You've already forked Microtransactions64
mirror of
https://github.com/Print-and-Panic/Microtransactions64.git
synced 2026-01-21 10:17:19 -08:00
Balance reverb L/R channels
This commit is contained in:
@@ -51,6 +51,11 @@
|
||||
* To use with M64 sequences, set the Effect parameter for each channel accordingly (CC 91 for MIDI files).
|
||||
*
|
||||
* Most parameter configuration is to be done here, though BETTER_REVERB_SIZE can be adjusted in audio/synthesis.h.
|
||||
*
|
||||
* If after changing the parameters, you hear increasing noise followed by a sudden disappearance of reverb and/or scratchy audio, this indicates an s16 overflow.
|
||||
* If this happens, stop immediately and reduce the parameters at fault. This becomes a ticking time bomb, and may eventually result in very loud noise if it reaches the point of s32 overflow.
|
||||
* Checks to prevent this have not been implemented to maximize performance potential, so choose your parameters wisely.
|
||||
* Generally speaking, a sound that doesn't seem to be fading is a parameter red flag (also known as feedback).
|
||||
*/
|
||||
|
||||
|
||||
@@ -113,15 +118,15 @@ s32 gReverbWetSignal = 0xE7; // Amount of reverb specific output in final signal
|
||||
// These values are currently set by using delaysBaseline in the audio_reset_session function, so its behavior must be overridden to use dynamically (or at all).
|
||||
s32 delaysL[NUM_ALLPASS] = {
|
||||
1080, 1352, 1200,
|
||||
1384, 1048, 1352,
|
||||
1200, 1232, 1432,
|
||||
1384, 1048, 1352,
|
||||
928, 1504, 1512
|
||||
};
|
||||
s32 delaysR[NUM_ALLPASS] = {
|
||||
1200, 1232, 1432,
|
||||
928, 1504, 1512,
|
||||
1080, 1352, 1200,
|
||||
1384, 1048, 1352
|
||||
1384, 1352, 1048,
|
||||
928, 1512, 1504,
|
||||
1080, 1200, 1352,
|
||||
1200, 1432, 1232
|
||||
};
|
||||
|
||||
// Like the delays array, but represents default max values that don't change (also probably somewhat redundant)
|
||||
@@ -129,20 +134,20 @@ s32 delaysR[NUM_ALLPASS] = {
|
||||
// Similarly to delaysL/R, these should be kept within the memory constraints defined by BETTER_REVERB_SIZE.
|
||||
const s32 delaysBaselineL[NUM_ALLPASS] = {
|
||||
1080, 1352, 1200,
|
||||
1384, 1048, 1352,
|
||||
1200, 1232, 1432,
|
||||
1384, 1048, 1352,
|
||||
928, 1504, 1512
|
||||
};
|
||||
const s32 delaysBaselineR[NUM_ALLPASS] = {
|
||||
1200, 1432, 1232,
|
||||
1384, 1352, 1048,
|
||||
928, 1512, 1504,
|
||||
1080, 1200, 1352,
|
||||
1384, 1352, 1048
|
||||
1200, 1432, 1232
|
||||
};
|
||||
|
||||
// These values affect reverb decay depending on the filter index; can be messed with at any time
|
||||
s32 reverbMultsL[NUM_ALLPASS / 3] = {0xD5, 0x6E, 0x36, 0x1F};
|
||||
s32 reverbMultsR[NUM_ALLPASS / 3] = {0xCF, 0x71, 0x38, 0x26};
|
||||
s32 reverbMultsL[NUM_ALLPASS / 3] = {0xD7, 0x6F, 0x36, 0x22};
|
||||
s32 reverbMultsR[NUM_ALLPASS / 3] = {0xCF, 0x73, 0x38, 0x1F};
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------END REVERB PARAMETERS----------------------------------------------------------------------- */
|
||||
|
||||
Reference in New Issue
Block a user