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Bug 670913 - LayerManagerD3D10.h fails to compile on mingw (r=joe)
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@ -169,7 +169,7 @@ public:
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*/
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Nv3DVUtils *GetNv3DVUtils() { return mNv3DVUtils; }
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static void LayerManagerD3D10::ReportFailure(const nsACString &aMsg, HRESULT aCode);
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static void ReportFailure(const nsACString &aMsg, HRESULT aCode);
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private:
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void SetupPipeline();
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