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Update README.md
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@@ -8,7 +8,7 @@ Fork of the ultrasm64 repo by CrashOveride which includes the following commonly
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- Peach letter cutscene skip
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- better extended boundaries by anonymous_moose
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- coordinate overflow fix by falcobuster
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- - If you're planning on making maps bigger than 2x bounds, change the value of `WORLD_SCALE` in `math_util.h` to a bigger value. `3.5f` should be enough for 4x boundaries but you can go up to `4.0f` if you somehow still get rendering glitches on your map.
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- If you're planning on making maps bigger than 2x bounds, change the value of `WORLD_SCALE` in `math_util.h` to a bigger value. `3.5f` should be enough for 4x boundaries but you can go up to `4.0f` if you somehow still get rendering glitches on your map.
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- water surface type patch by thecozies
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- platform displacement 2 by arthur.
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- FPS counter (use the function `print_fps(x,y)` anywhere that runs code every frame)
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