initializers, use in static assertions, as template parameters, etc. These will go away when the relevant compilers have C++11 constexpr support.) r=cjones
...
--HG--
extra : rebase_source : b4bae9a0f85abf2feb828609b50e756916b99a6f
2011-10-10 22:50:08 -07:00
Oleg Romashin
46a8580477
Bug 694140 - With GL layers, panning/zooming causes corruption and wrong colours on Fennec. r=ajuma
2011-10-15 21:07:10 +01:00
Matt Woodrow
67c757e3a4
Bug 693521 - Improve preserve-3d sorting behaviour by using line intersection points. r=roc
2011-10-15 09:45:01 +13:00
Matt Woodrow
903d47038f
Bug 692968 - Check the return value of CreateTexture2D in ContainerLayerD3D10. r=Bas
2011-10-13 14:01:30 +13:00
Jeff Walden
eb2cb918a4
Back out everything since 5435ee09cf7b. Tinderbox compilers hate me. r=epic-fail
2011-10-12 12:21:53 -07:00
Jeff Walden
77ebbde4ab
Bug 639469 - Implement mozilla::ArrayLength and mozilla::ArrayEnd, and replace uses of NS_ARRAY_LENGTH whenever possible. r=cjones
...
--HG--
extra : rebase_source : 860a8271bf7e51cde358f2a4185c410de1fc2960
2011-10-10 22:50:08 -07:00
Benoit Girard
881b619cc6
Bug 626694 - Remove unused TextureImage::IsRGB(). r=mattwoodrow
2011-10-11 21:11:03 -04:00
Oleg Romashin
a969b2f6e7
Bug 693282 - BasicShadowableThebesLayer leaking backBuffers. r=cjones
2011-10-10 16:43:56 -07:00
Matt Brubeck
eb9465f1a3
Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE
2011-10-10 09:47:27 -07:00
Ehsan Akhgari
ee637e4944
Merge mozilla-central into mozilla-inbound
2011-10-10 11:30:21 -04:00
Brad Lassey
24e472b6ab
merge
2011-10-10 11:01:34 -04:00
Brad Lassey
a80dbfc6f5
Backed out changeset 703df62e855b due to crashes reported in bug 693086
2011-10-10 11:00:16 -04:00
Oleg Romashin
a86f160f81
Bug 690469 - ShadowThebesLayer Init/Swap API rework. r=cjones
...
--HG--
extra : rebase_source : 92daf535bc48e1fa2a80d3ef1a6ed20855135eb4
2011-10-02 17:19:32 -04:00
timeless@mozdev.org
14354c0e59
Bug 620171 - [@ ImageContainerOGL::GetCurrentAsSurface] if GetFormat() can return anything other than PLANAR_YCBCR or CAIRO_SURFACE
...
r=bgirard
2011-10-10 15:27:05 +01:00
Benoit Girard
68a8c52603
Bug 692548 - Properly print OGL Shader compile errors on Android. r=jmuizelaar
2011-10-06 12:12:51 -07:00
Jeff Gilbert
ddbd79d20d
Bug 692458 - Fix for GLContext currency error - r=bjacob
2011-10-07 15:16:48 -04:00
Matt Woodrow
f5bcaad772
Bug 689416 - Stop using intermediate layers to render 3d transforms. r=roc
2011-10-07 10:29:07 +13:00
Matt Woodrow
37b2a02d8f
Bug 684759 - Part 4 - Add layer sorting support to the LayerManagers. r=roc
2011-10-07 10:24:32 +13:00
Matt Woodrow
5725b611f5
Bug 684759 - Part 3a - Sort preserve-3d layers using their z depth at points where they intersect in 2d space. r=roc
2011-10-07 10:23:18 +13:00
Matt Woodrow
5ca101cd1c
Bug 684759 - Part 2 - Add DirectedGraph and gfxQuad classes. r=roc
2011-10-07 10:22:18 +13:00
Ali Juma
26e350dca1
Bug 690566 - Associate filters with texture images. r=jrmuizel
2011-10-05 14:20:33 -04:00
Matt Woodrow
e23cc710a1
Bug 689501 - Use an offscreen surface for rendering 3d transformed content instead of PushGroup in BasicLayers. r=roc
2011-09-30 14:13:50 +13:00
Michael Wu
d8e503c38b
Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
...
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
2011-09-28 23:19:26 -07:00
Oleg Romashin
c4c535022d
Bug 689045 - Canvas Shadow swap/Init API rework r=cjones
...
--HG--
extra : rebase_source : 7b2acb0ffededb54815d7222d79999d32506bee5
2011-09-27 15:19:28 -07:00
Oleg Romashin
ae53d5a0c3
Bug 687372 - ImageLayerOGL should not destroy surface given as argument. r=cjones
...
--HG--
extra : rebase_source : 00d0c49f320c0969570917a321b8a95a3357a943
2011-09-27 15:19:26 -07:00
Oleg Romashin
8ddd2bdc2f
Bug 686742 - Move YUV conversion code into gfxUtil functions. r=derf
...
--HG--
extra : rebase_source : 0993d4fc7558c40fd6df97278919c01fc8e92918
2011-09-27 15:19:24 -07:00
Ali Juma
e85791a064
Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones
2011-09-26 09:20:42 -04:00
Benoit Jacob
ac72c48614
Bug 662258 - GCC warning about BasicThebesLayerBuffer::CreateBuffer getting hidden by ShadowThebesLayerBuffer::CreateBuffer. r=roc
2011-09-24 21:01:18 +02:00
Florian Hänel
5b1dfe0a4d
Bug 687458 - TimeStamp in FPSState uninitialized, leads to crash; r=romaxa
2011-09-22 00:16:12 -04:00
Oleg Romashin
2043d49e51
Bug 687373 - Provide mozilla::layers::SurfaceDescriptorX11 non xlib surface ctor. r=cjones
2011-09-20 17:20:51 +01:00
Oleg Romashin
4ead548122
Bug 685082 - Transparent plugins not cleared on Maemo; r=cjones
2011-09-14 08:51:24 +01:00
Benoit Girard
13e2f34b00
Bug 685694 - Don't use glDrawBuffer in GLES2. r=matt.woodrow
2011-09-08 14:21:36 -07:00
Benoit Girard
645ee9b6d4
Bug 683745 - Fix OGL FPS Counter on Android; r=jrmuizel
2011-08-31 15:58:19 -07:00
Matt Woodrow
3ec9b74079
Bug 682615 - Use fallible new for BasicPlanarYCbCrImage. r=roc
2011-08-31 14:03:34 +12:00
Joshua Cranmer
de2c647b2f
Bug 681634 - Get m-c to build with static checking; NS_OVERRIDE failure in gfx. r=cjones
2011-08-29 12:29:51 -07:00
Benjamin Stover
d5d60db425
Bug 634759 Allow buffer rotation for mobile r=roc
2011-08-29 10:56:50 -07:00
Matt Woodrow
784208bb3e
Bug 675837 - Add 3D transforms support to BasicLayers. r=roc
2011-08-27 12:04:06 +12:00
Alfred Kayser ext:(%2C%20Ms2ger%20%3Cms2ger%40gmail.com%3E)
944c74ce98
Bug 537223 - Cleanup gfxColor.h; r=jrmuizel
2011-08-25 10:46:01 +02:00
Chris Lord
eab558f3d1
Bug 611315 - Fix handling of rotated ShadowBufferOGL
...
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling updates.
This fixes that handling by offsetting the updated region by the rotation,
and if that new region crosses texture boundaries, splitting it into
multiple uploads.
2011-08-24 15:10:03 +01:00
Chris Lord
9f3d985c52
Fix drawing of GL Thebes layers with rotation when using tiled textures
...
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.
Add a special case for tiled textures that manually does the wrapping.
2011-08-24 15:09:59 +01:00
Benoit Girard
7ea86c481d
Backout changeset 07d34812bdee, b879d413ce2d, 0c59eeb18700 due to android opengl regression on chrome pages; r=backout
2011-08-23 17:12:15 -04:00
Justin Wood
3ef675a7ec
Backout Bug 594876, Bug 675474, and Bug 675532, to fix OSX64 Reftest orange, and Linux perf regression. rs+=edmorly
...
changeset 0a920411e64c, changeset 58147380793b, and changeset 96e052b3e845
2011-08-20 15:07:06 -04:00
Matt Woodrow
2db91dc2ea
Bug 675474 - Draw all ThebesLayer content before compositing and synchronize with glXWaitX on GLX. r=bjacob,roc
2011-08-20 14:04:24 +12:00
Chris Lord
c785511059
Bug 611315 - Fix handling of rotated ShadowBufferOGL. r=mattwoodrow
...
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling uploads.
This fixes that handling by offsetting the updated region by the rotation and
adds an assertion if the updated region crosses a rotation boundary (which
should never happen).
2011-08-19 09:36:18 +01:00
Chris Lord
0aedc7dacb
Bug 611315 - Fix drawing of tiled GL Thebes layers with rotation. r=mattwoodrow
...
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.
Add a special case for tiled textures that manually does the wrapping.
2011-08-19 09:36:08 +01:00
Chris Lord
75809b99c5
Bug 674494 - Uninitialised variable in ThebesLayerBuffer::BeginPaint. r=mattwoodrow
2011-08-18 09:52:48 +12:00
Marco Bonardo
a1c8c3f3a3
Backout changeset 3db901280232, (Bug 666385) to investigate Mac Tdhtml regression.
2011-08-17 22:55:14 +02:00
Benoit Girard
c98196049e
Bug 666385 - Fix tiled scrolling on Android; r=roc
...
--HG--
extra : rebase_source : 8a4660808501e8dfc9c58f7769b6c05db6519e83
2011-08-10 08:47:23 -07:00
Robert O'Callahan
5d0f7c6076
Bug 657401. Ensure that when our double-buffering logic expects layers to clip to their visible regions, we actually do. r=tnikkel
...
--HG--
extra : rebase_source : 16ea17d5a6a0177a26a3d38ae587290e194234b1
2011-08-12 10:44:50 +12:00
Robert O'Callahan
8453430402
Bug 677095. Compute reasonable destination alpha values with component-alpha blending in D3D10. r=bas
...
--HG--
extra : rebase_source : b0264c52df9a37334d9524e1fdd1f15e4e4df866
2011-08-12 10:40:39 +12:00
Chris Jones
02362cc047
Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa
2011-07-06 13:29:27 -04:00
Chris Jones
9003c2c033
Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
...
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-08-09 12:38:26 -07:00
Chris Jones
cf90535cbd
Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
2011-08-09 12:38:26 -07:00
Chris Jones
df81c875f3
Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
2011-08-09 12:38:26 -07:00
Chris Jones
cfdff93df0
Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
2011-08-09 12:38:26 -07:00
Chris Jones
d5c4f07060
Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-08-09 12:38:26 -07:00
Chris Jones
e119678c6c
Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-08-09 12:38:26 -07:00
Chris Jones
c55298d9ae
Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas
2011-08-09 12:38:26 -07:00
Chris Jones
12b80c293a
Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
2011-08-09 12:38:26 -07:00
Chris Jones
a3317162ef
Bug 648484, parts 3, 3.1, and 3.2: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc
2011-08-09 12:38:26 -07:00
Chris Jones
8786c55e3f
Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc
2011-08-09 12:38:26 -07:00
Chris Jones
fe42f83e74
Bug 648484, part 1: Fix some warning spam. r=roc
2011-08-09 12:38:26 -07:00
Florian Haenel
c543f5d68b
Bug 669602 - Fennec/OGL: Paint Artifacts on chrome pages background after scrolling. r=joe,roc
2011-08-09 11:38:05 -04:00
Matt Woodrow
343093175d
Bug 675073 - Release OpenGL textures with the global context if the creating context has been destroyed. r=joe
2011-08-05 13:13:25 +12:00
Matt Woodrow
6b3e01d5ec
Bug 655017 - Let gfxXlibSurface track GLXPixmaps and use this for CanvasLayerOGL. r=karlt, roc
2011-08-05 13:13:25 +12:00
Matt Woodrow
cd05bbfd33
Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc
2011-08-03 15:04:20 +12:00
Marco Bonardo
b818d65b85
Merge mozilla-central and mozilla-inbound
2011-07-29 13:46:15 +02:00
Benoit Jacob
2bc65bec27
Bug 674042 - WebGL: crash in getUniformLocation with too long uniform identifiers - r=jrmuizel
...
This limits the length of uniform and attrib identifiers to 4095 characters, to steer clear GL implementation bugs with too long identifiers. The 4095 is totally arbitrary, all we know is that crashes happen after 2^22 chars.
2011-07-28 17:12:31 -04:00
Jeffrey Gilbert
a50f06d79d
Bug 674731 - WebGL/ANGLE interop with D3D layers requests incorrect extension - r=bjacob
2011-07-28 16:37:58 -04:00
Scott Ruff
a1835137c8
Bug 649525 - WebGL layer compositing through the BasicCanvasLayer is very slow (desktop version). r=jmuizelaar
2011-07-27 13:00:17 +02:00
Matthew Gregan
db3428cfec
Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe
2011-07-22 15:17:23 +12:00
Matt Woodrow
ba6834dec3
Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf
2011-07-25 19:32:56 +12:00
Matt Woodrow
071b50617b
Backed out changeset 39fef2383893
2011-07-25 13:18:23 +12:00
Matt Woodrow
0b746c54ed
Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf
2011-07-25 12:50:00 +12:00
arno renevier
5388ac92cf
Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg
2011-07-21 04:37:31 +02:00
Oleg Romashin
7d3e811adb
Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel
2011-07-17 12:07:41 +02:00
Chris Jones
d8c3256765
Merge backout
2011-07-15 11:36:22 -07:00
Chris Jones
24f027292c
Back out bug 648484
2011-07-15 11:35:55 -07:00
Chris Jones
d827503aa5
Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa
2011-07-06 13:29:27 -04:00
Chris Jones
935a393f3a
Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
...
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-13 22:43:43 -07:00
Chris Jones
bdfb401e6b
Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
cb2ee3417a
Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
8325aff847
Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
0a936edcc7
Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
9037e7684c
Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
e77d94694c
Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
46987600ab
Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
289ccdf1c6
Bug 648484, part 3 and part 3.1: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc
2011-07-13 22:43:43 -07:00
Chris Jones
7e90855ae8
Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc
2011-07-13 22:43:43 -07:00
Chris Jones
7a11870b91
Bug 648484, part 1: Fix some warning spam. r=roc
2011-07-13 22:43:43 -07:00
Matt Woodrow
b154d14e64
Bug 670106 - Check the surface type before attempting to create a GLXPixmap. r=joe
2011-07-15 08:45:33 +12:00
Jacek Caban
3cdbb68a2e
Bug 670913 - LayerManagerD3D10.h fails to compile on mingw (r=joe)
2011-07-13 17:58:17 +02:00
Benoit Girard
952c2f25af
Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
...
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Robert O'Callahan
26c67a621c
Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas
2011-07-08 22:42:21 +12:00
Florian Haenel
32ba480e5b
Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar
2011-07-06 11:00:47 -07:00
Matt Woodrow
dbbef6ee35
Bug 656185 - Part 4 - Upload the entire image for PlanarYCbCrImageD3D10 to a texture and clip using texture coordinates. r=Bas
2011-07-05 14:52:50 +12:00
Matt Woodrow
dd264db48d
Bug 656185 - Part 3 - Upload the entire image for PlanarYCbCrImageD3D9 to a texture and clip using texture coordinates. r=Bas
2011-07-05 14:52:34 +12:00
Matt Woodrow
89e737996c
Bug 656185 - Part 2 - Upload the entire image for PlanarYCbCrImageOGL to a texture and clip using texture coordinates. r=derf
2011-07-05 14:52:00 +12:00
Matt Woodrow
7ab3748569
Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe
2011-07-05 14:50:38 +12:00
Benoit Girard
9c46ca57c5
Bug 636707 - Check for null MacIOSurfaceImageOGL. r=mattwoodrow
2011-07-04 09:51:37 -04:00
Benoit Girard
dd61f3a2ea
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-04 09:15:05 -04:00
Benoit Girard
069dc7b333
Backout 627489bb6288.
2011-07-01 18:05:54 -04:00
Benoit Girard
c83b82cbd1
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-01 16:57:15 -04:00
Rafael Ávila de Espíndola
f16f02377c
Bug 708051 - Avoid IPC x ipc confusion on case insensitive filesystems. r=joe.
2012-01-03 14:36:00 -05:00
Matt Woodrow
cc66446a05
Back out bug 656185 due to windows compile failures
2011-06-27 15:21:22 +12:00
Matt Woodrow
31412c006b
Bug 656185 - Part 4 - Fix for D3D9. r=Bas
2011-06-27 14:32:42 +12:00
Matt Woodrow
379c7e6f82
Bug 656185 - Part 3 - Fix for D3D10. r=Bas
2011-06-27 14:32:34 +12:00
Matt Woodrow
8aba398b72
Bug 656185 - Part 2 - Handle odd crop offsets correctly with OpenGl. r=derf
2011-06-27 14:32:16 +12:00
Matt Woodrow
9376e72c7e
Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe
2011-06-27 14:32:06 +12:00
Matt Woodrow
42f3cd0352
Bug 724025 - Correctly flatten transform-style:flat with BasicLayers. r=roc
2012-02-15 22:28:22 +13:00
Matt Woodrow
bf3632ce50
Bug 725209 - Mark TextureImage as valid when self copying, and correctly mark the region needing to be redrawn. r=joe
2012-02-15 22:28:21 +13:00
Robert O'Callahan
1e90444bb6
Bug 708116. Factor out logic for updating the current frame of a video element into a helper object. r=doublec
2012-02-15 17:35:01 +13:00
Jonathan Kew
7661a5ed03
bug 726962 - remove stray instances of PRBool in gfx. r=joe
2012-02-14 16:17:19 +00:00
Oleg Romashin
7786cc851d
Bug 725925 - ShadowableThebesLayer does useless extra composite into 1x1 fake surface. r=cjones
2012-02-10 11:22:21 -08:00
Ed Morley
052f82ab5d
Backout b43f4d9f38da (bug 725925) for reftest failures
2012-02-10 23:23:16 +00:00
Oleg Romashin
75fdef0db4
Bug 725925 - ShadowableThebesLayer does useless extra composite into 1x1 fake surface. r=cjones
...
--HG--
extra : rebase_source : 517e8624b3da7f83fbb786c10acb45e02f7b5be9
2012-02-10 11:22:21 -08:00
Ed Morley
8ed69ffe5f
Backout 76dcfabe0a2a, d8004eb22252, 86e91202ef51 & f9a5736cd6bc (bug 695845) for build failures on windows
2011-12-19 20:27:59 +00:00
Matt Woodrow
63e3a252af
Bug 695845 - Part 4: Move BasicShadowableLayer into ImageLayers.h. r=cjones
2011-12-19 14:49:45 -05:00
Matt Woodrow
a9922d609f
Bug 695845 - Part 3: Add Flush() and Disconnect() methods to ImageContainer. r=cjones
2011-12-19 14:49:45 -05:00