Reverb documentation typo

This commit is contained in:
gheskett
2021-08-05 02:36:28 -05:00
parent bf4cbc304e
commit e9d75c55ba

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@@ -74,13 +74,13 @@ s8 betterReverbDownsampleEmulator = 2;
// This value represents the number of filters to use with the reverb. This can be decreased to improve performance, but at the cost of a lesser presence of reverb in the final audio.
// Filter count should always be a multiple of 3. Never ever set this value to be greater than NUM_ALLPASS.
// Setting this to 3 will only generate reverb in one channel (using mono is recommended here), and setting it to anything less 0 will disable reverb outright.
// Setting it to anything less 3 will disable reverb outright.
// This can be changed at any time, but is best set when calling audio_reset_session.
u32 reverbFilterCountConsole = NUM_ALLPASS - 3;
// This value represents the number of filters to use with the reverb. This can be decreased to improve performance, but at the cost of a lesser presence of reverb in the final audio.
// Filter count should always be a multiple of 3. Never ever set this value to be greater than NUM_ALLPASS.
// Ssetting it to anything less 3 will disable reverb outright.
// Setting it to anything less 3 will disable reverb outright.
// This can be changed at any time, but is best set when calling audio_reset_session.
u32 reverbFilterCountEmulator = NUM_ALLPASS;